Player Matchup

Zeus
Zeus
 
Zeus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
 
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
IceNineKiller
Atlas
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
472W - 454L
1,592 Elo+
Party 2
Artemis
Artemis
PredictOrDie
Artemis
Level 146
God Stats
16W - 11L
1,581 SR
Queue Stats
755W - 755L
1,588 Elo+
Party 2
Anubis
Anubis
Studpup
Anubis
Level 145
God Stats
12W - 10L
1,589 SR
Queue Stats
961W - 924L
1,596 Elo+
Party 2
Team Averages
Level 141
1,534 SR
1,555 Elo+

VS

Team Averages
Level 147
1,578 SR
1,507 Elo+
Tyr
Tyr
CharlieBrown5252
Tyr
Level 154
God Stats
0W - 1L
1,716 SR
Queue Stats
24W - 28L
1,505 Elo+
Party 1
Chronos
Chronos
Mad-Wolfnnaster
Chronos
Level 160
God Stats
5W - 8L
1,544 SR
Queue Stats
410W - 365L
1,494 Elo+
Party 1
Skadi
Skadi
Squabo-
Skadi
Level 105
God Stats
0W - 1L
1,316 SR
Queue Stats
30W - 42L
1,500 Elo+
Party 1
Zeus
Zeus
Tokenmonster37
Zeus
Level 156
God Stats
7W - 4L
1,661 SR
Queue Stats
410W - 323L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
chilla Emmi
Gilgamesh
Level 160
God Stats
27W - 15L
1,650 SR
Queue Stats
2,014W - 1,959L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
2 / 3 / 10
9,703
746
16,900
9,541
3,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
 
Mercury
17
4 / 3 / 10
9,668
744
8,301
6,912
2,990
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 2 / 14
9,571
736
7,327
12,676
14,413
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
PredictOrDie
Artemis
16
2 / 2 / 11
9,368
721
7,166
8,341
4,057
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Studpup
Anubis
17
9 / 4 / 6
10,853
835
13,685
10,804
6,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 5
9,090
699
4,227
15,041
10,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 2
7,289
561
2,768
7,675
2,820
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
Squabo-
Skadi
16
2 / 4 / 5
8,966
690
8,467
13,084
5,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 3 / 3
10,241
788
15,743
8,793
3,300
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
chilla Emmi
Gilgamesh
14
2 / 5 / 7
8,914
686
8,336
14,206
10,392
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
35
17
Kills
13
14
Deaths
17
51
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
3
10
2.33
W
Mercury
 
Mercury
4
3
10
3
L
3
3
5
1.83
W
0
2
14
3.5
L
1
2
2
1
W
Artemis
PredictOrDie
Artemis
2
2
11
3.75
L
Skadi
Squabo-
Skadi
2
4
5
1.13
W
Anubis
Studpup
Anubis
9
4
6
3
L
5
3
3
2.17
L
Gilgamesh
chilla Emmi
Gilgamesh
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,379
Damage
39,541
48,274
Taken
58,799
31,426
Mitigated
32,842
14,043
Healing
14,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,900
467
0
1,299
9,541
3,510
0
4,174
5,327
34,646
0
W
Mercury
 
Mercury
8,301
1,441
1,281
560
6,912
2,990
1,446
2,169
4,743
0
12,187
L
4,227
220
1,126
4,295
15,041
10,934
0
11,374
3,667
0
10,077
W
7,327
2,758
469
2,871
12,676
14,413
216
4,507
7,913
13,311
0
L
2,768
263
231
2,298
7,675
2,820
476
4,043
3,632
8,621
0
W
Artemis
PredictOrDie
Artemis
7,166
1,097
1,838
1,856
8,341
4,057
1,505
4,103
4,199
0
15,923
L
Skadi
Squabo-
Skadi
8,467
3,150
1,169
2,403
13,084
5,396
122
8,390
4,694
0
28,303
W
Anubis
Studpup
Anubis
13,685
232
1,092
2,777
10,804
6,456
285
3,558
7,125
31,927
0
L
15,743
0
603
257
8,793
3,300
0
6,488
2,305
34,181
0
L
Gilgamesh
chilla Emmi
Gilgamesh
8,336
1,202
435
2,027
14,206
10,392
11
7,617
6,589
0
12,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,163
Gold Earned
44,500
130
Minions Killed
121
0
Camps Cleared
0
1,110,044
Distance Traveled
1,117,432
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,703
746
40
3
0
220,536
0
W
Mercury
9,668
744
11
1
0
271,098
0
L
Tyr
9,090
699
18
1
0
263,177
0
W
Atlas
9,571
736
15
1
0
224,457
0
L
Chronos
7,289
561
9
1
0
156,150
1
W
Artemis
9,368
721
17
1
0
209,647
2
L
Skadi
8,966
690
43
3
0
238,665
1
W
Anubis
10,853
835
47
4
0
184,306
2
L
Zeus
10,241
788
44
3
0
254,378
1
L
Gilgamesh
8,914
686
7
1
0
205,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role