Player Matchup

Eset
Eset
Anubyss13
Eset
Level 86
God Stats
14W - 9L
1,577 SR
Queue Stats
380W - 400L
1,466 Elo+
Solo
Tyr
Tyr
Dinomonk
Tyr
Level 88
God Stats
2W - 1L
1,282 SR
Queue Stats
309W - 300L
1,497 Elo+
Party 1
Hades
Hades
GetSynergy
Hades
Level 106
God Stats
5W - 4L
1,455 SR
Queue Stats
286W - 289L
1,480 Elo+
Party 1
Kuzenbo
Kuzenbo
TheDutchChopper
Kuzenbo
Level 146
God Stats
3W - 2L
1,587 SR
Queue Stats
247W - 265L
1,499 Elo+
Solo
Cupid
Cupid
bearhuggster
Cupid
Level 157
God Stats
1W - 1L
1,351 SR
Queue Stats
190W - 171L
1,490 Elo+
Solo
Team Averages
Level 117
1,451 SR
1,486 Elo+

VS

Team Averages
Level 109
1,444 SR
1,448 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
FFEJ23
Olorun
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,372 Elo+
Solo
Kuzenbo
Kuzenbo
LEGACYxAVENGER
Kuzenbo
Level 126
God Stats
0W - 1L
1,241 SR
Queue Stats
107W - 112L
1,470 Elo+
Party 2
Mulan
Mulan
MachineMetal66
Mulan
Level 108
God Stats
8W - 2L
1,631 SR
Queue Stats
252W - 232L
1,463 Elo+
Solo
Bastet
Bastet
PolarBaron
Bastet
Level 129
God Stats
1W - 4L
1,350 SR
Queue Stats
357W - 366L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
6 / 4 / 19
11,353
873
16,406
9,633
3,640
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 4 / 15
10,311
793
9,187
21,331
18,328
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
19
9 / 5 / 13
11,391
876
20,095
15,233
9,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 4 / 18
10,405
800
6,734
16,030
20,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
7 / 4 / 15
11,756
904
15,141
13,196
5,761
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
2 / 6 / 13
9,475
729
11,171
14,498
5,853
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
FFEJ23
Olorun
14
2 / 9 / 9
8,902
685
5,375
13,676
5,599
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
4 / 5 / 16
11,380
875
12,017
20,751
29,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

19
9 / 4 / 9
11,716
901
15,261
15,976
15,343
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
PolarBaron
Bastet
16
4 / 4 / 10
9,792
753
14,569
12,850
5,538
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
78
27
Kills
21
21
Deaths
28
80
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
6
13
1.42
W
Eset
6
4
19
3.88
W
4
4
15
2.88
L
Olorun
FFEJ23
Olorun
2
9
9
0.72
W
Hades
9
5
13
3.1
L
4
5
16
2.4
L
9
4
9
3.38
L
Bastet
PolarBaron
Bastet
4
4
10
2.25
W
1
4
18
2.5
W
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,563
Damage
58,393
75,423
Taken
77,751
57,645
Mitigated
61,563
30,592
Healing
21,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
11,171
1,639
1,470
3,538
14,498
5,853
386
9,716
4,628
24,379
0
W
Eset
16,406
1,196
2,670
1,425
9,633
3,640
607
4,416
5,217
35,808
0
W
9,187
941
1,154
7,557
21,331
18,328
990
9,901
11,430
0
16,973
L
Olorun
FFEJ23
Olorun
5,375
2,308
885
662
13,676
5,599
621
7,880
5,656
17,662
0
W
Hades
20,095
2,379
2,119
3,402
15,233
9,042
1,884
5,506
9,727
32,521
0
L
12,017
3,849
2,004
4,525
20,751
29,230
650
9,089
11,384
18,691
0
L
15,261
1,245
1,638
2,174
15,976
15,343
987
8,387
7,419
8,002
27,501
L
Bastet
PolarBaron
Bastet
14,569
5,538
1,629
3,051
12,850
5,538
735
7,281
5,429
0
26,138
W
6,734
2,088
2,003
3,029
16,030
20,874
436
5,329
10,701
15,557
0
W
15,141
7,959
3,122
4,111
13,196
5,761
2,041
6,134
7,062
0
36,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,216
Gold Earned
51,265
162
Minions Killed
128
0
Camps Cleared
0
1,174,615
Distance Traveled
1,107,189
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,475
729
28
2
0
213,355
0
W
Eset
11,353
873
46
4
0
247,813
0
W
Tyr
10,311
793
21
2
0
266,885
1
L
Olorun
8,902
685
17
1
0
186,346
0
W
Hades
11,391
876
35
3
0
203,703
0
L
Kuzenbo
11,380
875
16
1
0
242,349
1
L
Mulan
11,716
901
45
3
0
223,241
0
L
Bastet
9,792
753
22
2
0
241,898
1
W
Kuzenbo
10,405
800
15
1
0
220,277
0
W
Cupid
11,756
904
45
3
0
235,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role