Player Matchup

Medusa
Medusa
 
Medusa
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
DrCoom420
Sol
Level 74
God Stats
1W - 0L
1,484 SR
Queue Stats
36W - 30L
1,570 Elo+
Party 3
Anhur
Anhur
FranksRedHot268
Anhur
Level 67
God Stats
2W - 1L
1,327 SR
Queue Stats
47W - 54L
1,401 Elo+
Solo
Kuzenbo
Kuzenbo
FushigiNuts
Kuzenbo
Level 29
God Stats
6W - 5L
1,613 SR
Queue Stats
57W - 54L
1,497 Elo+
Solo
Achilles
Achilles
rejecthumanity
Achilles
Level 105
God Stats
11W - 10L
1,566 SR
Queue Stats
199W - 167L
1,601 Elo+
Solo
Team Averages
Level 63
1,498 SR
1,514 Elo+

VS

Team Averages
Level 115
1,535 SR
1,433 Elo+
Horus
Horus
 
Horus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FNGTheDarkness92
Kukulkan
Level 127
God Stats
0W - 4L
1,575 SR
Queue Stats
28W - 45L
1,336 Elo+
Party 1
Bacchus
Bacchus
Ishiroz
Bacchus
Level 48
God Stats
7W - 6L
1,641 SR
Queue Stats
74W - 61L
1,463 Elo+
Party 2
Sol
Sol
Skjelbred
Sol
Level 129
God Stats
4W - 8L
1,527 SR
Queue Stats
143W - 122L
1,551 Elo+
Party 2
Izanami
Izanami
danny_fluff
Izanami
Level 127
God Stats
5W - 10L
1,435 SR
Queue Stats
13W - 21L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
0 / 2 / 8
7,023
702
5,544
6,617
3,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
4 / 0 / 5
9,119
912
15,312
8,109
4,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 3 / 5
7,501
750
3,666
8,840
3,892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
FushigiNuts
Kuzenbo
14
1 / 1 / 7
7,544
754
3,964
7,996
10,116
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
16
6 / 1 / 4
9,294
929
12,161
12,089
9,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 3 / 5
7,160
716
4,282
13,066
13,566
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 1 / 4
7,319
732
6,319
4,737
1,938
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Ishiroz
Bacchus
13
1 / 0 / 5
7,387
739
6,092
9,375
10,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 4 / 3
7,579
758
10,542
10,669
4,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
danny_fluff
Izanami
13
1 / 4 / 1
7,139
714
4,623
8,819
3,434
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
12
Kills
7
7
Deaths
12
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
2
8
2
L
Horus
 
Horus
1
3
5
1.17
W
4
0
5
6.5
L
2
1
4
4
W
1
3
5
1.17
W
Kuzenbo
FushigiNuts
Kuzenbo
1
1
7
4.5
L
Bacchus
Ishiroz
Bacchus
1
0
5
3.5
L
2
4
3
0.88
L
Izanami
danny_fluff
Izanami
1
4
1
0.38
W
Achilles
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,647
Damage
31,858
43,651
Taken
46,666
31,148
Mitigated
34,264
10,362
Healing
12,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,544
1,291
0
805
6,617
3,565
148
4,460
2,157
0
19,935
L
Horus
 
Horus
4,282
1,440
2,064
3,924
13,066
13,566
0
3,048
9,459
0
11,665
W
15,312
6,404
0
3,393
8,109
4,006
495
1,833
6,276
48,760
3,868
L
6,319
688
423
789
4,737
1,938
0
2,022
2,630
19,179
0
W
3,666
2,185
0
969
8,840
3,892
1,103
6,421
2,419
0
11,202
W
Kuzenbo
FushigiNuts
Kuzenbo
3,964
1,467
244
680
7,996
10,116
0
4,656
3,340
14,135
0
L
Bacchus
Ishiroz
Bacchus
6,092
219
0
2,229
9,375
10,937
0
3,689
5,353
10,376
0
L
10,542
3,890
0
2,707
10,669
4,389
2
3,778
6,657
41,670
0
L
Izanami
danny_fluff
Izanami
4,623
2,062
0
194
8,819
3,434
176
6,278
2,397
0
27,221
W
Achilles
12,161
2,381
0
4,271
12,089
9,569
42
5,832
6,257
3,879
26,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,481
Gold Earned
36,584
247
Minions Killed
211
6
Camps Cleared
6
1,036,522
Distance Traveled
922,028
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,023
702
40
4
1
202,483
4
L
Horus
7,160
716
17
2
1
201,655
0
W
Sol
9,119
912
102
10
3
199,112
1
L
Kukulkan
7,319
732
33
3
0
165,477
4
W
Anhur
7,501
750
35
4
0
177,271
0
W
Kuzenbo
7,544
754
24
2
0
216,875
2
L
Bacchus
7,387
739
15
2
0
210,669
1
L
Sol
7,579
758
88
9
3
184,444
4
L
Izanami
7,139
714
58
6
2
159,783
1
W
Achilles
9,294
929
46
5
2
240,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role