Player Matchup

Sylvanus
Sylvanus
AudyH2
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 18L
1,628 Elo+
Party 2
Ra
Ra
HomeboyModz2
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,780 Elo+
Party 2
Scylla
Scylla
SunWuThong
Scylla
Level 44
God Stats
3W - 1L
1,718 SR
Queue Stats
7W - 4L
1,636 Elo+
Party 2
Anhur
Anhur
Thome2Gunz
Anhur
Level 43
God Stats
4W - 3L
1,645 SR
Queue Stats
24W - 18L
1,636 Elo+
Party 2
Ymir
Ymir
ThyeDon
Ymir
Level 18
God Stats
3W - 4L
1,666 SR
Queue Stats
5W - 4L
1,636 Elo+
Party 2
Team Averages
Level 30
1,606 SR
1,663 Elo+

VS

Team Averages
Level 28
1,446 SR
1,460 Elo+
Anhur
Anhur
OdsseyMrK
Anhur
Level 45
God Stats
2W - 3L
1,255 SR
Queue Stats
118W - 137L
1,392 Elo+
Party 3
Nemesis
Nemesis
Snack Dark1
Nemesis
Level 8
God Stats
1W - 1L
1,622 SR
Queue Stats
41W - 55L
1,776 Elo+
Party 3
Cerberus
Cerberus
robertlizard
Cerberus
Level 8
God Stats
0W - 6L
1,118 SR
Queue Stats
3W - 12L
1,245 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
speedyz92
Morgan Le Fay
Level 56
God Stats
1W - 1L
1,736 SR
Queue Stats
195W - 137L
1,570 Elo+
Party 1
Sun Wukong
Sun Wukong
we80gussies
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 59L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AudyH2
Sylvanus
19
7 / 0 / 23
13,050
544
21,355
27,310
20,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
17 / 0 / 6
16,430
685
28,091
22,864
15,571
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
SunWuThong
Scylla
16
6 / 4 / 12
11,572
482
20,948
15,678
5,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
20
13 / 3 / 10
14,241
593
18,444
11,652
3,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
ThyeDon
Ymir
15
5 / 2 / 17
12,599
525
9,397
23,644
29,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
OdsseyMrK
Anhur
15
4 / 10 / 2
10,695
446
11,551
23,351
6,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Snack Dark1
Nemesis
13
0 / 11 / 4
9,125
380
6,264
21,214
7,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
robertlizard
Cerberus
14
3 / 11 / 1
9,949
415
7,833
30,507
25,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
speedyz92
Morgan Le Fay
11
1 / 11 / 0
8,509
355
11,784
20,524
6,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
we80gussies
Sun Wukong
14
1 / 5 / 4
9,120
380
7,984
21,783
11,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
20
48
Kills
9
9
Deaths
48
68
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AudyH2
Sylvanus
7
0
23
18.5
W
17
0
6
20
L
Anhur
OdsseyMrK
Anhur
4
10
2
0.5
L
Nemesis
Snack Dark1
Nemesis
0
11
4
0.18
W
Scylla
SunWuThong
Scylla
6
4
12
3
W
Anhur
13
3
10
6
W
Ymir
ThyeDon
Ymir
5
2
17
6.75
L
Cerberus
robertlizard
Cerberus
3
11
1
0.32
L
Morgan Le Fay
speedyz92
Morgan Le Fay
1
11
0
0.09
L
Sun Wukong
we80gussies
Sun Wukong
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,235
Damage
45,416
101,148
Taken
117,379
74,895
Mitigated
57,164
51,172
Healing
14,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AudyH2
Sylvanus
21,355
5,166
8,069
14,284
27,310
20,164
704
7,099
19,933
70,995
21,890
W
28,091
3,693
3,264
11,959
22,864
15,571
1,319
3,166
17,462
179,410
0
L
Anhur
OdsseyMrK
Anhur
11,551
5,277
396
1,677
23,351
6,013
1,216
14,437
8,914
0
44,961
L
Nemesis
Snack Dark1
Nemesis
6,264
1,108
0
1,301
21,214
7,541
449
13,543
7,671
0
45,391
W
Scylla
SunWuThong
Scylla
20,948
734
0
2,683
15,678
5,713
816
5,438
8,768
58,241
0
W
Anhur
18,444
9,019
0
2,733
11,652
3,921
6,824
1,360
10,248
0
89,085
W
Ymir
ThyeDon
Ymir
9,397
2,070
3,102
5,078
23,644
29,526
630
4,503
19,025
39,396
0
L
Cerberus
robertlizard
Cerberus
7,833
460
0
4,371
30,507
25,657
51
20,249
10,258
23,372
0
L
Morgan Le Fay
speedyz92
Morgan Le Fay
11,784
614
187
2,342
20,524
6,086
396
14,641
5,883
40,278
0
L
Sun Wukong
we80gussies
Sun Wukong
7,984
1,166
0
4,648
21,783
11,867
239
15,290
6,493
0
38,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,892
Gold Earned
47,398
684
Minions Killed
308
0
Camps Cleared
0
2,258,532
Distance Traveled
1,996,884
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,050
544
132
6
0
514,114
0
W
Ra
16,430
685
291
12
0
453,404
3
L
Anhur
10,695
446
62
3
0
377,487
1
L
Nemesis
9,125
380
74
3
0
441,575
1
W
Scylla
11,572
482
69
3
0
424,185
0
W
Anhur
14,241
593
146
6
0
433,367
1
W
Ymir
12,599
525
46
2
0
433,462
9
L
Cerberus
9,949
415
41
2
0
388,904
0
L
Morgan Le Fay
8,509
355
62
3
0
305,497
0
L
Sun Wukong
9,120
380
69
3
0
483,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role