Player Matchup

Arachne
Arachne
AlakbaroMeliodas
Arachne
Level 155
God Stats
10W - 7L
1,715 SR
Queue Stats
252W - 227L
1,517 Elo+
Party 3
Freya
Freya
DurpleMcJoker
Freya
Level 108
God Stats
11W - 3L
1,823 SR
Queue Stats
360W - 343L
1,540 Elo+
Party 1
Chaac
Chaac
TaKodeLusT
Chaac
Level 87
God Stats
10W - 8L
1,442 SR
Queue Stats
318W - 275L
1,536 Elo+
Party 3
Erlang Shen
Erlang Shen
The_Ranger_Halt
Erlang Shen
Level 101
God Stats
14W - 7L
1,820 SR
Queue Stats
219W - 227L
1,467 Elo+
Party 1
Hera
Hera
immortalls96
Hera
Level 106
God Stats
5W - 3L
1,542 SR
Queue Stats
341W - 347L
1,477 Elo+
Party 1
Team Averages
Level 111
1,668 SR
1,507 Elo+

VS

Team Averages
Level 118
1,533 SR
1,525 Elo+
Neith
Neith
Blackbourne21
Neith
Level 124
God Stats
3W - 6L
1,542 SR
Queue Stats
62W - 82L
1,519 Elo+
Solo
Bellona
Bellona
ChoochDaGod
Bellona
Level 118
God Stats
1W - 1L
1,538 SR
Queue Stats
7W - 8L
1,507 Elo+
Party 2
Fenrir
Fenrir
CptCrazy--
Fenrir
Level 65
God Stats
1W - 3L
1,487 SR
Queue Stats
174W - 156L
1,507 Elo+
Solo
Chaac
Chaac
GSA_Ronin
Chaac
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 53L
1,578 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TayvionColeRIP
Morgan Le Fay
Level 146
God Stats
26W - 22L
1,599 SR
Queue Stats
346W - 352L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 1
9,438
590
9,780
14,249
6,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
8 / 3 / 1
9,825
614
14,153
12,654
4,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
15
4 / 3 / 3
9,258
579
10,395
12,661
14,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
The_Ranger_Halt
Erlang Shen
13
1 / 3 / 7
8,580
536
4,097
10,714
6,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 5 / 3
8,003
500
5,168
6,861
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,428
402
5,667
9,868
2,753
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
ChoochDaGod
Bellona
12
0 / 7 / 3
7,009
438
4,460
14,668
13,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
CptCrazy--
Fenrir
13
6 / 2 / 1
8,374
523
7,981
8,845
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
GSA_Ronin
Chaac
11
2 / 3 / 8
8,086
505
5,981
14,089
12,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
TayvionColeRIP
Morgan Le Fay
13
7 / 2 / 2
8,857
554
11,061
9,348
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
19
Kills
15
15
Deaths
19
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
L
0
5
2
0.2
L
Bellona
ChoochDaGod
Bellona
0
7
3
0.21
L
Fenrir
CptCrazy--
Fenrir
6
2
1
3.25
W
8
3
1
2.83
L
Chaac
GSA_Ronin
Chaac
2
3
8
2
W
Chaac
4
3
3
1.83
L
Morgan Le Fay
TayvionColeRIP
Morgan Le Fay
7
2
2
4
W
Erlang Shen
The_Ranger_Halt
Erlang Shen
1
3
7
1.5
W
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,593
Damage
35,150
57,139
Taken
56,818
33,606
Mitigated
35,615
25,945
Healing
18,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,780
6,806
0
10,444
14,249
6,185
519
1,743
12,344
0
64,426
L
5,667
2,357
0
1,547
9,868
2,753
0
4,502
5,366
0
29,735
L
Bellona
ChoochDaGod
Bellona
4,460
1,144
0
2,876
14,668
13,858
0
3,276
10,363
0
32,704
L
Fenrir
CptCrazy--
Fenrir
7,981
1,551
0
3,356
8,845
3,424
0
1,154
7,483
0
44,345
W
14,153
6,623
0
6,794
12,654
4,589
2,187
2,844
9,608
71,881
0
L
Chaac
GSA_Ronin
Chaac
5,981
1,517
2,387
5,651
14,089
12,221
0
8,984
5,105
1,447
16,918
W
Chaac
10,395
1,726
0
3,477
12,661
14,044
361
0
12,661
9,879
42,443
L
Morgan Le Fay
TayvionColeRIP
Morgan Le Fay
11,061
586
56
2,298
9,348
3,359
0
4,233
5,115
45,198
0
W
Erlang Shen
The_Ranger_Halt
Erlang Shen
4,097
1,786
1,920
3,120
10,714
6,540
88
1,978
8,525
0
25,333
W
5,168
1,114
0
190
6,861
2,248
72
4,108
2,424
50,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,104
Gold Earned
38,754
480
Minions Killed
345
0
Camps Cleared
0
1,533,108
Distance Traveled
1,535,786
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,438
590
118
7
0
304,871
2
L
Neith
6,428
402
61
4
0
248,562
5
L
Bellona
7,009
438
68
4
0
299,750
2
L
Fenrir
8,374
523
86
5
0
325,246
5
W
Freya
9,825
614
119
7
0
290,961
4
L
Chaac
8,086
505
20
1
0
344,854
2
W
Chaac
9,258
579
115
7
0
313,024
0
L
Morgan Le Fay
8,857
554
110
7
0
317,374
5
W
Erlang Shen
8,580
536
27
2
0
322,555
3
W
Hera
8,003
500
101
6
0
301,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role