Player Matchup

Ao Kuang
Ao Kuang
CrypticRC
Ao Kuang
Level 121
God Stats
0W - 2L
1,300 SR
Queue Stats
7W - 19L
1,404 Elo+
Party 3
Chaac
Chaac
IJ05EI
Chaac
Level 64
God Stats
0W - 1L
1,359 SR
Queue Stats
1W - 4L
1,373 Elo+
Party 2
Merlin
Merlin
Nekotxea
Merlin
Level 126
God Stats
1W - 3L
1,565 SR
Queue Stats
77W - 67L
1,594 Elo+
Party 3
Danzaburou
Danzaburou
vader19961
Danzaburou
Level 88
God Stats
0W - 1L
1,809 SR
Queue Stats
8W - 18L
1,435 Elo+
Party 3
Atlas
Atlas
zzSOLIDSNAKEzz
Atlas
Level 126
God Stats
0W - 3L
1,210 SR
Queue Stats
1W - 5L
1,170 Elo+
Party 2
Team Averages
Level 105
1,449 SR
1,395 Elo+

VS

Team Averages
Level 135
1,681 SR
1,547 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CanOfMixedNuts
Baron Samedi
Level 83
God Stats
2W - 0L
1,896 SR
Queue Stats
79W - 60L
1,579 Elo+
Party 1
Jing Wei
Jing Wei
Hammygoodness
Jing Wei
Level 160
God Stats
2W - 0L
1,662 SR
Queue Stats
37W - 33L
1,514 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PrinceBubblegum
Kumbhakarna
Level 158
God Stats
5W - 3L
1,832 SR
Queue Stats
132W - 105L
1,577 Elo+
Party 1
Cliodhna
Cliodhna
URDOGMEAT12
Cliodhna
Level 112
God Stats
3W - 1L
1,517 SR
Queue Stats
173W - 124L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CrypticRC
Ao Kuang
14
1 / 3 / 2
7,043
704
4,101
8,266
3,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
IJ05EI
Chaac
12
0 / 5 / 3
6,358
636
5,868
14,119
8,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Nekotxea
Merlin
15
3 / 2 / 1
8,290
829
5,620
4,997
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
vader19961
Danzaburou
14
1 / 2 / 4
7,333
733
9,247
8,525
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 2 / 3
6,326
633
3,763
8,474
6,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 2 / 11
8,265
827
8,801
11,726
7,991
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
CanOfMixedNuts
Baron Samedi
15
5 / 0 / 6
8,764
876
7,776
4,132
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Hammygoodness
Jing Wei
15
0 / 1 / 7
7,881
788
6,776
7,334
2,596
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
PrinceBubblegum
Kumbhakarna
14
2 / 1 / 11
9,167
917
4,535
10,372
8,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
URDOGMEAT12
Cliodhna
15
5 / 1 / 7
9,126
913
11,130
7,319
3,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
5
Kills
14
14
Deaths
5
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
2
11
3.75
W
Baron Samedi
CanOfMixedNuts
Baron Samedi
5
0
6
8
L
Ao Kuang
CrypticRC
Ao Kuang
1
3
2
0.67
W
Jing Wei
Hammygoodness
Jing Wei
0
1
7
3.5
L
Chaac
IJ05EI
Chaac
0
5
3
0.3
L
Merlin
Nekotxea
Merlin
3
2
1
1.75
W
Kumbhakarna
PrinceBubblegum
Kumbhakarna
2
1
11
7.5
W
Cliodhna
URDOGMEAT12
Cliodhna
5
1
7
8.5
L
Danzaburou
vader19961
Danzaburou
1
2
4
1.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,599
Damage
39,018
44,381
Taken
40,883
23,096
Mitigated
24,141
10,629
Healing
15,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,801
1,555
0
2,412
11,726
7,991
789
4,102
7,442
220
20,735
W
Baron Samedi
CanOfMixedNuts
Baron Samedi
7,776
535
2,065
1,889
4,132
1,929
1,182
1,739
2,360
24,714
0
L
Ao Kuang
CrypticRC
Ao Kuang
4,101
743
0
2,478
8,266
3,511
1,164
2,264
5,809
15,616
1,632
W
Jing Wei
Hammygoodness
Jing Wei
6,776
3,596
0
2,374
7,334
2,596
2,520
2,133
5,127
0
42,228
L
Chaac
IJ05EI
Chaac
5,868
542
418
4,106
14,119
8,421
0
4,580
9,292
0
14,443
L
Merlin
Nekotxea
Merlin
5,620
481
0
0
4,997
1,804
1
1,778
3,106
35,777
0
W
Kumbhakarna
PrinceBubblegum
Kumbhakarna
4,535
560
685
3,439
10,372
8,364
223
3,485
6,778
12,141
0
W
Cliodhna
URDOGMEAT12
Cliodhna
11,130
506
0
2,686
7,319
3,261
826
2,253
4,878
0
23,399
L
Danzaburou
vader19961
Danzaburou
9,247
3,045
0
2,013
8,525
3,169
0
1,954
6,412
0
35,310
L
3,763
1,164
0
1,614
8,474
6,191
0
2,455
5,841
12,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,350
Gold Earned
43,203
226
Minions Killed
233
7
Camps Cleared
10
970,180
Distance Traveled
1,096,200
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,265
827
34
3
2
199,986
3
W
Baron Samedi
8,764
876
42
4
0
215,416
4
L
Ao Kuang
7,043
704
39
4
2
193,755
4
W
Jing Wei
7,881
788
100
10
5
221,045
3
L
Chaac
6,358
636
27
3
0
188,702
2
L
Merlin
8,290
829
84
8
4
202,770
2
W
Kumbhakarna
9,167
917
12
1
0
221,547
3
W
Cliodhna
9,126
913
45
5
3
238,206
0
L
Danzaburou
7,333
733
64
6
1
207,780
2
L
Atlas
6,326
633
12
1
0
177,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role