Player Matchup

Ymir
Ymir
SirCalbertius
Ymir
Level 114
God Stats
1W - 1L
1,316 SR
Queue Stats
41W - 27L
1,474 Elo+
Party 1
Neith
Neith
dfmarques
Neith
Level 91
God Stats
2W - 2L
1,353 SR
Queue Stats
7W - 13L
1,281 Elo+
Solo
Scylla
Scylla
pazalation
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 30L
1,491 Elo+
Party 1
Team Averages
Level 77
1,390 SR
1,415 Elo+

VS

Team Averages
Level 62
1,473 SR
1,487 Elo+
Ares
Ares
 
Ares
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
BranReo
Olorun
Level 18
God Stats
0W - 1L
1,511 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Awilix
Awilix
CenteIIa
Awilix
Level 116
God Stats
11W - 25L
1,409 SR
Queue Stats
257W - 288L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 10
7,888
789
6,742
9,365
8,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
dfmarques
Neith
11
2 / 1 / 8
7,271
727
5,148
4,223
1,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
pazalation
Scylla
12
9 / 1 / 5
8,521
852
10,259
5,524
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 3 / 3
7,180
718
5,397
11,579
10,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
BranReo
Olorun
9
1 / 7 / 4
6,515
652
4,136
8,306
4,107
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
CenteIIa
Awilix
12
3 / 4 / 2
7,472
747
4,920
7,398
3,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
14
Kills
6
6
Deaths
14
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
3
3
1.17
L
Olorun
BranReo
Olorun
1
7
4
0.43
L
Awilix
CenteIIa
Awilix
3
4
2
1
W
3
4
10
2
W
Neith
dfmarques
Neith
2
1
8
6
W
Scylla
pazalation
Scylla
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,149
Damage
14,453
19,112
Taken
27,283
10,944
Mitigated
18,513
3,191
Healing
5,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,397
568
0
1,773
11,579
10,883
0
6,217
5,056
7,015
0
L
Olorun
BranReo
Olorun
4,136
2,117
1,057
878
8,306
4,107
0
6,075
1,927
16,155
0
L
Awilix
CenteIIa
Awilix
4,920
1,064
0
1,922
7,398
3,523
0
4,463
2,743
0
24,782
W
6,742
1,417
0
776
9,365
8,061
354
6,115
3,105
16,027
0
W
Neith
dfmarques
Neith
5,148
2,022
761
1,008
4,223
1,269
1,120
2,135
1,957
0
22,432
W
Scylla
pazalation
Scylla
10,259
766
0
646
5,524
1,614
211
1,446
3,929
23,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,680
Gold Earned
21,167
100
Minions Killed
76
5
Camps Cleared
3
511,975
Distance Traveled
503,106
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,180
718
6
1
0
179,767
0
L
Olorun
6,515
652
26
3
1
146,362
2
L
Awilix
7,472
747
44
4
2
176,977
2
W
Ymir
7,888
789
17
2
0
152,862
0
W
Neith
7,271
727
37
4
2
176,415
0
W
Scylla
8,521
852
46
5
3
182,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role