Player Matchup

Jing Wei
Jing Wei
MasterDabuto
Jing Wei
Level 47
God Stats
1W - 0L
1,823 SR
Queue Stats
3W - 1L
1,735 Elo+
Party 2
Cthulhu
Cthulhu
Mourlord
Cthulhu
Level 54
God Stats
3W - 1L
1,703 SR
Queue Stats
3W - 2L
1,735 Elo+
Party 2
Nox
Nox
Rigelis
Nox
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 48
1,675 SR
1,657 Elo+

VS

Team Averages
Level 69
1,660 SR
1,421 Elo+
Ah Muzen Cab
Ah Muzen Cab
GirthBrooks616
Ah Muzen Cab
Level 109
God Stats
3W - 2L
1,950 SR
Queue Stats
4W - 5L
1,525 Elo+
Party 1
Nox
Nox
Toby_Kwephs21
Nox
Level 40
God Stats
6W - 4L
1,563 SR
Queue Stats
31W - 30L
1,450 Elo+
Party 1
Horus
Horus
janumarr
Horus
Level 59
God Stats
5W - 19L
1,468 SR
Queue Stats
71W - 157L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MasterDabuto
Jing Wei
14
13 / 3 / 8
9,843
895
15,540
13,505
4,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Mourlord
Cthulhu
12
2 / 3 / 15
8,008
728
5,248
9,223
5,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nox
13
7 / 1 / 11
8,892
808
5,833
6,662
2,202
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GirthBrooks616
Ah Muzen Cab
11
6 / 7 / 1
8,434
767
11,541
10,032
3,819
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 10 / 5
6,544
595
6,417
10,368
3,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
janumarr
Horus
10
1 / 6 / 4
6,799
618
4,438
12,069
6,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
22
Kills
7
7
Deaths
23
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
GirthBrooks616
Ah Muzen Cab
6
7
1
0.93
W
Jing Wei
MasterDabuto
Jing Wei
13
3
8
5.67
W
Cthulhu
Mourlord
Cthulhu
2
3
15
3.17
W
Nox
7
1
11
12.5
L
0
10
5
0.25
L
Horus
janumarr
Horus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,621
Damage
22,396
29,390
Taken
32,469
11,513
Mitigated
14,372
7,301
Healing
5,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
GirthBrooks616
Ah Muzen Cab
11,541
2,800
132
1,403
10,032
3,819
0
2,892
6,933
0
31,106
W
Jing Wei
MasterDabuto
Jing Wei
15,540
11,543
0
3,312
13,505
4,308
1,096
3,547
9,755
0
37,649
W
Cthulhu
Mourlord
Cthulhu
5,248
754
799
3,190
9,223
5,003
0
1,810
7,242
13,388
0
W
Nox
5,833
518
0
0
6,662
2,202
818
1,442
5,183
19,025
0
L
6,417
209
269
808
10,368
3,890
0
3,177
7,069
14,638
0
L
Horus
janumarr
Horus
4,438
1,743
965
2,251
12,069
6,663
32
4,463
7,386
0
10,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,743
Gold Earned
21,777
123
Minions Killed
94
5
Camps Cleared
3
595,776
Distance Traveled
483,148
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,434
767
53
5
2
170,318
0
W
Jing Wei
9,843
895
67
6
3
207,370
0
W
Cthulhu
8,008
728
26
2
1
182,846
0
W
Nox
8,892
808
30
3
1
205,560
2
L
Nox
6,544
595
22
2
1
165,193
1
L
Horus
6,799
618
19
2
0
147,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role