Player Matchup

Ullr
Ullr
 
Ullr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
HeWhoLoomz
Thor
Level 107
God Stats
18W - 25L
1,479 SR
Queue Stats
284W - 394L
1,407 Elo+
Party 2
Mulan
Mulan
Thee11thEspada
Mulan
Level 25
God Stats
2W - 1L
1,440 SR
Queue Stats
7W - 8L
1,339 Elo+
Solo
Sol
Sol
TowerDiveKing
Sol
Level 160
God Stats
2W - 4L
1,425 SR
Queue Stats
414W - 511L
1,410 Elo+
Party 2
Team Averages
Level 108
1,469 SR
1,431 Elo+

VS

Team Averages
Level 81
1,444 SR
1,479 Elo+
Danzaburou
Danzaburou
BigGiantKnife
Danzaburou
Level 48
God Stats
0W - 2L
1,434 SR
Queue Stats
3W - 5L
1,401 Elo+
Party 1
Sol
Sol
FSOELITEYT
Sol
Level 71
God Stats
1W - 2L
1,394 SR
Queue Stats
23W - 28L
1,391 Elo+
Party 1
Jing Wei
Jing Wei
KamiAdrian
Jing Wei
Level 56
God Stats
6W - 3L
1,561 SR
Queue Stats
115W - 118L
1,429 Elo+
Solo
Athena
Athena
RAA x SnIpEz
Athena
Level 103
God Stats
0W - 1L
1,329 SR
Queue Stats
3W - 2L
1,821 Elo+
Party 1
Geb
Geb
StrolledHeart72
Geb
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
8 / 0 / 7
9,347
935
11,176
6,148
2,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
 
Loki
15
2 / 2 / 8
8,035
804
5,944
6,563
2,581
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
10 / 1 / 8
9,969
997
12,807
5,569
2,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 3 / 7
7,563
756
6,572
9,562
5,657
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 0 / 11
7,320
732
5,796
4,465
1,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigGiantKnife
Danzaburou
13
1 / 7 / 3
6,716
672
4,505
9,755
3,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 5 / 4
6,272
627
5,357
9,902
2,453
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
KamiAdrian
Jing Wei
13
2 / 4 / 2
7,285
729
4,906
8,537
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
13
2 / 3 / 3
7,113
711
3,946
11,606
9,035
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 4 / 3
6,875
688
4,760
10,255
9,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
23
Kills
6
6
Deaths
23
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
0
7
11.5
W
Loki
 
Loki
2
2
8
3
L
Danzaburou
BigGiantKnife
Danzaburou
1
7
3
0.36
L
0
5
4
0.4
W
10
1
8
14
L
Jing Wei
KamiAdrian
Jing Wei
2
4
2
0.75
L
Athena
2
3
3
1.17
L
1
4
3
0.63
W
2
3
7
1.83
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,295
Damage
23,474
32,307
Taken
50,055
14,713
Mitigated
26,556
8,811
Healing
10,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
11,176
5,147
0
2,414
6,148
2,505
1,743
3,136
3,012
0
34,751
W
Loki
 
Loki
5,944
771
0
350
6,563
2,581
0
1,943
4,620
0
30,597
L
Danzaburou
BigGiantKnife
Danzaburou
4,505
1,127
228
920
9,755
3,191
0
1,140
8,615
0
22,465
L
5,357
1,229
86
3,192
9,902
2,453
131
678
9,224
20,517
0
W
12,807
531
0
2,042
5,569
2,178
316
2,470
3,099
0
21,900
L
Jing Wei
KamiAdrian
Jing Wei
4,906
3,344
0
992
8,537
2,847
0
528
8,009
0
26,709
L
Athena
3,946
841
323
3,265
11,606
9,035
0
2,090
9,516
9,740
0
L
4,760
344
845
1,028
10,255
9,030
0
1,361
8,894
13,566
0
W
6,572
871
246
2,499
9,562
5,657
0
4,647
4,915
0
14,109
W
5,796
1,270
0
1,260
4,465
1,792
393
1,954
2,511
12,900
997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,234
Gold Earned
34,261
202
Minions Killed
174
7
Camps Cleared
7
944,326
Distance Traveled
858,326
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,347
935
75
8
2
203,555
1
W
Loki
8,035
804
57
6
3
204,990
1
L
Danzaburou
6,716
672
34
3
2
163,751
1
L
Sol
6,272
627
42
4
2
148,332
1
W
Thor
9,969
997
21
2
1
180,884
0
L
Jing Wei
7,285
729
60
6
2
178,559
2
L
Athena
7,113
711
17
2
0
194,591
2
L
Geb
6,875
688
21
2
1
173,093
3
W
Mulan
7,563
756
26
3
1
175,193
1
W
Sol
7,320
732
23
2
0
179,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role