Player Matchup

Cthulhu
Cthulhu
ItsNotHunter
Cthulhu
Level 27
God Stats
1W - 1L
1,569 SR
Queue Stats
11W - 18L
1,285 Elo+
Party 1
Agni
Agni
Mega077
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,229 Elo+
Party 1
Sun Wukong
Sun Wukong
RogueDog29
Sun Wukong
Level 29
God Stats
0W - 1L
1,273 SR
Queue Stats
11W - 17L
1,295 Elo+
Party 1
Jormungandr
Jormungandr
SluRevv
Jormungandr
Level 45
God Stats
0W - 1L
1,294 SR
Queue Stats
11W - 18L
1,285 Elo+
Party 1
Yemoja
Yemoja
dragunwingz117
Yemoja
Level 68
God Stats
0W - 2L
1,268 SR
Queue Stats
61W - 63L
1,374 Elo+
Solo
Team Averages
Level 37
1,381 SR
1,294 Elo+

VS

Team Averages
Level 69
1,593 SR
1,346 Elo+
Ymir
Ymir
ModrnDayDiogenes
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 107L
1,311 Elo+
Solo
Medusa
Medusa
R0K00000
Medusa
Level 62
God Stats
4W - 3L
1,404 SR
Queue Stats
59W - 77L
1,358 Elo+
Party 2
Izanami
Izanami
SaltPunch
Izanami
Level 107
God Stats
4W - 0L
1,750 SR
Queue Stats
130W - 119L
1,380 Elo+
Solo
Chronos
Chronos
Seindunkel
Chronos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 58L
1,246 Elo+
Party 2
Yemoja
Yemoja
futurebear
Yemoja
Level 83
God Stats
3W - 1L
1,813 SR
Queue Stats
124W - 127L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ItsNotHunter
Cthulhu
14
3 / 6 / 6
8,954
746
20,949
21,915
15,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
Mega077
Agni
15
5 / 6 / 7
9,226
769
19,786
12,623
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
RogueDog29
Sun Wukong
15
1 / 8 / 6
9,164
764
10,460
19,629
19,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Jormungandr
SluRevv
Jormungandr
13
2 / 8 / 7
8,872
739
11,856
19,372
17,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
4 / 2 / 8
10,502
875
13,669
11,146
10,585
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 23
9,915
826
5,711
21,168
14,060
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
R0K00000
Medusa
17
13 / 4 / 11
10,964
914
22,036
20,506
8,514
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
SaltPunch
Izanami
18
8 / 2 / 16
10,526
877
26,958
13,957
5,844
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
Seindunkel
Chronos
17
6 / 3 / 22
10,111
843
14,241
18,312
7,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
futurebear
Yemoja
15
1 / 3 / 23
9,093
758
5,109
12,158
7,124
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
124
15
Kills
29
30
Deaths
15
34
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ItsNotHunter
Cthulhu
3
6
6
1
L
Agni
Mega077
Agni
5
6
7
1.42
W
1
3
23
4.17
W
Medusa
R0K00000
Medusa
13
4
11
4.63
L
Sun Wukong
RogueDog29
Sun Wukong
1
8
6
0.5
W
Izanami
SaltPunch
Izanami
8
2
16
8
W
Chronos
Seindunkel
Chronos
6
3
22
5.67
L
Jormungandr
SluRevv
Jormungandr
2
8
7
0.69
L
4
2
8
4
W
Yemoja
futurebear
Yemoja
1
3
23
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,720
Damage
74,055
84,685
Taken
86,101
67,457
Mitigated
42,919
23,468
Healing
35,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ItsNotHunter
Cthulhu
20,949
1,535
2,206
5,933
21,915
15,619
618
6,690
15,225
30,416
0
L
Agni
Mega077
Agni
19,786
1,984
254
944
12,623
4,747
160
3,542
9,081
27,516
0
W
5,711
1,268
1,273
2,293
21,168
14,060
354
17,564
2,758
16,203
0
W
Medusa
R0K00000
Medusa
22,036
9,962
2,725
6,270
20,506
8,514
2,200
15,077
4,978
0
32,479
L
Sun Wukong
RogueDog29
Sun Wukong
10,460
1,565
467
2,023
19,629
19,150
618
6,557
13,072
0
15,896
W
Izanami
SaltPunch
Izanami
26,958
12,021
2,718
1,956
13,957
5,844
1,425
10,423
3,328
0
43,898
W
Chronos
Seindunkel
Chronos
14,241
6,128
3,180
3,490
18,312
7,377
1,374
12,412
5,219
25,892
0
L
Jormungandr
SluRevv
Jormungandr
11,856
2,749
1,177
1,771
19,372
17,356
0
5,110
14,262
19,575
0
L
13,669
1,822
6,080
2,613
11,146
10,585
480
3,162
7,984
26,753
0
W
Yemoja
futurebear
Yemoja
5,109
552
9,823
1,845
12,158
7,124
359
9,345
2,518
13,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,718
Gold Earned
50,609
94
Minions Killed
112
0
Camps Cleared
0
1,025,842
Distance Traveled
1,086,074
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,954
746
20
2
0
239,977
0
L
Agni
9,226
769
16
1
0
198,198
0
W
Ymir
9,915
826
31
3
0
209,718
0
W
Medusa
10,964
914
22
2
0
234,751
1
L
Sun Wukong
9,164
764
18
2
0
195,740
0
W
Izanami
10,526
877
34
3
0
231,974
0
W
Chronos
10,111
843
11
1
0
221,650
0
L
Jormungandr
8,872
739
13
1
0
184,823
0
L
Yemoja
10,502
875
27
2
0
207,104
0
W
Yemoja
9,093
758
14
1
0
187,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role