Player Matchup

Ra
Ra
KlootimusPrime
Ra
Level 126
God Stats
3W - 0L
1,672 SR
Queue Stats
89W - 78L
1,536 Elo+
Party 2
Charybdis
Charybdis
Kyell
Charybdis
Level 127
God Stats
5W - 2L
1,564 SR
Queue Stats
76W - 69L
1,513 Elo+
Party 2
Sobek
Sobek
Kyle123321
Sobek
Level 87
God Stats
1W - 1L
1,356 SR
Queue Stats
61W - 48L
1,577 Elo+
Party 2
Team Averages
Level 113
1,531 SR
1,542 Elo+

VS

Team Averages
Level 95
1,471 SR
1,540 Elo+
Cu Chulainn
Cu Chulainn
C8bRyAnR69
Cu Chulainn
Level 125
God Stats
46W - 40L
1,533 SR
Queue Stats
504W - 501L
1,549 Elo+
Solo
Artio
Artio
PatrinDarkheart
Artio
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 46L
1,544 Elo+
Party 1
Anhur
Anhur
sStyleMo
Anhur
Level 79
God Stats
1W - 2L
1,381 SR
Queue Stats
100W - 85L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 4
13,239
602
12,274
9,768
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Kyell
Charybdis
16
3 / 4 / 4
12,496
568
12,448
12,407
4,376
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
16
2 / 1 / 6
13,659
621
7,049
21,755
35,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
C8bRyAnR69
Cu Chulainn
17
4 / 1 / 5
13,223
601
19,483
17,550
20,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 6 / 5
11,938
543
3,887
20,537
9,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
sStyleMo
Anhur
18
4 / 1 / 5
12,913
587
13,152
9,591
4,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
8
Kills
9
9
Deaths
8
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
C8bRyAnR69
Cu Chulainn
4
1
5
6.5
W
3
4
4
1.25
W
Charybdis
Kyell
Charybdis
3
4
4
1.25
W
Sobek
2
1
6
5
L
1
6
5
0.58
L
Anhur
sStyleMo
Anhur
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,771
Damage
36,522
43,930
Taken
47,678
43,206
Mitigated
34,427
8,139
Healing
11,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
C8bRyAnR69
Cu Chulainn
19,483
2,677
0
5,512
17,550
20,382
432
6,816
10,734
6,859
74,017
W
12,274
678
2,143
1,970
9,768
3,830
431
1,410
7,921
73,620
0
W
Charybdis
Kyell
Charybdis
12,448
5,835
0
460
12,407
4,376
1,291
1,408
10,335
0
46,868
W
Sobek
7,049
258
0
3,566
21,755
35,000
151
3,071
17,774
14,052
0
L
3,887
45
582
3,233
20,537
9,522
0
9,270
11,267
36,509
0
L
Anhur
sStyleMo
Anhur
13,152
6,214
0
1,940
9,591
4,523
569
3,912
5,679
0
44,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,394
Gold Earned
38,074
243
Minions Killed
265
5
Camps Cleared
15
1,191,189
Distance Traveled
1,295,786
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
13,223
601
133
6
4
439,903
4
W
Ra
13,239
602
126
6
2
414,325
4
W
Charybdis
12,496
568
96
4
2
333,211
4
W
Sobek
13,659
621
21
1
1
443,653
2
L
Artio
11,938
543
55
3
3
442,009
2
L
Anhur
12,913
587
77
4
8
413,874
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role