Player Matchup

Nu Wa
Nu Wa
Gallendiy
Nu Wa
Level 87
God Stats
34W - 20L
1,641 SR
Queue Stats
270W - 245L
1,599 Elo+
Party 1
Cthulhu
Cthulhu
INFAMOUS 3000
Cthulhu
Level 101
God Stats
12W - 25L
1,562 SR
Queue Stats
146W - 141L
1,511 Elo+
Party 3
Bastet
Bastet
Jed1Mosly7
Bastet
Level 28
God Stats
3W - 5L
1,793 SR
Queue Stats
51W - 59L
1,482 Elo+
Party 3
Zeus
Zeus
Taydawgaz
Zeus
Level 38
God Stats
4W - 2L
1,700 SR
Queue Stats
100W - 112L
1,518 Elo+
Solo
Medusa
Medusa
tigerkingfrost
Medusa
Level 103
God Stats
2W - 2L
1,108 SR
Queue Stats
62W - 68L
1,467 Elo+
Party 1
Team Averages
Level 71
1,561 SR
1,515 Elo+

VS

Team Averages
Level 78
1,677 SR
1,637 Elo+
Thoth
Thoth
BuckeyeJim
Thoth
Level 89
God Stats
1W - 0L
1,633 SR
Queue Stats
52W - 37L
1,661 Elo+
Party 2
Charybdis
Charybdis
Foxxxay
Charybdis
Level 39
God Stats
2W - 0L
1,714 SR
Queue Stats
12W - 8L
1,537 Elo+
Solo
Amaterasu
Amaterasu
Panduhz44
Amaterasu
Level 24
God Stats
4W - 1L
1,474 SR
Queue Stats
50W - 21L
1,681 Elo+
Party 2
Sol
Sol
Sirpunksalot
Sol
Level 117
God Stats
1W - 0L
1,818 SR
Queue Stats
122W - 50L
1,733 Elo+
Party 2
Hercules
Hercules
grandfatherfoot
Hercules
Level 123
God Stats
2W - 1L
1,745 SR
Queue Stats
20W - 14L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gallendiy
Nu Wa
16
2 / 10 / 9
10,696
972
17,111
17,535
7,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
17
4 / 8 / 8
11,562
1,051
11,668
22,570
27,426
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Jed1Mosly7
Bastet
16
2 / 7 / 4
9,655
878
4,343
15,535
4,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
16
3 / 13 / 8
10,968
997
14,212
17,109
4,591
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
3 / 12 / 9
10,894
990
16,843
26,251
8,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
19
13 / 3 / 26
13,281
1,207
34,589
11,392
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Foxxxay
Charybdis
18
7 / 3 / 25
11,620
1,056
13,756
10,170
3,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Panduhz44
Amaterasu
19
9 / 4 / 24
12,368
1,124
13,113
17,933
19,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
10 / 3 / 21
12,065
1,097
14,181
11,920
4,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
19
9 / 1 / 31
12,664
1,151
17,799
21,304
22,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
175
14
Kills
48
50
Deaths
14
38
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Thoth
13
3
26
8.67
W
Charybdis
Foxxxay
Charybdis
7
3
25
6.5
L
Nu Wa
Gallendiy
Nu Wa
2
10
9
0.65
L
Cthulhu
4
8
8
1
L
Bastet
Jed1Mosly7
Bastet
2
7
4
0.57
W
Amaterasu
Panduhz44
Amaterasu
9
4
24
5.25
W
10
3
21
6.83
L
Zeus
3
13
8
0.54
W
Hercules
9
1
31
24.5
L
3
12
9
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,177
Damage
93,438
99,000
Taken
72,719
51,909
Mitigated
54,667
3,678
Healing
20,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
34,589
2,253
327
3,831
11,392
4,419
0
6,701
4,691
53,127
0
W
Charybdis
Foxxxay
Charybdis
13,756
7,685
0
1,225
10,170
3,931
0
6,170
4,000
0
27,744
L
Nu Wa
Gallendiy
Nu Wa
17,111
4,852
380
901
17,535
7,135
0
9,900
7,276
36,651
0
L
Cthulhu
11,668
675
1,012
307
22,570
27,426
0
9,352
12,231
33,853
0
L
Bastet
Jed1Mosly7
Bastet
4,343
1,031
0
290
15,535
4,352
0
6,997
8,131
0
9,014
W
Amaterasu
Panduhz44
Amaterasu
13,113
5,430
0
6,790
17,933
19,033
0
10,372
7,561
0
33,783
W
14,181
4,840
0
2,630
11,920
4,771
0
7,253
4,667
42,600
2,770
L
Zeus
14,212
3,405
129
659
17,109
4,591
0
6,813
9,948
30,264
0
W
Hercules
17,799
6,205
0
5,888
21,304
22,513
0
12,495
8,809
0
22,785
L
16,843
5,029
0
0
26,251
8,405
0
14,680
10,989
0
27,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,775
Gold Earned
61,998
153
Minions Killed
212
3
Camps Cleared
2
985,107
Distance Traveled
1,065,831
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,281
1,207
52
5
0
209,713
0
W
Charybdis
11,620
1,056
34
3
0
173,411
0
L
Nu Wa
10,696
972
31
3
2
189,567
0
L
Cthulhu
11,562
1,051
55
5
0
212,064
0
L
Bastet
9,655
878
4
0
0
207,334
0
W
Amaterasu
12,368
1,124
47
4
2
242,088
3
W
Sol
12,065
1,097
74
7
0
196,200
3
L
Zeus
10,968
997
43
4
1
180,461
1
W
Hercules
12,664
1,151
5
0
0
244,419
0
L
Medusa
10,894
990
20
2
0
195,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role