Player Matchup

King Arthur
King Arthur
Cavemanbensmokin
King Arthur
Level 123
God Stats
3W - 4L
1,550 SR
Queue Stats
6W - 8L
1,462 Elo+
Party 3
Bakasura
Bakasura
Legatus
Bakasura
Level 121
God Stats
0W - 1L
1,714 SR
Queue Stats
10W - 10L
1,601 Elo+
Party 3
Cupid
Cupid
Ragnarlordbock
Cupid
Level 119
God Stats
27W - 31L
1,433 SR
Queue Stats
268W - 300L
1,457 Elo+
Party 2
Geb
Geb
katoteshikauri
Geb
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,466 Elo+
Party 2
Zeus
Zeus
xTheNBKx
Zeus
Level 61
God Stats
0W - 1L
1,351 SR
Queue Stats
9W - 9L
1,588 Elo+
Party 3
Team Averages
Level 108
1,510 SR
1,515 Elo+

VS

Team Averages
Level 145
1,539 SR
1,494 Elo+
Poseidon
Poseidon
 
Poseidon
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
ELCHIPOTLES
Fenrir
Level 146
God Stats
35W - 34L
1,605 SR
Queue Stats
310W - 322L
1,533 Elo+
Party 1
Guan Yu
Guan Yu
UzU10
Guan Yu
Level 139
God Stats
18W - 11L
1,696 SR
Queue Stats
441W - 497L
1,484 Elo+
Party 1
Charybdis
Charybdis
jatu11
Charybdis
Level 159
God Stats
1W - 0L
1,330 SR
Queue Stats
56W - 50L
1,434 Elo+
Solo
Atlas
Atlas
kegekarumomochi
Atlas
Level 157
God Stats
2W - 5L
1,562 SR
Queue Stats
382W - 343L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cavemanbensmokin
King Arthur
9
0 / 4 / 1
5,178
518
4,599
8,046
4,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Legatus
Bakasura
10
2 / 2 / 0
5,736
574
2,718
7,308
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,121
512
1,284
4,709
1,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 6 / 0
4,351
435
1,338
9,182
3,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
9
1 / 3 / 0
5,225
523
3,699
4,932
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 1 / 3
6,643
664
4,037
3,907
1,305
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
11
4 / 0 / 3
6,425
643
5,080
5,209
1,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
UzU10
Guan Yu
11
4 / 2 / 1
6,441
644
4,439
7,949
4,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
jatu11
Charybdis
12
3 / 0 / 5
6,709
671
4,823
4,156
1,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
5 / 0 / 5
5,944
594
2,946
6,716
4,505
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
18
18
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
1
3
3.5
L
King Arthur
Cavemanbensmokin
King Arthur
0
4
1
0.13
W
Fenrir
4
0
3
5.5
L
Bakasura
Legatus
Bakasura
2
2
0
1
L
0
3
0
0
W
Guan Yu
UzU10
Guan Yu
4
2
1
2.25
W
Charybdis
jatu11
Charybdis
3
0
5
5.5
L
0
6
0
0
W
5
0
5
7.5
L
Zeus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,638
Damage
21,325
34,177
Taken
27,937
13,140
Mitigated
12,882
6,583
Healing
12,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,037
1,165
0
1,733
3,907
1,305
461
2,064
1,697
50,686
0
L
King Arthur
Cavemanbensmokin
King Arthur
4,599
770
0
2,569
8,046
4,138
0
0
7,590
2,687
23,271
W
Fenrir
5,080
1,159
0
1,096
5,209
1,766
0
733
4,246
0
35,368
L
Bakasura
Legatus
Bakasura
2,718
1,752
0
2,169
7,308
3,229
0
524
6,680
0
25,283
L
1,284
392
0
218
4,709
1,073
0
680
4,029
0
27,784
W
Guan Yu
UzU10
Guan Yu
4,439
1,286
150
4,270
7,949
4,176
0
204
7,206
0
32,897
W
Charybdis
jatu11
Charybdis
4,823
1,940
0
2,629
4,156
1,130
362
413
3,743
0
47,105
L
1,338
356
0
1,627
9,182
3,241
0
3,208
5,974
7,913
0
W
2,946
1,435
98
2,048
6,716
4,505
0
1,600
4,713
11,494
0
L
Zeus
3,699
713
0
0
4,932
1,459
0
2,571
2,361
27,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,611
Gold Earned
32,162
267
Minions Killed
351
0
Camps Cleared
0
970,131
Distance Traveled
1,010,607
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,643
664
101
10
0
194,190
4
L
King Arthur
5,178
518
59
6
0
187,642
8
W
Fenrir
6,425
643
77
8
0
234,440
3
L
Bakasura
5,736
574
76
8
0
223,203
2
L
Cupid
5,121
512
63
6
0
177,068
0
W
Guan Yu
6,441
644
71
7
0
202,098
5
W
Charybdis
6,709
671
88
9
0
191,545
4
L
Geb
4,351
435
6
1
0
207,816
4
W
Atlas
5,944
594
14
1
0
188,334
2
L
Zeus
5,225
523
63
6
0
174,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role