Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HudsonMx
Merlin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,730 Elo+
Solo
Loki
Loki
MONO DE LOCO
Loki
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 246L
1,366 Elo+
Solo
Scylla
Scylla
Zveezl
Scylla
Level 47
God Stats
1W - 3L
1,375 SR
Queue Stats
79W - 82L
1,425 Elo+
Solo
Bellona
Bellona
garemanjones
Bellona
Level 79
God Stats
1W - 1L
1,719 SR
Queue Stats
160W - 189L
1,394 Elo+
Solo
Team Averages
Level 92
1,519 SR
1,483 Elo+

VS

Team Averages
Level 74
1,577 SR
1,406 Elo+
Pele
Pele
BaileyC0201
Pele
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,320 Elo+
Party 1
Tiamat
Tiamat
Boomie144
Tiamat
Level 101
God Stats
1W - 0L
1,649 SR
Queue Stats
65W - 40L
1,429 Elo+
Party 1
Nike
Nike
IsacGreat11
Nike
Level 69
God Stats
13W - 13L
1,421 SR
Queue Stats
163W - 165L
1,402 Elo+
Solo
Bacchus
Bacchus
SmashedCrab420
Bacchus
Level 93
God Stats
6W - 2L
1,815 SR
Queue Stats
535W - 571L
1,381 Elo+
Solo
Ah Puch
Ah Puch
leonesama
Ah Puch
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 39L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 2 / 2
5,834
972
3,675
5,513
5,959
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
HudsonMx
Merlin
11
0 / 3 / 4
5,560
927
5,691
4,603
1,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

1
0 / 0 / 0
1,644
274
0
0
0
Scylla
Zveezl
Scylla
12
0 / 1 / 3
5,473
912
2,917
4,237
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
garemanjones
Bellona
11
3 / 2 / 1
5,903
984
2,805
8,273
4,743
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
6,687
1,115
2,060
3,691
1,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
Boomie144
Tiamat
13
1 / 0 / 5
7,159
1,193
4,304
3,535
1,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 2 / 3
6,903
1,151
5,822
8,152
3,057
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 2 / 3
6,548
1,091
3,602
8,002
7,124
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
leonesama
Ah Puch
11
1 / 0 / 4
6,853
1,142
4,799
2,531
854
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
4
Kills
8
8
Deaths
5
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
2
2
1
W
1
1
4
3
W
Tiamat
Boomie144
Tiamat
1
0
5
3.5
L
Merlin
HudsonMx
Merlin
0
3
4
0.67
W
3
2
3
2.25
L
0
0
0
0
W
2
2
3
1.75
L
Scylla
Zveezl
Scylla
0
1
3
1.5
L
Bellona
garemanjones
Bellona
3
2
1
1.75
W
Ah Puch
leonesama
Ah Puch
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,088
Damage
20,587
22,626
Taken
25,911
13,531
Mitigated
14,205
9,127
Healing
12,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
3,675
559
1,760
1,103
5,513
5,959
0
2,855
2,658
11,948
0
W
2,060
70
543
782
3,691
1,246
540
1,904
1,697
0
5,341
W
Tiamat
Boomie144
Tiamat
4,304
241
210
1,864
3,535
1,924
1,014
1,923
1,612
18,892
0
L
Merlin
HudsonMx
Merlin
5,691
245
667
833
4,603
1,626
0
2,510
2,093
11,881
0
W
5,822
535
378
1,817
8,152
3,057
76
3,951
4,147
0
9,002
L
0
0
0
0
0
0
0
0
0
0
0
W
3,602
354
1,763
2,922
8,002
7,124
112
2,826
5,081
7,442
0
L
Scylla
Zveezl
Scylla
2,917
273
495
1,515
4,237
1,203
0
2,172
2,065
10,298
0
L
Bellona
garemanjones
Bellona
2,805
439
1,018
1,736
8,273
4,743
0
5,168
3,105
0
3,873
W
Ah Puch
leonesama
Ah Puch
4,799
111
1,178
712
2,531
854
914
1,338
1,091
11,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,414
Gold Earned
34,150
68
Minions Killed
70
0
Camps Cleared
0
532,307
Distance Traveled
740,022
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,834
972
19
3
0
115,935
0
W
Pele
6,687
1,115
8
1
0
151,774
2
W
Tiamat
7,159
1,193
23
4
0
152,101
0
L
Merlin
5,560
927
23
4
0
134,854
0
W
Nike
6,903
1,151
4
1
0
151,227
0
L
Loki
1,644
274
0
0
0
0
0
W
Bacchus
6,548
1,091
11
2
0
148,496
3
L
Scylla
5,473
912
17
3
0
146,921
2
L
Bellona
5,903
984
9
2
0
134,597
0
W
Ah Puch
6,853
1,142
24
4
0
136,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role