Player Matchup

Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
NavatS
Sun Wukong
Level 66
God Stats
3W - 7L
1,581 SR
Queue Stats
24W - 36L
1,408 Elo+
Solo
Ganesha
Ganesha
VoltaicShadow
Ganesha
Level 66
God Stats
1W - 4L
1,573 SR
Queue Stats
10W - 14L
1,465 Elo+
Solo
Nemesis
Nemesis
WilliamByers
Nemesis
Level 129
God Stats
0W - 1L
1,605 SR
Queue Stats
61W - 50L
1,530 Elo+
Solo
Ra
Ra
new-36989021
Ra
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,437 Elo+
Solo
Team Averages
Level 93
1,552 SR
1,468 Elo+

VS

Team Averages
Level 99
1,644 SR
1,675 Elo+
Atlas
Atlas
C00MM4N
Atlas
Level 144
God Stats
13W - 4L
1,502 SR
Queue Stats
272W - 104L
1,702 Elo+
Party 1
Ratatoskr
Ratatoskr
IDKVerch
Ratatoskr
Level 100
God Stats
3W - 0L
1,796 SR
Queue Stats
143W - 51L
1,746 Elo+
Party 1
Guan Yu
Guan Yu
PleaseDieSafely
Guan Yu
Level 144
God Stats
3W - 3L
1,922 SR
Queue Stats
220W - 66L
1,736 Elo+
Party 1
Nox
Nox
ScorpioBoi
Nox
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 67L
1,324 Elo+
Solo
Ra
Ra
XxXxXxXQQXxXxXx
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,866 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 13 / 3
9,562
956
15,442
21,687
7,950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
NavatS
Sun Wukong
15
2 / 7 / 2
9,997
1,000
15,813
31,255
25,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
16
0 / 10 / 4
9,880
988
8,062
26,163
26,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
WilliamByers
Nemesis
14
0 / 1 / 0
7,775
778
1,411
1,503
453
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 8 / 3
9,218
922
11,546
18,152
5,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

40

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
C00MM4N
Atlas
17
8 / 1 / 18
11,455
1,146
14,012
14,017
14,654
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ratatoskr
IDKVerch
Ratatoskr
17
10 / 1 / 22
10,513
1,051
23,455
19,725
17,146
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
2 / 1 / 30
10,098
1,010
17,145
13,213
16,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 1 / 21
10,522
1,052
15,514
7,051
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
15 / 1 / 22
12,936
1,294
23,861
10,103
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
152
5
Kills
39
39
Deaths
5
12
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
13
3
0.27
W
Atlas
C00MM4N
Atlas
8
1
18
17
W
Ratatoskr
IDKVerch
Ratatoskr
10
1
22
21
L
Sun Wukong
NavatS
Sun Wukong
2
7
2
0.43
W
2
1
30
17
W
4
1
21
14.5
L
Ganesha
0
10
4
0.2
L
Nemesis
WilliamByers
Nemesis
0
1
0
0
W
15
1
22
26
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,274
Damage
93,987
98,760
Taken
64,109
65,863
Mitigated
56,860
9,359
Healing
31,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,442
7,353
0
656
21,687
7,950
0
13,028
8,405
0
28,927
W
Atlas
C00MM4N
Atlas
14,012
6,033
2,268
2,649
14,017
14,654
0
4,292
9,435
23,423
0
W
Ratatoskr
IDKVerch
Ratatoskr
23,455
7,810
0
5,267
19,725
17,146
0
7,337
11,139
4,803
21,093
L
Sun Wukong
NavatS
Sun Wukong
15,813
3,205
0
2,212
31,255
25,056
0
16,807
13,843
6,840
29,345
W
17,145
2,790
6,320
4,774
13,213
16,995
0
4,051
7,511
0
22,417
W
15,514
2,457
0
1,356
7,051
3,165
0
2,842
4,088
28,650
0
L
Ganesha
8,062
300
0
1,808
26,163
26,449
0
17,171
8,591
18,055
0
L
Nemesis
WilliamByers
Nemesis
1,411
534
0
398
1,503
453
0
827
645
0
3,042
W
23,861
1,681
5,700
2,947
10,103
4,900
0
3,739
6,218
65,556
0
L
11,546
635
2,575
1,710
18,152
5,955
0
9,291
8,611
38,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,432
Gold Earned
55,524
156
Minions Killed
172
4
Camps Cleared
8
665,041
Distance Traveled
935,957
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,562
956
38
4
0
128,901
3
W
Atlas
11,455
1,146
10
1
3
163,847
0
W
Ratatoskr
10,513
1,051
7
1
1
200,001
0
L
Sun Wukong
9,997
1,000
43
4
0
175,584
0
W
Guan Yu
10,098
1,010
8
1
1
194,507
3
W
Nox
10,522
1,052
33
3
2
171,939
0
L
Ganesha
9,880
988
0
0
0
160,648
0
L
Nemesis
7,775
778
9
1
2
31,667
0
W
Ra
12,936
1,294
114
11
1
205,663
0
L
Ra
9,218
922
66
7
2
168,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role