Player Matchup

Chang'e
Chang'e
InfoInfo209
Chang'e
Level 75
God Stats
0W - 2L
1,516 SR
Queue Stats
19W - 23L
1,450 Elo+
Solo
Ymir
Ymir
SonarBlazer
Ymir
Level 127
God Stats
1W - 1L
1,285 SR
Queue Stats
8W - 9L
1,333 Elo+
Party 1
Bakasura
Bakasura
amaredagoat06
Bakasura
Level 109
God Stats
0W - 3L
1,295 SR
Queue Stats
46W - 62L
1,399 Elo+
Solo
Nu Wa
Nu Wa
berserkergames
Nu Wa
Level 144
God Stats
1W - 2L
1,557 SR
Queue Stats
27W - 35L
1,394 Elo+
Solo
Horus
Horus
noisylights777
Horus
Level 120
God Stats
0W - 3L
1,354 SR
Queue Stats
4W - 5L
1,386 Elo+
Party 1
Team Averages
Level 115
1,402 SR
1,392 Elo+

VS

Team Averages
Level 111
1,411 SR
1,417 Elo+
Baron Samedi
Baron Samedi
DelG100
Baron Samedi
Level 138
God Stats
28W - 28L
1,615 SR
Queue Stats
137W - 134L
1,482 Elo+
Party 2
Chernobog
Chernobog
ItsMeNuk3
Chernobog
Level 24
God Stats
1W - 1L
1,449 SR
Queue Stats
3W - 3L
1,382 Elo+
Party 2
Aphrodite
Aphrodite
MissxHawk
Aphrodite
Level 158
God Stats
34W - 43L
1,387 SR
Queue Stats
65W - 87L
1,271 Elo+
Solo
Atlas
Atlas
ToxicSquirreI
Atlas
Level 108
God Stats
1W - 0L
1,351 SR
Queue Stats
50W - 46L
1,500 Elo+
Party 2
He Bo
He Bo
micah0903
He Bo
Level 126
God Stats
2W - 5L
1,253 SR
Queue Stats
110W - 119L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
InfoInfo209
Chang'e
14
1 / 3 / 2
7,650
638
7,556
13,100
6,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 6 / 2
7,594
633
6,408
16,757
15,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
amaredagoat06
Bakasura
14
3 / 6 / 0
8,272
689
7,073
14,983
6,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 3
7,181
598
7,659
6,798
2,614
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 1
6,817
568
4,014
16,582
15,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DelG100
Baron Samedi
16
5 / 0 / 9
10,289
857
14,382
12,868
9,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
ItsMeNuk3
Chernobog
15
2 / 1 / 8
8,599
717
13,714
8,574
3,929
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
MissxHawk
Aphrodite
14
0 / 1 / 11
8,773
731
8,225
10,547
8,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
11 / 0 / 5
11,244
937
11,336
13,217
15,217
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
micah0903
He Bo
15
3 / 2 / 8
8,906
742
13,124
8,275
2,711
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
4
Kills
21
21
Deaths
4
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DelG100
Baron Samedi
5
0
9
9.5
L
Chang'e
InfoInfo209
Chang'e
1
3
2
0.67
W
Chernobog
ItsMeNuk3
Chernobog
2
1
8
6
W
Aphrodite
MissxHawk
Aphrodite
0
1
11
5.5
L
0
6
2
0.17
W
11
0
5
13.5
L
Bakasura
amaredagoat06
Bakasura
3
6
0
0.5
L
0
2
3
0.75
W
He Bo
micah0903
He Bo
3
2
8
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,710
Damage
60,781
68,220
Taken
53,481
46,321
Mitigated
39,524
18,830
Healing
26,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DelG100
Baron Samedi
14,382
707
5,537
5,989
12,868
9,153
168
5,431
6,939
35,083
0
L
Chang'e
InfoInfo209
Chang'e
7,556
272
2,368
3,935
13,100
6,895
0
10,853
2,247
29,078
0
W
Chernobog
ItsMeNuk3
Chernobog
13,714
9,144
0
1,742
8,574
3,929
452
3,231
5,343
0
36,667
W
Aphrodite
MissxHawk
Aphrodite
8,225
1,317
3,259
6,451
10,547
8,514
1,542
4,371
6,148
23,602
0
L
6,408
720
0
869
16,757
15,008
0
10,971
5,786
20,211
0
W
11,336
4,159
1,058
2,230
13,217
15,217
37
6,576
6,571
24,215
0
L
Bakasura
amaredagoat06
Bakasura
7,073
4,840
0
1,881
14,983
6,013
0
11,281
3,702
0
12,007
L
7,659
1,621
159
1,212
6,798
2,614
0
5,552
1,246
20,524
0
W
He Bo
micah0903
He Bo
13,124
516
0
500
8,275
2,711
0
2,836
5,089
34,090
0
L
4,014
1,935
3,123
5,283
16,582
15,791
0
8,584
7,998
0
13,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,514
Gold Earned
47,811
172
Minions Killed
224
5
Camps Cleared
8
1,035,702
Distance Traveled
1,077,479
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,289
857
32
3
3
218,982
1
L
Chang'e
7,650
638
48
4
1
228,718
3
W
Chernobog
8,599
717
74
6
2
188,568
0
W
Aphrodite
8,773
731
33
3
0
209,111
3
L
Ymir
7,594
633
34
3
1
191,125
1
W
Atlas
11,244
937
33
3
1
245,754
0
L
Bakasura
8,272
689
33
3
2
207,509
0
L
Nu Wa
7,181
598
35
3
1
201,375
1
W
He Bo
8,906
742
52
4
2
215,064
1
L
Horus
6,817
568
22
2
0
206,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role