Player Matchup

Set
Set
Silver III
Morbeous
Set
Silver III
Level 124
God Stats
26W - 31L
1,473 SR
Queue Stats
740W - 749L
937 MMR
Solo
Hou Yi
Hou Yi
Silver III
ParaboxBoland
Hou Yi
Silver III
Level 159
God Stats
11W - 9L
1,930 SR
Queue Stats
90W - 102L
1,002 MMR
Party 1
Hercules
Hercules
Silver II
Scottald
Hercules
Silver II
Level 159
God Stats
2W - 1L
1,539 SR
Queue Stats
97W - 97L
904 MMR
Party 1
Agni
Agni
Silver III
Zephirix
Agni
Silver III
Level 121
God Stats
10W - 13L
1,471 SR
Queue Stats
480W - 506L
948 MMR
Solo
Nike
Nike
Silver II
fogo78
Nike
Silver II
Level 123
God Stats
96W - 83L
1,584 SR
Queue Stats
325W - 329L
970 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,599 SR
952 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,503 SR
1,177 MMR
Serqet
Serqet
Silver II
 
Serqet
Silver II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver II
GankByMom
Yemoja
Silver II
Level 87
God Stats
5W - 6L
1,429 SR
Queue Stats
71W - 84L
938 MMR
Solo
Kukulkan
Kukulkan
Silver II
Mingledsnail
Kukulkan
Silver II
Level 84
God Stats
5W - 6L
1,554 SR
Queue Stats
152W - 161L
970 MMR
Party 2
Artemis
Artemis
Silver II
Zelbitz
Artemis
Silver II
Level 101
God Stats
3W - 1L
1,533 SR
Queue Stats
142W - 152L
976 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
7,682
549
6,742
9,106
4,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 3 / 0
6,513
465
4,553
8,104
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Scottald
Hercules
10
0 / 3 / 2
6,531
467
3,134
11,416
4,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
13
2 / 5 / 1
7,541
539
6,081
8,867
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
fogo78
Nike
13
1 / 0 / 1
7,826
559
5,678
9,171
5,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
CliodhnaAthenaTiamatIzanami

VS

Bans
GilgameshZeusMulanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
3 / 0 / 6
7,407
529
7,337
9,345
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
 
Chaac
13
0 / 2 / 0
7,352
525
6,156
10,459
7,800
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
GankByMom
Yemoja
10
0 / 0 / 8
6,507
465
1,921
8,454
5,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Mingledsnail
Kukulkan
14
2 / 3 / 2
8,326
595
2,565
6,426
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Zelbitz
Artemis
12
7 / 3 / 1
7,708
551
8,646
7,188
2,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
8
Kills
12
13
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
0
6
6
W
Chaac
 
Chaac
0
2
0
0
W
Yemoja
GankByMom
Yemoja
0
0
8
4
W
Kukulkan
Mingledsnail
Kukulkan
2
3
2
1
L
4
2
1
2.25
L
1
3
0
0.33
L
Hercules
Scottald
Hercules
0
3
2
0.33
W
Artemis
Zelbitz
Artemis
7
3
1
2.5
L
Agni
2
5
1
0.5
L
Nike
fogo78
Nike
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,188
Damage
26,625
46,664
Taken
41,872
18,247
Mitigated
20,867
9,820
Healing
10,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,337
1,557
0
1,444
9,345
2,628
0
1,720
7,501
0
40,336
W
Chaac
 
Chaac
6,156
779
0
3,735
10,459
7,800
0
381
9,236
7,997
43,705
W
Yemoja
GankByMom
Yemoja
1,921
942
1,723
2,985
8,454
5,977
0
0
8,454
8,440
0
W
Kukulkan
Mingledsnail
Kukulkan
2,565
445
0
488
6,426
2,423
0
3,363
3,063
52,629
0
L
6,742
2,457
0
2,554
9,106
4,403
68
1,096
7,854
0
49,035
L
4,553
1,967
0
2,209
8,104
1,793
0
603
7,325
0
40,494
L
Hercules
Scottald
Hercules
3,134
685
0
1,984
11,416
4,459
18
1,333
9,831
0
21,279
W
Artemis
Zelbitz
Artemis
8,646
5,880
0
400
7,188
2,039
1,174
1,246
5,942
0
44,860
L
Agni
6,081
388
0
1,141
8,867
1,988
0
1,843
6,730
52,141
0
L
Nike
fogo78
Nike
5,678
468
0
1,932
9,171
5,604
306
1,034
8,137
2,412
47,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,093
Gold Earned
37,300
422
Minions Killed
439
0
Camps Cleared
0
1,319,253
Distance Traveled
1,393,723
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,407
529
71
5
0
332,433
7
W
Chaac
7,352
525
127
9
0
284,292
1
W
Yemoja
6,507
465
21
2
0
273,961
5
W
Kukulkan
8,326
595
137
10
0
262,338
2
L
Set
7,682
549
90
6
0
291,524
0
L
Hou Yi
6,513
465
71
5
0
227,302
2
L
Hercules
6,531
467
40
3
0
276,420
5
W
Artemis
7,708
551
83
6
0
240,699
4
L
Agni
7,541
539
109
8
0
251,090
3
L
Nike
7,826
559
112
8
0
272,917
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role