Player Matchup

Sol
Sol
Bigblkphil
Sol
Level 82
God Stats
1W - 1L
1,241 SR
Queue Stats
74W - 76L
1,376 Elo+
Solo
Jing Wei
Jing Wei
SoulDude24
Jing Wei
Level 38
God Stats
6W - 18L
1,062 SR
Queue Stats
89W - 136L
1,267 Elo+
Party 1
Sun Wukong
Sun Wukong
Void Greed
Sun Wukong
Level 104
God Stats
1W - 5L
1,292 SR
Queue Stats
92W - 99L
1,391 Elo+
Party 2
Baron Samedi
Baron Samedi
W33DmAn420kushk
Baron Samedi
Level 69
God Stats
5W - 5L
1,587 SR
Queue Stats
57W - 75L
1,306 Elo+
Party 2
Xing Tian
Xing Tian
magicalarcher
Xing Tian
Level 63
God Stats
18W - 25L
1,395 SR
Queue Stats
222W - 312L
1,346 Elo+
Party 1
Team Averages
Level 71
1,315 SR
1,337 Elo+

VS

Team Averages
Level 70
1,469 SR
1,379 Elo+
Sylvanus
Sylvanus
BlackRose953
Sylvanus
Level 62
God Stats
4W - 2L
1,523 SR
Queue Stats
116W - 154L
1,363 Elo+
Solo
Izanami
Izanami
Harry_Balsacc
Izanami
Level 48
God Stats
26W - 21L
1,438 SR
Queue Stats
64W - 86L
1,324 Elo+
Solo
Atlas
Atlas
Sebasking4u
Atlas
Level 88
God Stats
5W - 6L
1,555 SR
Queue Stats
512W - 540L
1,420 Elo+
Solo
Tyr
Tyr
TMFErick
Tyr
Level 86
God Stats
28W - 34L
1,392 SR
Queue Stats
368W - 419L
1,403 Elo+
Solo
Tsukuyomi
Tsukuyomi
goodbacken13
Tsukuyomi
Level 65
God Stats
9W - 6L
1,436 SR
Queue Stats
100W - 97L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 6 / 3
13,224
509
25,271
22,316
8,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
SoulDude24
Jing Wei
14
2 / 4 / 10
9,672
372
9,063
16,298
6,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Void Greed
Sun Wukong
20
2 / 4 / 0
13,196
508
12,756
21,488
21,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
W33DmAn420kushk
Baron Samedi
16
1 / 8 / 6
10,759
414
8,939
19,115
9,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
magicalarcher
Xing Tian
16
5 / 3 / 9
11,429
440
10,407
23,623
28,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlackRose953
Sylvanus
15
0 / 9 / 7
11,140
428
9,429
28,840
27,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
20
6 / 3 / 2
13,296
511
18,364
17,659
7,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 4 / 5
12,422
478
19,034
19,270
7,559
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 0 / 4
15,221
585
14,572
21,774
27,045
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
goodbacken13
Tsukuyomi
19
5 / 6 / 7
12,431
478
12,729
23,683
9,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
50
22
Kills
25
25
Deaths
22
28
Assists
25
Player
Kills
Deaths
Assists
KDA
L
12
6
3
2.25
W
Sylvanus
BlackRose953
Sylvanus
0
9
7
0.39
W
Izanami
6
3
2
2.33
W
6
4
5
2.13
L
Jing Wei
SoulDude24
Jing Wei
2
4
10
1.75
W
8
0
4
10
L
Sun Wukong
Void Greed
Sun Wukong
2
4
0
0.5
L
Baron Samedi
W33DmAn420kushk
Baron Samedi
1
8
6
0.5
W
Tsukuyomi
goodbacken13
Tsukuyomi
5
6
7
1.42
L
Xing Tian
magicalarcher
Xing Tian
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,436
Damage
74,128
102,840
Taken
111,226
74,408
Mitigated
78,802
31,332
Healing
37,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,271
10,109
0
9,518
22,316
8,451
2,203
10,044
12,272
95,242
9,055
W
Sylvanus
BlackRose953
Sylvanus
9,429
1,252
4,323
7,218
28,840
27,496
369
13,391
14,916
32,768
0
W
Izanami
18,364
13,278
0
4,491
17,659
7,292
2,000
7,802
9,591
0
119,145
W
19,034
1,637
329
4,508
19,270
7,559
1,166
7,973
11,114
74,785
0
L
Jing Wei
SoulDude24
Jing Wei
9,063
7,245
217
2,934
16,298
6,416
381
4,604
11,694
1,034
36,388
W
14,572
2,027
0
8,906
21,774
27,045
0
4,782
15,363
0
110,664
L
Sun Wukong
Void Greed
Sun Wukong
12,756
2,936
0
9,219
21,488
21,942
439
1,777
19,711
15,700
87,781
L
Baron Samedi
W33DmAn420kushk
Baron Samedi
8,939
877
707
4,152
19,115
9,484
0
5,205
13,910
78,757
0
W
Tsukuyomi
goodbacken13
Tsukuyomi
12,729
4,736
640
7,018
23,683
9,410
1,669
10,331
13,284
0
80,281
L
Xing Tian
magicalarcher
Xing Tian
10,407
1,044
656
3,929
23,623
28,115
32
7,237
16,386
35,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,280
Gold Earned
64,510
591
Minions Killed
653
0
Camps Cleared
0
2,303,920
Distance Traveled
2,304,065
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,224
509
151
6
0
421,858
3
W
Sylvanus
11,140
428
29
1
0
385,036
0
W
Izanami
13,296
511
190
7
0
400,381
3
W
Atlas
12,422
478
105
4
0
404,116
0
L
Jing Wei
9,672
372
67
3
0
499,789
0
W
Tyr
15,221
585
202
8
0
579,663
5
L
Sun Wukong
13,196
508
215
8
0
484,510
2
L
Baron Samedi
10,759
414
119
5
0
442,733
0
W
Tsukuyomi
12,431
478
127
5
0
534,869
1
L
Xing Tian
11,429
440
39
2
0
455,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role