Player Matchup

Bastet
Bastet
SacredWolf19
Bastet
Level 93
God Stats
7W - 3L
1,878 SR
Queue Stats
95W - 82L
1,587 Elo+
Solo
Chronos
Chronos
Saeintt
Chronos
Level 105
God Stats
7W - 4L
1,639 SR
Queue Stats
188W - 186L
1,583 Elo+
Party 1
Atlas
Atlas
VisualiKon
Atlas
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 41L
1,582 Elo+
Party 1
Team Averages
Level 98
1,672 SR
1,584 Elo+

VS

Team Averages
Level 104
1,537 SR
1,569 Elo+
King Arthur
King Arthur
DEADLY_SNIPERZ56
King Arthur
Level 105
God Stats
29W - 38L
1,488 SR
Queue Stats
243W - 244L
1,560 Elo+
Solo
Sylvanus
Sylvanus
GRUG8991
Sylvanus
Level 125
God Stats
4W - 2L
1,568 SR
Queue Stats
176W - 133L
1,517 Elo+
Solo
Poseidon
Poseidon
Pofetz
Poseidon
Level 82
God Stats
8W - 5L
1,556 SR
Queue Stats
273W - 203L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
0 / 7 / 1
8,214
513
11,013
17,114
5,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Saeintt
Chronos
13
1 / 6 / 0
9,056
566
9,940
14,569
5,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
12
0 / 3 / 1
8,196
512
7,495
13,490
15,243
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DEADLY_SNIPERZ56
King Arthur
16
7 / 1 / 8
11,024
689
11,041
14,244
17,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
GRUG8991
Sylvanus
14
2 / 0 / 13
11,085
693
9,026
15,429
21,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
Pofetz
Poseidon
16
7 / 0 / 9
11,105
694
19,124
11,095
5,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
16
16
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DEADLY_SNIPERZ56
King Arthur
7
1
8
11
W
Sylvanus
GRUG8991
Sylvanus
2
0
13
8.5
W
Poseidon
Pofetz
Poseidon
7
0
9
11.5
L
Bastet
0
7
1
0.07
L
Chronos
Saeintt
Chronos
1
6
0
0.17
L
Atlas
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,448
Damage
39,191
45,173
Taken
40,768
26,102
Mitigated
44,108
5,923
Healing
17,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DEADLY_SNIPERZ56
King Arthur
11,041
1,774
559
4,051
14,244
17,661
202
5,781
8,463
0
26,659
W
Sylvanus
GRUG8991
Sylvanus
9,026
2,732
5,340
6,122
15,429
21,262
944
7,737
7,692
22,229
0
W
Poseidon
Pofetz
Poseidon
19,124
2,047
0
1,611
11,095
5,185
1,579
4,119
6,976
64,916
0
L
Bastet
11,013
2,003
0
3,921
17,114
5,573
0
10,731
5,532
0
31,211
L
Chronos
Saeintt
Chronos
9,940
3,272
0
2,002
14,569
5,286
0
9,738
4,156
42,452
0
L
Atlas
7,495
1,741
0
0
13,490
15,243
0
6,693
6,048
19,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,466
Gold Earned
33,214
167
Minions Killed
208
3
Camps Cleared
10
829,393
Distance Traveled
847,271
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,024
689
53
3
2
302,927
0
W
Sylvanus
11,085
693
37
2
3
246,716
4
W
Poseidon
11,105
694
118
7
5
297,628
3
L
Bastet
8,214
513
38
2
1
283,082
2
L
Chronos
9,056
566
106
7
2
264,106
3
L
Atlas
8,196
512
23
1
0
282,205
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role