Player Matchup

Discordia
Discordia
DODAGNAR
Discordia
Level 53
God Stats
4W - 1L
1,430 SR
Queue Stats
33W - 29L
1,355 Elo+
Party 2
Bellona
Bellona
Girthquake6313
Bellona
Level 65
God Stats
20W - 10L
1,470 SR
Queue Stats
104W - 87L
1,374 Elo+
Solo
Neith
Neith
JoRomo117
Neith
Level 20
God Stats
4W - 6L
1,110 SR
Queue Stats
16W - 17L
1,300 Elo+
Party 2
Aphrodite
Aphrodite
Reapr_9215
Aphrodite
Level 91
God Stats
2W - 0L
1,687 SR
Queue Stats
330W - 361L
1,375 Elo+
Solo
Ao Kuang
Ao Kuang
fropepecrack07
Ao Kuang
Level 66
God Stats
23W - 12L
1,509 SR
Queue Stats
53W - 49L
1,321 Elo+
Party 2
Team Averages
Level 59
1,441 SR
1,345 Elo+

VS

Team Averages
Level 75
1,385 SR
1,334 Elo+
King Arthur
King Arthur
DETROITSTEEL1
King Arthur
Level 27
God Stats
10W - 25L
1,296 SR
Queue Stats
30W - 55L
1,252 Elo+
Party 1
Gilgamesh
Gilgamesh
MoistToweIlette
Gilgamesh
Level 79
God Stats
26W - 22L
1,349 SR
Queue Stats
133W - 133L
1,358 Elo+
Party 1
Chiron
Chiron
PauloCGP
Chiron
Level 129
God Stats
43W - 33L
1,578 SR
Queue Stats
463W - 518L
1,395 Elo+
Solo
Ymir
Ymir
ShameVVizard
Ymir
Level 58
God Stats
6W - 6L
1,459 SR
Queue Stats
37W - 38L
1,316 Elo+
Party 1
Thoth
Thoth
T STRAT
Thoth
Level 82
God Stats
0W - 1L
1,241 SR
Queue Stats
65W - 81L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DODAGNAR
Discordia
18
3 / 4 / 5
12,594
504
15,919
15,577
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 0 / 0
15,917
637
31,095
21,921
21,349
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
JoRomo117
Neith
17
3 / 3 / 5
11,644
466
25,119
18,823
8,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Reapr_9215
Aphrodite
16
0 / 2 / 7
11,474
459
6,535
17,256
16,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
16
10 / 9 / 4
12,212
488
15,406
21,614
8,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DETROITSTEEL1
King Arthur
15
0 / 5 / 2
8,855
354
3,572
21,260
10,934
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
MoistToweIlette
Gilgamesh
17
11 / 4 / 5
11,554
462
23,244
26,054
16,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
PauloCGP
Chiron
18
3 / 5 / 7
11,099
444
16,914
18,898
6,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 11
10,406
416
7,783
26,193
30,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
T STRAT
Thoth
16
3 / 10 / 5
10,446
418
18,038
22,997
7,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
48
29
Kills
18
18
Deaths
29
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DETROITSTEEL1
King Arthur
0
5
2
0.2
W
Discordia
DODAGNAR
Discordia
3
4
5
1.38
W
13
0
0
13
W
Neith
JoRomo117
Neith
3
3
5
1.83
L
Gilgamesh
MoistToweIlette
Gilgamesh
11
4
5
3.38
L
Chiron
PauloCGP
Chiron
3
5
7
1.3
W
Aphrodite
Reapr_9215
Aphrodite
0
2
7
1.75
L
1
5
11
1.3
L
Thoth
T STRAT
Thoth
3
10
5
0.55
W
Ao Kuang
10
9
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,074
Damage
69,551
95,191
Taken
115,402
59,366
Mitigated
71,297
51,007
Healing
19,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DETROITSTEEL1
King Arthur
3,572
566
0
884
21,260
10,934
133
1,250
20,010
602
34,374
W
Discordia
DODAGNAR
Discordia
15,919
744
360
4,751
15,577
4,586
1,656
4,148
11,429
78,886
0
W
31,095
16,484
0
13,750
21,921
21,349
3,920
3,788
18,133
0
125,496
W
Neith
JoRomo117
Neith
25,119
11,346
0
7,195
18,823
8,129
3,927
5,756
13,067
0
98,593
L
Gilgamesh
MoistToweIlette
Gilgamesh
23,244
5,762
0
1,993
26,054
16,053
0
7,460
18,594
230
72,888
L
Chiron
PauloCGP
Chiron
16,914
6,455
1,815
5,958
18,898
6,311
90
7,251
11,647
0
83,293
W
Aphrodite
Reapr_9215
Aphrodite
6,535
230
6,893
9,729
17,256
16,559
191
5,732
11,524
30,176
0
L
7,783
1,200
0
2,694
26,193
30,598
56
10,042
16,151
33,150
0
L
Thoth
T STRAT
Thoth
18,038
1,143
752
5,169
22,997
7,401
177
10,334
12,663
89,124
0
W
Ao Kuang
15,406
4,835
641
7,688
21,614
8,743
746
7,703
13,911
51,585
5,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,841
Gold Earned
52,360
606
Minions Killed
466
0
Camps Cleared
0
2,359,017
Distance Traveled
2,152,311
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,855
354
60
2
0
452,200
3
W
Discordia
12,594
504
132
5
0
453,492
0
W
Bellona
15,917
637
227
9
0
481,825
7
W
Neith
11,644
466
147
6
0
446,072
1
L
Gilgamesh
11,554
462
90
4
0
479,034
5
L
Chiron
11,099
444
140
6
0
379,814
1
W
Aphrodite
11,474
459
44
2
0
507,131
3
L
Ymir
10,406
416
51
2
0
424,121
7
L
Thoth
10,446
418
125
5
0
417,142
0
W
Ao Kuang
12,212
488
56
2
0
470,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role