Player Matchup

Mercury
Mercury
DaniCrack20
Mercury
Level 67
God Stats
3W - 5L
1,447 SR
Queue Stats
68W - 95L
1,326 Elo+
Party 1
Cerberus
Cerberus
EMsantino19
Cerberus
Level 29
God Stats
0W - 5L
1,438 SR
Queue Stats
49W - 73L
1,306 Elo+
Party 1
Hercules
Hercules
ImNotGonnaRotate
Hercules
Level 35
God Stats
7W - 4L
1,713 SR
Queue Stats
91W - 74L
1,583 Elo+
Party 2
Neith
Neith
Ivan_Mcfly773
Neith
Level 4
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
ponyprancing
Hachiman
Level 22
God Stats
6W - 3L
1,890 SR
Queue Stats
68W - 45L
1,684 Elo+
Party 2
Team Averages
Level 31
1,645 SR
1,480 Elo+

VS

Team Averages
Level 49
1,534 SR
1,435 Elo+
Atlas
Atlas
DuhBossBaby
Atlas
Level 143
God Stats
2W - 4L
1,777 SR
Queue Stats
121W - 102L
1,561 Elo+
Party 4
Janus
Janus
DurwoodTheCool
Janus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Heresjohnny4586
Cliodhna
Level 62
God Stats
2W - 0L
1,409 SR
Queue Stats
14W - 28L
994 Elo+
Party 3
Neith
Neith
ILL BARRY U
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 27L
1,500 Elo+
Party 4
King Arthur
King Arthur
xXDr ArchumXx
King Arthur
Level 30
God Stats
1W - 0L
1,485 SR
Queue Stats
20W - 22L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DaniCrack20
Mercury
12
6 / 6 / 3
7,666
511
5,166
11,820
3,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
EMsantino19
Cerberus
9
0 / 8 / 0
5,689
379
1,294
11,263
7,339
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 2 / 5
7,435
496
8,195
15,154
9,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 8 / 0
5,342
356
3,398
8,459
2,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
ponyprancing
Hachiman
15
14 / 2 / 3
10,128
675
12,706
12,154
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 14
8,795
586
7,096
9,765
9,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 11 / 1
6,971
465
2,553
9,113
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
10
1 / 6 / 1
6,700
447
2,642
8,257
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
18 / 1 / 1
11,285
752
17,795
9,635
3,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
xXDr ArchumXx
King Arthur
15
4 / 1 / 1
8,717
581
12,263
12,033
9,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
21
Kills
26
26
Deaths
21
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
DaniCrack20
Mercury
6
6
3
1.25
W
3
2
14
5
W
0
11
1
0.05
L
Cerberus
EMsantino19
Cerberus
0
8
0
0
W
Cliodhna
1
6
1
0.25
W
18
1
1
18.5
L
1
2
5
1.75
L
0
8
0
0
L
Hachiman
ponyprancing
Hachiman
14
2
3
7.75
W
King Arthur
xXDr ArchumXx
King Arthur
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,759
Damage
42,349
58,850
Taken
48,803
27,011
Mitigated
25,367
15,340
Healing
13,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DaniCrack20
Mercury
5,166
2,516
0
773
11,820
3,595
205
802
10,841
0
45,097
W
7,096
2,452
0
2,967
9,765
9,644
37
571
9,194
25,265
0
W
2,553
388
0
115
9,113
948
294
30
9,040
30,043
0
L
Cerberus
EMsantino19
Cerberus
1,294
36
0
770
11,263
7,339
115
1,185
10,078
21,393
0
W
Cliodhna
2,642
605
0
2,155
8,257
2,362
107
90
8,085
0
32,072
W
17,795
6,107
0
3,395
9,635
3,260
2,900
723
8,873
0
90,173
L
8,195
2,946
0
8,544
15,154
9,458
210
407
13,950
3,147
40,560
L
3,398
1,279
0
547
8,459
2,634
99
2,066
6,393
0
21,292
L
Hachiman
ponyprancing
Hachiman
12,706
8,402
0
4,706
12,154
3,985
31
4,995
7,001
0
66,682
W
King Arthur
xXDr ArchumXx
King Arthur
12,263
2,792
0
4,657
12,033
9,153
0
513
10,805
0
61,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,260
Gold Earned
42,468
366
Minions Killed
428
0
Camps Cleared
0
1,397,535
Distance Traveled
1,367,570
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,666
511
73
5
0
309,292
2
W
Atlas
8,795
586
34
2
0
271,703
1
W
Janus
6,971
465
78
5
0
245,662
2
L
Cerberus
5,689
379
34
2
0
262,695
3
W
Cliodhna
6,700
447
61
4
0
292,590
0
W
Neith
11,285
752
142
9
0
268,188
4
L
Hercules
7,435
496
86
6
0
295,777
2
L
Neith
5,342
356
37
2
0
248,496
1
L
Hachiman
10,128
675
136
9
0
281,275
0
W
King Arthur
8,717
581
113
8
0
289,427
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role