Player Matchup

Mulan
Mulan
BobPeanut25
Mulan
Level 108
God Stats
4W - 2L
1,766 SR
Queue Stats
93W - 81L
1,458 Elo+
Party 3
Bastet
Bastet
Dont_Pee_In_Wind
Bastet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 101L
1,376 Elo+
Party 2
Atlas
Atlas
PocketDestiny
Atlas
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 77L
1,411 Elo+
Party 3
Merlin
Merlin
moving-regency5
Merlin
Level 21
God Stats
11W - 26L
1,314 SR
Queue Stats
28W - 43L
1,302 Elo+
Party 2
Jing Wei
Jing Wei
ninjago953
Jing Wei
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 40L
1,436 Elo+
Party 3
Team Averages
Level 64
1,516 SR
1,397 Elo+

VS

Team Averages
Level 79
1,539 SR
1,397 Elo+
Arachne
Arachne
Darling 0027778
Arachne
Level 85
God Stats
23W - 11L
1,653 SR
Queue Stats
347W - 391L
1,380 Elo+
Solo
Sylvanus
Sylvanus
OSM Joey
Sylvanus
Level 79
God Stats
26W - 32L
1,439 SR
Queue Stats
105W - 108L
1,428 Elo+
Solo
Hades
Hades
S3rDuncTheTall
Hades
Level 100
God Stats
16W - 10L
1,640 SR
Queue Stats
155W - 173L
1,374 Elo+
Party 1
Zhong Kui
Zhong Kui
ShtevieElks
Zhong Kui
Level 83
God Stats
11W - 4L
1,479 SR
Queue Stats
166W - 159L
1,426 Elo+
Party 1
Neith
Neith
qwertyman5
Neith
Level 48
God Stats
27W - 22L
1,486 SR
Queue Stats
97W - 108L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,661
732
2,264
3,579
1,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

5
0 / 1 / 1
3,431
686
1,266
3,429
696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 1 / 0
3,282
656
581
2,327
665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 2 / 0
3,191
638
451
1,559
348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
ninjago953
Jing Wei
1
0 / 0 / 0
2,475
495
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
3,921
784
1,665
2,938
1,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
OSM Joey
Sylvanus
6
1 / 1 / 0
3,401
680
697
2,764
1,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
1 / 0 / 0
3,868
774
717
2,130
902
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
ShtevieElks
Zhong Kui
6
1 / 1 / 1
3,861
772
1,324
2,747
2,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
6
0 / 0 / 1
3,247
649
714
693
143
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
5
6
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
2
0
0
2
L
0
1
1
0.5
W
Sylvanus
OSM Joey
Sylvanus
1
1
0
1
L
1
1
0
1
W
1
0
0
1
W
Zhong Kui
ShtevieElks
Zhong Kui
1
1
1
1.5
L
0
2
0
0
L
Jing Wei
ninjago953
Jing Wei
0
0
0
0
W
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,562
Damage
5,117
10,894
Taken
11,272
3,658
Mitigated
5,617
2,691
Healing
5,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,264
586
0
533
3,579
1,949
0
1,200
2,379
0
13,020
W
1,665
966
0
1,076
2,938
1,032
0
24
2,914
0
14,148
L
1,266
538
0
1,802
3,429
696
0
522
2,907
0
11,052
W
Sylvanus
OSM Joey
Sylvanus
697
174
162
1,257
2,764
1,536
392
481
2,283
9,464
4,264
L
581
184
120
116
2,327
665
0
503
1,824
5,232
0
W
717
31
18
1,415
2,130
902
193
451
1,679
15,948
0
W
Zhong Kui
ShtevieElks
Zhong Kui
1,324
260
194
1,151
2,747
2,004
372
0
2,747
10,017
0
L
451
45
0
120
1,559
348
0
459
1,100
10,872
0
L
Jing Wei
ninjago953
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Neith
714
421
0
130
693
143
366
76
617
0
9,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,040
Gold Earned
18,298
99
Minions Killed
145
0
Camps Cleared
0
416,303
Distance Traveled
501,605
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,661
732
35
7
0
95,467
0
W
Arachne
3,921
784
33
7
0
134,609
0
L
Bastet
3,431
686
32
6
0
119,580
0
W
Sylvanus
3,401
680
30
6
0
74,318
1
L
Atlas
3,282
656
11
2
0
94,190
0
W
Hades
3,868
774
32
6
0
106,284
1
W
Zhong Kui
3,861
772
32
6
0
93,440
1
L
Merlin
3,191
638
21
4
0
103,103
2
L
Jing Wei
2,475
495
0
0
0
3,963
0
W
Neith
3,247
649
18
4
0
92,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role