Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CoronaViirus
Scylla
Level 92
God Stats
11W - 6L
1,700 SR
Queue Stats
85W - 78L
1,598 Elo+
Solo
Nike
Nike
DragsAsgarD
Nike
Level 146
God Stats
1W - 3L
1,071 SR
Queue Stats
536W - 583L
1,483 Elo+
Party 2
Anhur
Anhur
MOTORLUFFY
Anhur
Level 159
God Stats
10W - 18L
1,415 SR
Queue Stats
447W - 483L
1,515 Elo+
Party 2
Team Averages
Level 132
1,437 SR
1,519 Elo+

VS

Team Averages
Level 129
1,539 SR
1,659 Elo+
Athena
Athena
Anixyia
Athena
Level 141
God Stats
29W - 12L
1,775 SR
Queue Stats
493W - 246L
1,819 Elo+
Party 1
Heimdallr
Heimdallr
SailorSchnee
Heimdallr
Level 143
God Stats
0W - 1L
1,535 SR
Queue Stats
7W - 3L
1,822 Elo+
Party 1
Ullr
Ullr
XAngryClownX
Ullr
Level 128
God Stats
9W - 8L
1,689 SR
Queue Stats
20W - 21L
1,646 Elo+
Solo
Geb
Geb
kiselGM
Geb
Level 127
God Stats
35W - 25L
1,550 SR
Queue Stats
450W - 442L
1,522 Elo+
Solo
Thor
Thor
Вугага
Thor
Level 106
God Stats
0W - 4L
1,146 SR
Queue Stats
759W - 729L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
6 / 2 / 1
7,320
665
4,963
8,611
8,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
 
Poseidon
12
3 / 1 / 1
6,878
625
8,215
4,939
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
11
3 / 0 / 2
6,441
586
4,675
5,061
1,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 0 / 3
5,545
504
1,610
7,176
3,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
11
1 / 0 / 3
6,092
554
2,716
5,227
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Anixyia
Athena
9
1 / 2 / 2
5,726
521
5,497
7,851
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
SailorSchnee
Heimdallr
7
0 / 2 / 0
4,733
430
2,152
4,907
984
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 1
6,601
600
5,647
7,896
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Geb
8
0 / 2 / 2
5,224
475
2,337
6,613
2,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 5 / 1
5,527
502
2,570
7,578
2,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
14
Kills
3
3
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
2
1
3.25
W
Poseidon
 
Poseidon
3
1
1
3.5
L
Athena
Anixyia
Athena
1
2
2
1
W
Scylla
3
0
2
4
W
1
0
3
2.5
W
Anhur
1
0
3
2.5
L
Heimdallr
SailorSchnee
Heimdallr
0
2
0
0
L
2
3
1
0.83
L
Geb
0
2
2
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,179
Damage
18,203
31,014
Taken
34,845
16,162
Mitigated
12,188
14,365
Healing
6,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,963
348
0
3,194
8,611
8,807
69
652
7,566
40,316
0
W
Poseidon
 
Poseidon
8,215
1,689
0
2,730
4,939
1,282
0
663
4,276
46,113
0
L
Athena
Anixyia
Athena
5,497
1,731
0
1,762
7,851
2,619
0
4,353
3,455
23,687
0
W
Scylla
4,675
450
0
2,989
5,061
1,345
0
648
4,413
34,716
0
W
1,610
166
255
2,478
7,176
3,369
0
3,171
4,005
0
15,702
W
Anhur
2,716
1,330
0
2,719
5,227
1,359
0
2,700
2,527
0
34,093
L
Heimdallr
SailorSchnee
Heimdallr
2,152
928
0
1,203
4,907
984
0
1,219
3,688
0
18,890
L
5,647
2,701
0
1,543
7,896
3,058
0
5,529
2,337
0
44,720
L
Geb
2,337
316
0
1,455
6,613
2,635
0
2,600
4,013
10,516
0
L
2,570
1,034
0
766
7,578
2,892
0
3,922
3,272
0
27,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,276
Gold Earned
27,811
349
Minions Killed
263
0
Camps Cleared
0
1,132,521
Distance Traveled
1,037,584
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,320
665
100
9
0
207,380
3
W
Poseidon
6,878
625
83
8
0
221,752
5
L
Athena
5,726
521
48
4
0
222,594
3
W
Scylla
6,441
586
72
7
0
235,219
3
W
Nike
5,545
504
28
3
0
236,627
7
W
Anhur
6,092
554
66
6
0
231,543
0
L
Heimdallr
4,733
430
44
4
0
187,910
0
L
Ullr
6,601
600
90
8
0
213,437
0
L
Geb
5,224
475
14
1
0
221,212
2
L
Thor
5,527
502
67
6
0
192,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role