Player Matchup

Apollo
Apollo
DenizChoban
Apollo
Level 52
God Stats
0W - 2L
1,483 SR
Queue Stats
4W - 20L
1,180 Elo+
Party 1
Fenrir
Fenrir
Qaimaq
Fenrir
Level 28
God Stats
0W - 2L
1,455 SR
Queue Stats
0W - 5L
1,028 Elo+
Party 1
Ra
Ra
Qaimaq
Ra
Level 17
God Stats
0W - 2L
1,058 SR
Queue Stats
0W - 5L
1,028 Elo+
Party 1
Team Averages
Level 32
1,332 SR
1,079 Elo+

VS

Team Averages
Level 98
1,589 SR
1,509 Elo+
Discordia
Discordia
 
Discordia
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
WoesGoes
Rama
Level 86
God Stats
4W - 1L
1,768 SR
Queue Stats
58W - 59L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
1 / 4 / 4
8,127
625
6,282
9,640
3,638
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Qaimaq
Fenrir
13
2 / 5 / 4
9,855
758
5,581
16,459
16,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ra
12
2 / 4 / 2
8,289
638
4,696
8,392
3,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
3 / 1 / 7
9,055
697
11,276
6,999
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
 
Artio
13
1 / 3 / 10
8,952
689
4,011
12,465
12,307
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rama
15
9 / 3 / 4
10,249
788
15,604
9,981
3,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
5
Kills
13
13
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
7
6.5
W
Artio
 
Artio
1
3
10
2
L
Apollo
1
4
4
0.75
L
Fenrir
Qaimaq
Fenrir
2
5
4
0.8
L
Ra
2
4
2
0.75
W
Rama
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,559
Damage
30,891
34,491
Taken
29,445
23,724
Mitigated
18,405
5,033
Healing
9,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,276
661
0
1,317
6,999
2,250
262
1,561
5,438
30,478
0
W
Artio
 
Artio
4,011
295
694
2,741
12,465
12,307
0
1,574
10,891
20,984
0
L
Apollo
6,282
1,925
0
1,004
9,640
3,638
938
5,425
4,215
0
28,629
L
Fenrir
Qaimaq
Fenrir
5,581
1,207
0
2,555
16,459
16,386
264
6,907
9,552
0
9,829
L
Ra
4,696
900
814
660
8,392
3,700
592
3,291
5,101
24,255
0
W
Rama
15,604
11,945
0
4,634
9,981
3,848
2,268
1,936
8,045
0
58,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,271
Gold Earned
28,256
116
Minions Killed
162
3
Camps Cleared
8
705,148
Distance Traveled
725,341
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,055
697
48
4
3
251,158
3
W
Artio
8,952
689
26
2
1
255,283
2
L
Apollo
8,127
625
56
4
3
242,880
2
L
Fenrir
9,855
758
5
0
0
244,728
4
L
Ra
8,289
638
55
4
0
217,540
1
W
Rama
10,249
788
88
7
4
218,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role