Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
An The Nee
Erlang Shen
Level 129
God Stats
5W - 7L
1,503 SR
Queue Stats
624W - 567L
1,578 Elo+
Party 1
Susano
Susano
Aww Sin
Susano
Level 128
God Stats
7W - 8L
1,561 SR
Queue Stats
615W - 535L
1,578 Elo+
Party 1
Scylla
Scylla
GrandMasterHuey
Scylla
Level 135
God Stats
7W - 2L
1,774 SR
Queue Stats
405W - 379L
1,608 Elo+
Party 3
Team Averages
Level 134
1,568 SR
1,553 Elo+

VS

Team Averages
Level 147
1,564 SR
1,593 Elo+
Agni
Agni
 
Agni
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Frygten001
Atlas
Level 141
God Stats
1W - 5L
1,500 SR
Queue Stats
167W - 148L
1,612 Elo+
Solo
Nemesis
Nemesis
Pitosgtcb
Nemesis
Level 160
God Stats
0W - 1L
2,030 SR
Queue Stats
227W - 192L
1,593 Elo+
Party 2
Medusa
Medusa
iFlyinNemo
Medusa
Level 142
God Stats
4W - 4L
1,288 SR
Queue Stats
118W - 117L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
4 / 0 / 5
9,621
601
8,439
8,163
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
 
Ymir
13
2 / 3 / 2
7,688
481
5,893
13,347
5,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
An The Nee
Erlang Shen
15
6 / 0 / 3
9,424
589
11,897
12,187
6,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
Aww Sin
Susano
13
5 / 4 / 9
8,167
510
12,361
14,766
7,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 2 / 1
8,897
556
5,382
7,027
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
1 / 6 / 6
7,958
497
11,955
10,550
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
 
Chang'e
13
2 / 3 / 0
7,407
463
6,765
12,661
11,000
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Atlas
8
1 / 6 / 1
5,550
347
4,058
10,422
4,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Pitosgtcb
Nemesis
13
2 / 2 / 6
7,613
476
6,752
11,730
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
iFlyinNemo
Medusa
13
3 / 4 / 0
7,742
484
4,392
12,404
4,040
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
21
Kills
9
9
Deaths
21
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
0
5
6.5
W
Ymir
 
Ymir
2
3
2
1
L
Agni
 
Agni
1
6
6
0.67
L
Chang'e
 
Chang'e
2
3
0
0.67
W
Erlang Shen
An The Nee
Erlang Shen
6
0
3
7.5
W
Susano
Aww Sin
Susano
5
4
9
2.38
L
Atlas
1
6
1
0.25
W
4
2
1
2.25
L
Nemesis
Pitosgtcb
Nemesis
2
2
6
2.5
L
Medusa
iFlyinNemo
Medusa
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,972
Damage
33,922
55,490
Taken
57,767
25,201
Mitigated
27,604
23,911
Healing
16,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,439
2,662
0
5,944
8,163
2,785
582
1,671
6,369
0
80,538
W
Ymir
 
Ymir
5,893
734
0
4,646
13,347
5,342
0
4,881
8,142
43,638
0
L
Agni
 
Agni
11,955
1,043
0
1,490
10,550
3,765
0
2,447
7,768
51,534
0
L
Chang'e
 
Chang'e
6,765
1,081
364
6,737
12,661
11,000
96
862
11,671
41,997
0
W
Erlang Shen
An The Nee
Erlang Shen
11,897
5,792
0
7,102
12,187
6,757
0
5,635
6,476
0
60,450
W
Susano
Aww Sin
Susano
12,361
1,482
0
4,148
14,766
7,923
0
5,140
9,119
0
33,895
L
Atlas
4,058
1,457
0
1,920
10,422
4,378
0
2,102
8,257
15,604
0
W
5,382
622
0
2,071
7,027
2,394
0
4,150
2,606
57,727
0
L
Nemesis
Pitosgtcb
Nemesis
6,752
1,935
0
4,257
11,730
4,421
0
4,507
7,011
0
44,472
L
Medusa
iFlyinNemo
Medusa
4,392
1,877
0
1,984
12,404
4,040
0
1,425
10,823
0
46,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,797
Gold Earned
36,270
516
Minions Killed
364
0
Camps Cleared
0
1,592,987
Distance Traveled
1,482,598
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,621
601
146
9
0
301,171
5
W
Ymir
7,688
481
80
5
0
308,406
6
L
Agni
7,958
497
108
7
0
309,579
4
L
Chang'e
7,407
463
80
5
0
266,548
3
W
Erlang Shen
9,424
589
113
7
0
331,651
5
W
Susano
8,167
510
52
3
0
344,858
3
L
Atlas
5,550
347
13
1
0
248,505
6
W
Scylla
8,897
556
125
8
0
306,901
3
L
Nemesis
7,613
476
84
5
0
366,852
3
L
Medusa
7,742
484
79
5
0
291,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role