Player Matchup

Ravana
Ravana
BMONEY2896
Ravana
Level 102
God Stats
3W - 1L
1,493 SR
Queue Stats
141W - 138L
1,430 Elo+
Party 3
Hera
Hera
Lion Pharaoh
Hera
Level 127
God Stats
3W - 4L
1,623 SR
Queue Stats
161W - 203L
1,439 Elo+
Party 1
Arachne
Arachne
SlapMyPeen
Arachne
Level 84
God Stats
0W - 1L
1,654 SR
Queue Stats
51W - 36L
1,517 Elo+
Party 3
Artio
Artio
WombatN7
Artio
Level 116
God Stats
0W - 2L
1,251 SR
Queue Stats
61W - 73L
1,425 Elo+
Party 1
Janus
Janus
x DAT THUNDA x
Janus
Level 85
God Stats
7W - 6L
1,552 SR
Queue Stats
536W - 658L
1,405 Elo+
Solo
Team Averages
Level 103
1,515 SR
1,443 Elo+

VS

Team Averages
Level 126
1,438 SR
1,433 Elo+
Merlin
Merlin
BuuBoo
Merlin
Level 154
God Stats
3W - 0L
1,453 SR
Queue Stats
48W - 38L
1,493 Elo+
Solo
Zeus
Zeus
DarkEyeceman
Zeus
Level 104
God Stats
3W - 1L
1,530 SR
Queue Stats
101W - 114L
1,426 Elo+
Party 2
Raijin
Raijin
SicFock
Raijin
Level 126
God Stats
4W - 4L
1,403 SR
Queue Stats
464W - 473L
1,420 Elo+
Solo
Chaac
Chaac
buhzee
Chaac
Level 104
God Stats
2W - 3L
1,301 SR
Queue Stats
121W - 139L
1,361 Elo+
Party 2
Osiris
Osiris
sgtdoughnutboy
Osiris
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 157L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BMONEY2896
Ravana
16
4 / 5 / 5
9,199
708
9,181
14,914
6,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 6 / 5
9,471
729
12,727
14,201
4,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
SlapMyPeen
Arachne
16
5 / 6 / 3
9,314
716
9,984
18,289
8,363
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
WombatN7
Artio
16
2 / 3 / 11
9,038
695
3,355
19,062
16,737
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
2 / 4 / 8
9,564
736
12,874
14,691
5,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BuuBoo
Merlin
17
4 / 3 / 12
10,456
804
20,553
9,637
3,362
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
6 / 4 / 10
10,497
807
20,816
8,786
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
SicFock
Raijin
16
5 / 4 / 11
10,417
801
12,544
10,477
3,405
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chaac
buhzee
Chaac
16
0 / 2 / 17
9,232
710
3,495
13,933
11,030
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
9 / 3 / 7
10,998
846
17,014
15,618
15,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
81
16
Kills
24
24
Deaths
16
32
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ravana
BMONEY2896
Ravana
4
5
5
1.3
W
Merlin
BuuBoo
Merlin
4
3
12
3.33
W
6
4
10
2.75
L
3
6
5
0.92
W
Raijin
SicFock
Raijin
5
4
11
2.63
L
Arachne
SlapMyPeen
Arachne
5
6
3
1.08
L
Artio
WombatN7
Artio
2
3
11
2.5
W
Chaac
buhzee
Chaac
0
2
17
4.25
W
9
3
7
4.17
L
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,121
Damage
74,422
81,157
Taken
58,451
41,873
Mitigated
36,058
26,267
Healing
23,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
BMONEY2896
Ravana
9,181
2,241
3,577
2,431
14,914
6,533
452
9,805
4,565
0
13,580
W
Merlin
BuuBoo
Merlin
20,553
82
1,618
1,827
9,637
3,362
1,772
2,905
6,732
48,084
0
W
20,816
1,188
691
1,446
8,786
2,663
889
4,607
4,179
43,217
0
L
12,727
3,293
2,295
2,529
14,201
4,755
0
8,894
4,687
25,271
0
W
Raijin
SicFock
Raijin
12,544
1,565
1,704
3,104
10,477
3,405
728
6,051
4,426
27,119
0
L
Arachne
SlapMyPeen
Arachne
9,984
7,731
1,104
3,886
18,289
8,363
214
12,052
5,585
0
13,486
L
Artio
WombatN7
Artio
3,355
70
2,043
3,361
19,062
16,737
136
12,349
5,804
6,681
0
W
Chaac
buhzee
Chaac
3,495
125
381
5,422
13,933
11,030
362
7,556
6,377
0
11,924
W
17,014
4,159
1,694
5,322
15,618
15,598
799
7,837
7,781
0
30,391
L
12,874
1,163
1,703
3,338
14,691
5,485
557
9,479
4,790
41,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,586
Gold Earned
51,600
113
Minions Killed
175
0
Camps Cleared
0
1,174,775
Distance Traveled
1,242,317
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,199
708
13
1
0
260,918
0
W
Merlin
10,456
804
56
4
0
265,851
1
W
Zeus
10,497
807
52
4
0
211,478
0
L
Hera
9,471
729
31
2
0
211,087
2
W
Raijin
10,417
801
26
2
0
241,838
3
L
Arachne
9,314
716
11
1
0
236,323
4
L
Artio
9,038
695
0
0
0
238,156
0
W
Chaac
9,232
710
13
1
0
239,307
0
W
Osiris
10,998
846
28
2
0
283,843
0
L
Janus
9,564
736
58
4
0
228,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role