Player Matchup

Vulcan
Vulcan
DpLclock05
Vulcan
Level 127
God Stats
19W - 26L
1,493 SR
Queue Stats
957W - 999L
1,483 Elo+
Party 1
Atlas
Atlas
MachucaZero
Atlas
Level 103
God Stats
2W - 3L
1,564 SR
Queue Stats
641W - 751L
1,487 Elo+
Party 1
He Bo
He Bo
Nabs2112
He Bo
Level 109
God Stats
9W - 13L
1,388 SR
Queue Stats
529W - 627L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
nat108
Danzaburou
Level 38
God Stats
6W - 5L
1,443 SR
Queue Stats
29W - 23L
1,502 Elo+
Solo
Bellona
Bellona
pongue28
Bellona
Level 27
God Stats
18W - 23L
1,472 SR
Queue Stats
26W - 41L
1,403 Elo+
Party 1
Team Averages
Level 81
1,472 SR
1,475 Elo+

VS

Team Averages
Level 81
1,486 SR
1,478 Elo+
Pele
Pele
DeathsDoors8675
Pele
Level 26
God Stats
4W - 3L
1,516 SR
Queue Stats
59W - 79L
1,400 Elo+
Party 2
Ah Puch
Ah Puch
NewShores
Ah Puch
Level 121
God Stats
2W - 0L
1,745 SR
Queue Stats
299W - 274L
1,540 Elo+
Party 3
Nike
Nike
OMGitsSheggs
Nike
Level 114
God Stats
6W - 4L
1,576 SR
Queue Stats
105W - 107L
1,429 Elo+
Party 2
Artemis
Artemis
WinterWalkerWolf
Artemis
Level 36
God Stats
1W - 2L
1,388 SR
Queue Stats
143W - 127L
1,546 Elo+
Party 3
Geb
Geb
hehner91
Geb
Level 109
God Stats
2W - 3L
1,205 SR
Queue Stats
343W - 381L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DpLclock05
Vulcan
13
2 / 5 / 4
8,282
414
10,861
13,543
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 8
8,765
438
6,063
17,045
18,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

He Bo
Nabs2112
He Bo
16
7 / 6 / 2
10,250
513
13,875
14,084
5,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
nat108
Danzaburou
16
3 / 5 / 3
10,163
508
9,536
13,634
4,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
pongue28
Bellona
13
0 / 8 / 1
8,217
411
3,947
14,074
12,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
8,678
434
2,609
12,401
4,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
NewShores
Ah Puch
19
7 / 3 / 5
11,231
562
17,604
15,427
6,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
12 / 2 / 6
11,631
582
16,804
17,393
13,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 3 / 4
9,703
485
8,928
8,833
3,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 3 / 11
10,347
517
9,714
17,268
19,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
13
Kills
29
29
Deaths
13
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Vulcan
DpLclock05
Vulcan
2
5
4
0.8
L
1
5
8
1
L
He Bo
Nabs2112
He Bo
7
6
2
1.33
W
Ah Puch
NewShores
Ah Puch
7
3
5
3.17
W
12
2
6
7.5
W
3
3
4
1.67
W
5
3
11
3.5
L
Danzaburou
nat108
Danzaburou
3
5
3
0.9
L
Bellona
pongue28
Bellona
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,282
Damage
55,659
72,380
Taken
71,322
46,132
Mitigated
46,526
14,081
Healing
20,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,609
625
0
4,143
12,401
4,044
0
5,941
6,460
0
45,020
L
Vulcan
DpLclock05
Vulcan
10,861
3,214
0
2,663
13,543
5,026
113
6,783
6,222
52,499
0
L
6,063
2,493
335
2,994
17,045
18,838
0
9,198
7,386
18,499
0
L
He Bo
Nabs2112
He Bo
13,875
1,040
0
3,418
14,084
5,138
0
6,507
7,081
66,437
0
W
Ah Puch
NewShores
Ah Puch
17,604
1,149
0
5,506
15,427
6,320
865
9,026
6,358
91,297
0
W
16,804
1,877
0
3,632
17,393
13,783
0
7,366
9,488
12,446
62,497
W
8,928
5,769
0
3,281
8,833
3,331
0
1,317
7,516
0
56,691
W
9,714
1,077
324
3,195
17,268
19,048
30
7,149
10,029
25,234
0
L
Danzaburou
nat108
Danzaburou
9,536
5,087
0
2,757
13,634
4,231
2,204
2,472
10,999
0
66,254
L
Bellona
pongue28
Bellona
3,947
1,028
0
1,914
14,074
12,899
588
3,956
9,451
0
38,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,677
Gold Earned
51,590
465
Minions Killed
525
0
Camps Cleared
0
1,784,601
Distance Traveled
1,928,404
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,678
434
92
5
0
391,476
8
L
Vulcan
8,282
414
94
5
0
377,539
3
L
Atlas
8,765
438
27
1
0
354,734
10
L
He Bo
10,250
513
121
6
0
390,870
3
W
Ah Puch
11,231
562
158
8
0
391,599
2
W
Nike
11,631
582
138
7
0
392,451
4
W
Artemis
9,703
485
117
6
0
342,244
5
W
Geb
10,347
517
20
1
0
410,634
3
L
Danzaburou
10,163
508
125
6
0
352,745
10
L
Bellona
8,217
411
98
5
0
308,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role