Player Matchup

Hachiman
Hachiman
Apoc_machine
Hachiman
Level 89
God Stats
1W - 4L
1,472 SR
Queue Stats
308W - 337L
1,380 Elo+
Party 2
Athena
Athena
Blanky55
Athena
Level 59
God Stats
6W - 12L
1,276 SR
Queue Stats
42W - 43L
1,429 Elo+
Solo
Arachne
Arachne
SpareOregano16
Arachne
Level 82
God Stats
12W - 10L
1,577 SR
Queue Stats
271W - 284L
1,468 Elo+
Solo
Odin
Odin
StepMomPov-
Odin
Level 129
God Stats
2W - 3L
1,368 SR
Queue Stats
339W - 363L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
ferguz_2901
Nu Wa
Level 89
God Stats
10W - 7L
1,721 SR
Queue Stats
527W - 532L
1,490 Elo+
Solo
Team Averages
Level 90
1,483 SR
1,442 Elo+

VS

Team Averages
Level 101
1,530 SR
1,473 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Maliiibu
Aphrodite
Level 123
God Stats
3W - 2L
1,392 SR
Queue Stats
54W - 53L
1,478 Elo+
Solo
Atlas
Atlas
PA_Laser
Atlas
Level 95
God Stats
7W - 8L
1,573 SR
Queue Stats
49W - 49L
1,484 Elo+
Party 1
Cabrakan
Cabrakan
Ragnar_-502-_
Cabrakan
Level 106
God Stats
20W - 16L
1,507 SR
Queue Stats
472W - 437L
1,441 Elo+
Solo
Bellona
Bellona
WillFTK
Bellona
Level 85
God Stats
8W - 6L
1,677 SR
Queue Stats
47W - 57L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Apoc_machine
Hachiman
13
0 / 5 / 0
7,367
460
5,594
11,696
3,777
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Blanky55
Athena
10
0 / 2 / 6
6,927
433
5,085
14,465
10,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 8 / 3
6,930
433
3,914
14,026
5,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 6 / 3
8,609
538
10,979
14,447
9,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
4 / 8 / 4
7,822
489
14,065
10,256
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
4 / 0 / 5
9,054
566
4,231
7,998
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Maliiibu
Aphrodite
14
10 / 3 / 5
9,506
594
15,732
15,404
5,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
PA_Laser
Atlas
12
4 / 2 / 11
8,329
521
8,766
14,429
11,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
Ragnar_-502-_
Cabrakan
15
9 / 2 / 7
9,211
576
11,603
11,138
7,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
WillFTK
Bellona
12
2 / 3 / 3
7,560
473
6,181
7,966
5,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
10
Kills
29
29
Deaths
10
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
0
5
6.5
L
Hachiman
Apoc_machine
Hachiman
0
5
0
0
L
Athena
Blanky55
Athena
0
2
6
1.5
W
Aphrodite
Maliiibu
Aphrodite
10
3
5
4.17
W
Atlas
PA_Laser
Atlas
4
2
11
4.75
W
Cabrakan
Ragnar_-502-_
Cabrakan
9
2
7
6.25
L
1
8
3
0.31
L
5
6
3
1.08
W
Bellona
WillFTK
Bellona
2
3
3
1.17
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,637
Damage
46,513
64,890
Taken
56,935
32,393
Mitigated
31,950
13,244
Healing
20,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,231
3,373
0
4,009
7,998
1,958
340
2,249
5,635
0
52,641
L
Hachiman
Apoc_machine
Hachiman
5,594
3,476
0
2,417
11,696
3,777
49
5,084
6,612
0
56,748
L
Athena
Blanky55
Athena
5,085
1,617
0
3,579
14,465
10,296
46
9,438
5,027
15,442
0
W
Aphrodite
Maliiibu
Aphrodite
15,732
1,565
1,754
9,563
15,404
5,413
343
6,786
8,342
72,276
0
W
Atlas
PA_Laser
Atlas
8,766
3,723
0
2,294
14,429
11,762
0
7,487
6,736
25,158
0
W
Cabrakan
Ragnar_-502-_
Cabrakan
11,603
1,281
0
2,124
11,138
7,286
0
3,662
7,375
50,870
0
L
3,914
3,046
0
3,848
14,026
5,318
0
6,322
7,704
0
29,239
L
10,979
2,328
0
2,990
14,447
9,454
0
7,387
7,060
10,539
29,884
W
Bellona
WillFTK
Bellona
6,181
1,242
0
436
7,966
5,531
664
2,486
5,360
0
40,808
L
14,065
4,934
0
410
10,256
3,548
0
7,870
2,386
39,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,655
Gold Earned
43,660
316
Minions Killed
445
0
Camps Cleared
0
1,479,215
Distance Traveled
1,433,616
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,054
566
120
8
0
270,605
1
L
Hachiman
7,367
460
101
6
0
282,505
3
L
Athena
6,927
433
23
1
0
344,461
1
W
Aphrodite
9,506
594
128
8
0
277,212
6
W
Atlas
8,329
521
24
2
0
318,384
5
W
Cabrakan
9,211
576
87
5
0
307,760
1
L
Arachne
6,930
433
61
4
0
322,041
0
L
Odin
8,609
538
61
4
0
262,168
1
W
Bellona
7,560
473
86
5
0
259,655
0
L
Nu Wa
7,822
489
70
4
0
268,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role