Player Matchup

Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Zora4117
Heimdallr
Level 66
God Stats
17W - 4L
1,732 SR
Queue Stats
66W - 70L
1,386 Elo+
Party 2
Vulcan
Vulcan
choji5199
Vulcan
Level 108
God Stats
26W - 18L
1,637 SR
Queue Stats
181W - 153L
1,526 Elo+
Party 2
Team Averages
Level 94
1,623 SR
1,471 Elo+

VS

Team Averages
Level 51
1,492 SR
1,395 Elo+
Heimdallr
Heimdallr
Nevermore_Viking
Heimdallr
Level 27
God Stats
5W - 8L
1,363 SR
Queue Stats
21W - 30L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
i SaltyCrab i
Cthulhu
Level 104
God Stats
90W - 73L
1,491 SR
Queue Stats
285W - 307L
1,402 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kajh1
Morgan Le Fay
Level 21
God Stats
3W - 3L
1,622 SR
Queue Stats
26W - 26L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
3 / 0 / 19
10,200
680
11,169
15,511
14,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
Zora4117
Heimdallr
15
8 / 3 / 14
10,906
727
13,254
11,875
5,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
choji5199
Vulcan
16
12 / 1 / 9
11,259
751
22,992
8,593
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
12
2 / 9 / 2
9,262
617
5,583
11,674
3,960
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
12
1 / 8 / 3
8,728
582
11,821
24,155
16,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
kajh1
Morgan Le Fay
12
1 / 6 / 3
8,744
583
10,679
15,189
5,270
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
12
23
Kills
4
4
Deaths
23
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
0
19
12.5
L
Heimdallr
2
9
2
0.33
W
Heimdallr
Zora4117
Heimdallr
8
3
14
5
W
Vulcan
choji5199
Vulcan
12
1
9
16.5
L
Cthulhu
1
8
3
0.31
L
Morgan Le Fay
kajh1
Morgan Le Fay
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,415
Damage
28,083
35,979
Taken
51,018
23,542
Mitigated
25,870
6,253
Healing
8,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
11,169
4,770
0
2,651
15,511
14,565
333
8,104
6,969
24,296
0
L
Heimdallr
5,583
1,621
0
60
11,674
3,960
0
8,028
3,420
0
14,398
W
Heimdallr
Zora4117
Heimdallr
13,254
7,189
0
786
11,875
5,765
1,364
7,053
4,563
0
35,949
W
Vulcan
choji5199
Vulcan
22,992
5,915
0
2,816
8,593
3,212
995
6,595
1,661
58,094
0
L
Cthulhu
11,821
487
513
5,732
24,155
16,640
0
14,743
8,925
36,848
0
L
Morgan Le Fay
kajh1
Morgan Le Fay
10,679
598
670
1,411
15,189
5,270
0
10,614
4,227
39,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,365
Gold Earned
26,734
165
Minions Killed
149
10
Camps Cleared
3
906,509
Distance Traveled
683,422
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,200
680
27
2
1
369,088
2
L
Heimdallr
9,262
617
30
2
1
199,126
0
W
Heimdallr
10,906
727
60
4
5
255,399
1
W
Vulcan
11,259
751
78
5
4
282,022
0
L
Cthulhu
8,728
582
37
2
0
243,579
3
L
Morgan Le Fay
8,744
583
82
5
2
240,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role