Player Matchup

Jormungandr
Jormungandr
BubuKityfk
Jormungandr
Level 151
God Stats
4W - 5L
1,437 SR
Queue Stats
479W - 551L
1,473 Elo+
Solo
Hel
Hel
Navienerschnitz
Hel
Level 123
God Stats
10W - 10L
1,466 SR
Queue Stats
375W - 372L
1,464 Elo+
Party 1
Neith
Neith
SeeNinetyThree
Neith
Level 110
God Stats
12W - 9L
1,611 SR
Queue Stats
371W - 361L
1,477 Elo+
Party 1
Rama
Rama
SirYin
Rama
Level 160
God Stats
5W - 10L
1,396 SR
Queue Stats
547W - 549L
1,484 Elo+
Solo
Tiamat
Tiamat
vanishspike
Tiamat
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,619 Elo+
Solo
Team Averages
Level 134
1,482 SR
1,504 Elo+

VS

Team Averages
Level 114
1,565 SR
1,505 Elo+
Vulcan
Vulcan
BOMMb dotcom
Vulcan
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
135W - 142L
1,434 Elo+
Solo
Sol
Sol
C-Bas_
Sol
Level 122
God Stats
1W - 2L
1,483 SR
Queue Stats
124W - 101L
1,578 Elo+
Party 2
Cthulhu
Cthulhu
Megajoker86
Cthulhu
Level 88
God Stats
2W - 1L
1,599 SR
Queue Stats
79W - 64L
1,493 Elo+
Party 2
Kuzenbo
Kuzenbo
Psycomantium
Kuzenbo
Level 106
God Stats
3W - 2L
1,608 SR
Queue Stats
140W - 129L
1,501 Elo+
Solo
Hel
Hel
TheFatDoinkster
Hel
Level 109
God Stats
2W - 0L
1,633 SR
Queue Stats
52W - 38L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BubuKityfk
Jormungandr
16
3 / 5 / 2
9,223
709
16,647
20,968
16,546
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 5 / 3
8,033
618
4,966
14,937
6,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

16
1 / 3 / 3
8,803
677
23,654
14,542
5,262
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Rama
SirYin
Rama
14
1 / 6 / 4
8,165
628
8,061
20,696
7,246
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Tiamat
13
1 / 6 / 4
7,799
600
8,166
12,881
6,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
7 / 2 / 11
10,307
793
21,233
9,320
4,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
C-Bas_
Sol
19
11 / 1 / 8
11,353
873
19,710
17,014
7,029
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Megajoker86
Cthulhu
18
2 / 1 / 20
10,154
781
18,427
17,602
17,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Psycomantium
Kuzenbo
16
3 / 1 / 14
10,337
795
8,143
17,250
24,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 2 / 16
9,738
749
11,213
12,848
6,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
94
7
Kills
25
25
Deaths
7
16
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Vulcan
7
2
11
6.25
L
Jormungandr
BubuKityfk
Jormungandr
3
5
2
0.8
W
Sol
C-Bas_
Sol
11
1
8
15
W
Cthulhu
Megajoker86
Cthulhu
2
1
20
12
L
1
5
3
0.5
W
Kuzenbo
Psycomantium
Kuzenbo
3
1
14
10
L
1
3
3
0.83
L
Rama
SirYin
Rama
1
6
4
0.5
W
2
2
16
5
L
Tiamat
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,494
Damage
78,726
84,024
Taken
74,034
41,846
Mitigated
60,581
40,947
Healing
52,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
21,233
9,626
1,937
1,661
9,320
4,925
552
3,826
5,494
40,902
0
L
Jormungandr
BubuKityfk
Jormungandr
16,647
1,099
873
6,086
20,968
16,546
0
17,824
2,546
37,511
0
W
Sol
C-Bas_
Sol
19,710
6,018
2,533
6,222
17,014
7,029
2,249
7,561
9,453
44,230
0
W
Cthulhu
Megajoker86
Cthulhu
18,427
430
2,702
3,430
17,602
17,371
175
7,518
10,084
30,491
0
L
4,966
1,281
12,232
7,524
14,937
6,015
0
14,332
295
7,617
0
W
Kuzenbo
Psycomantium
Kuzenbo
8,143
3,678
3,408
4,333
17,250
24,950
494
4,726
12,524
13,322
0
L
23,654
5,132
703
4,625
14,542
5,262
0
13,102
1,143
0
43,399
L
Rama
SirYin
Rama
8,061
6,148
1,059
6,067
20,696
7,246
0
19,987
388
0
25,618
W
11,213
1,342
18,379
8,235
12,848
6,306
325
6,148
6,700
21,052
0
L
Tiamat
8,166
1,203
0
1,778
12,881
6,777
0
11,747
926
13,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,023
Gold Earned
51,889
141
Minions Killed
159
0
Camps Cleared
0
1,066,326
Distance Traveled
1,307,885
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,307
793
44
3
0
271,565
1
L
Jormungandr
9,223
709
45
3
0
191,237
0
W
Sol
11,353
873
54
4
0
239,309
0
W
Cthulhu
10,154
781
32
2
0
277,956
1
L
Hel
8,033
618
5
0
0
218,263
0
W
Kuzenbo
10,337
795
11
1
0
267,955
0
L
Neith
8,803
677
41
3
0
252,046
0
L
Rama
8,165
628
39
3
0
190,810
0
W
Hel
9,738
749
18
1
0
251,100
0
L
Tiamat
7,799
600
11
1
0
213,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role