Player Matchup

Horus
Horus
CrayCrayAdorbsz
Horus
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 2L
1,662 Elo+
Party 2
Heimdallr
Heimdallr
HoldenMcCrotch
Heimdallr
Level 37
God Stats
3W - 0L
1,899 SR
Queue Stats
58W - 29L
1,656 Elo+
Party 2
Nu Wa
Nu Wa
MXZSOULREAPER
Nu Wa
Level 136
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 91L
1,725 Elo+
Party 3
Sylvanus
Sylvanus
Mon--Laferte-
Sylvanus
Level 109
God Stats
27W - 29L
1,610 SR
Queue Stats
506W - 443L
1,591 Elo+
Party 3
Kali
Kali
ShadowCaesar
Kali
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 28L
1,636 Elo+
Party 3
Team Averages
Level 64
1,602 SR
1,654 Elo+

VS

Team Averages
Level 93
1,425 SR
1,257 Elo+
Skadi
Skadi
DaManYaNeed
Skadi
Level 96
God Stats
1W - 5L
1,396 SR
Queue Stats
4W - 19L
1,240 Elo+
Party 1
Awilix
Awilix
JustSinny
Awilix
Level 128
God Stats
0W - 1L
1,617 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sol
Sol
RoseyAf
Sol
Level 43
God Stats
0W - 1L
1,316 SR
Queue Stats
0W - 11L
1,041 Elo+
Party 1
Artio
Artio
Wraithhu
Artio
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,240 Elo+
Party 1
Amaterasu
Amaterasu
bipedalfrog
Amaterasu
Level 54
God Stats
1W - 3L
1,296 SR
Queue Stats
7W - 21L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 15
10,090
561
5,444
13,399
14,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
HoldenMcCrotch
Heimdallr
18
14 / 0 / 6
11,723
651
20,716
14,521
6,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
9 / 2 / 10
11,799
656
17,374
8,883
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Mon--Laferte-
Sylvanus
16
10 / 1 / 3
11,534
641
14,792
19,067
18,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 2 / 5
10,022
557
6,195
13,860
6,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 2
8,396
466
8,931
15,369
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
JustSinny
Awilix
13
1 / 5 / 4
8,424
468
7,875
14,433
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
12
2 / 8 / 0
7,885
438
6,692
13,395
2,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artio
Wraithhu
Artio
11
0 / 7 / 5
7,147
397
2,747
19,345
11,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
bipedalfrog
Amaterasu
14
1 / 9 / 1
8,388
466
7,233
21,531
9,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
17
36
Kills
5
6
Deaths
37
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
15
8.5
L
1
8
2
0.25
W
Heimdallr
HoldenMcCrotch
Heimdallr
14
0
6
17
L
Awilix
JustSinny
Awilix
1
5
4
0.6
W
9
2
10
7
W
Sylvanus
Mon--Laferte-
Sylvanus
10
1
3
11.5
L
Sol
2
8
0
0.25
W
2
2
5
2.25
L
Artio
Wraithhu
Artio
0
7
5
0.36
L
Amaterasu
bipedalfrog
Amaterasu
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,521
Damage
33,478
69,730
Taken
84,073
49,295
Mitigated
30,436
29,675
Healing
17,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,444
1,712
1,802
5,193
13,399
14,380
751
4,210
9,143
0
17,394
L
8,931
5,301
0
3,196
15,369
2,222
0
1,988
13,372
0
61,334
W
Heimdallr
HoldenMcCrotch
Heimdallr
20,716
8,547
0
6,997
14,521
6,149
5,626
1,597
12,878
0
103,290
L
Awilix
JustSinny
Awilix
7,875
3,843
0
3,774
14,433
3,888
0
4,381
10,048
0
56,244
W
17,374
3,867
168
2,745
8,883
3,609
1,363
3,583
5,260
93,826
0
W
Sylvanus
Mon--Laferte-
Sylvanus
14,792
5,358
250
7,182
19,067
18,355
327
1,812
16,462
55,563
13,396
L
Sol
6,692
1,493
25
2,887
13,395
2,665
98
5,546
7,849
48,983
0
W
6,195
3,386
0
5,338
13,860
6,802
1,542
2,914
10,946
0
59,358
L
Artio
Wraithhu
Artio
2,747
482
650
2,481
19,345
11,900
50
7,537
11,808
10,429
0
L
Amaterasu
bipedalfrog
Amaterasu
7,233
3,150
0
4,830
21,531
9,761
163
13,510
8,021
0
34,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,168
Gold Earned
40,240
503
Minions Killed
365
0
Camps Cleared
0
1,671,700
Distance Traveled
1,737,953
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,090
561
18
1
0
340,731
2
L
Skadi
8,396
466
111
6
0
389,909
0
W
Heimdallr
11,723
651
144
8
0
326,165
6
L
Awilix
8,424
468
108
6
0
387,030
0
W
Nu Wa
11,799
656
132
7
0
332,425
2
W
Sylvanus
11,534
641
111
6
0
280,200
3
L
Sol
7,885
438
71
4
0
292,598
0
W
Kali
10,022
557
98
5
0
392,179
0
L
Artio
7,147
397
19
1
0
357,134
2
L
Amaterasu
8,388
466
56
3
0
311,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role