Player Matchup

Atlas
Atlas
Arbelyst
Atlas
Level 158
God Stats
1W - 7L
1,225 SR
Queue Stats
212W - 202L
1,512 Elo+
Party 1
Sol
Sol
Mardelic
Sol
Level 156
God Stats
2W - 4L
1,620 SR
Queue Stats
116W - 112L
1,482 Elo+
Party 2
Xing Tian
Xing Tian
Run4rrestrun
Xing Tian
Level 138
God Stats
29W - 21L
1,591 SR
Queue Stats
169W - 175L
1,548 Elo+
Party 1
Heimdallr
Heimdallr
SpinSovereign
Heimdallr
Level 158
God Stats
10W - 4L
1,746 SR
Queue Stats
330W - 309L
1,498 Elo+
Party 1
Bakasura
Bakasura
Yewkon
Bakasura
Level 107
God Stats
1W - 1L
1,653 SR
Queue Stats
2W - 2L
1,642 Elo+
Party 2
Team Averages
Level 143
1,567 SR
1,536 Elo+

VS

Team Averages
Level 118
1,583 SR
1,554 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Medusa
Medusa
BGonyx
Medusa
Level 148
God Stats
22W - 12L
1,632 SR
Queue Stats
175W - 162L
1,567 Elo+
Party 4
Atlas
Atlas
HepCYouLater
Atlas
Level 109
God Stats
11W - 14L
1,522 SR
Queue Stats
211W - 222L
1,540 Elo+
Party 3
Poseidon
Poseidon
OwOWotDis
Poseidon
Level 103
God Stats
24W - 10L
1,625 SR
Queue Stats
335W - 293L
1,584 Elo+
Party 3
Cu Chulainn
Cu Chulainn
nPocky
Cu Chulainn
Level 121
God Stats
32W - 25L
1,636 SR
Queue Stats
321W - 306L
1,582 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Arbelyst
Atlas
9
0 / 4 / 0
5,124
427
3,015
9,428
4,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 2 / 2
5,698
475
2,750
6,172
2,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Run4rrestrun
Xing Tian
9
1 / 1 / 1
5,230
436
2,678
6,995
3,389
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
SpinSovereign
Heimdallr
11
0 / 3 / 3
5,912
493
6,920
9,446
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Yewkon
Bakasura
10
2 / 4 / 1
6,103
509
2,325
9,726
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 1 / 2
6,359
530
7,431
3,505
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
BGonyx
Medusa
13
2 / 2 / 4
7,531
628
8,261
7,859
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
1 / 0 / 5
6,110
509
2,479
5,902
4,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
OwOWotDis
Poseidon
13
4 / 1 / 3
7,457
621
2,741
5,620
1,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
nPocky
Cu Chulainn
13
5 / 0 / 2
7,826
652
7,166
7,909
4,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
14
14
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
2
3
L
Atlas
Arbelyst
Atlas
0
4
0
0
W
Medusa
BGonyx
Medusa
2
2
4
2
W
1
0
5
3.5
L
1
2
2
1
W
Poseidon
OwOWotDis
Poseidon
4
1
3
5.5
L
Xing Tian
Run4rrestrun
Xing Tian
1
1
1
1.5
L
Heimdallr
SpinSovereign
Heimdallr
0
3
3
0.5
L
Bakasura
Yewkon
Bakasura
2
4
1
0.63
W
Cu Chulainn
nPocky
Cu Chulainn
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,688
Damage
28,078
41,767
Taken
30,795
15,122
Mitigated
12,728
13,515
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,431
19
0
196
3,505
1,225
343
1,686
1,819
32,980
0
L
Atlas
Arbelyst
Atlas
3,015
853
0
3,462
9,428
4,377
0
1,672
7,322
22,647
0
W
Medusa
BGonyx
Medusa
8,261
4,777
0
2,764
7,859
2,002
914
1,065
6,728
0
50,962
W
2,479
1,069
295
1,629
5,902
4,005
34
1,998
3,884
9,699
0
L
2,750
756
0
2,605
6,172
2,015
978
3,417
2,629
21,645
2,695
W
Poseidon
OwOWotDis
Poseidon
2,741
366
0
3,188
5,620
1,464
0
379
4,891
54,122
0
L
Xing Tian
Run4rrestrun
Xing Tian
2,678
344
170
642
6,995
3,389
234
2,358
4,597
15,914
0
L
Heimdallr
SpinSovereign
Heimdallr
6,920
3,091
0
3,043
9,446
2,311
0
2,114
7,332
0
39,495
L
Bakasura
Yewkon
Bakasura
2,325
1,474
0
3,593
9,726
3,030
0
3,090
6,593
0
20,358
W
Cu Chulainn
nPocky
Cu Chulainn
7,166
1,501
0
3,318
7,909
4,032
435
2,637
4,729
0
41,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,067
Gold Earned
35,283
244
Minions Killed
382
0
Camps Cleared
0
1,087,300
Distance Traveled
1,226,016
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,359
530
69
6
0
255,720
0
L
Atlas
5,124
427
41
3
0
198,788
0
W
Medusa
7,531
628
99
8
0
216,385
6
W
Atlas
6,110
509
12
1
0
257,667
1
L
Sol
5,698
475
47
4
0
213,580
3
W
Poseidon
7,457
621
104
9
0
265,774
4
L
Xing Tian
5,230
436
17
1
0
230,435
1
L
Heimdallr
5,912
493
69
6
0
221,592
4
L
Bakasura
6,103
509
70
6
0
222,905
2
W
Cu Chulainn
7,826
652
98
8
0
230,470
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role