Player Matchup

Cernunnos
Cernunnos
Dahr
Cernunnos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,672 Elo+
Party 3
Chronos
Chronos
Ganonman101
Chronos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,672 Elo+
Party 3
Freya
Freya
Lunarias
Freya
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,672 Elo+
Party 3
Mulan
Mulan
SilverYeknom
Mulan
Level 100
God Stats
1W - 1L
1,518 SR
Queue Stats
3W - 4L
1,672 Elo+
Party 3
Kuzenbo
Kuzenbo
Waffleator
Kuzenbo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,672 Elo+
Party 3
Team Averages
Level 100
1,504 SR
1,672 Elo+

VS

Team Averages
Level 146
1,546 SR
1,529 Elo+
Thoth
Thoth
Bigdaddytoke
Thoth
Level 148
God Stats
4W - 2L
1,560 SR
Queue Stats
942W - 828L
1,530 Elo+
Party 1
Ao Kuang
Ao Kuang
DBseeinYaL8r
Ao Kuang
Level 141
God Stats
2W - 2L
1,454 SR
Queue Stats
1,127W - 1,166L
1,534 Elo+
Solo
Izanami
Izanami
Darksp3ct3r
Izanami
Level 148
God Stats
29W - 8L
1,726 SR
Queue Stats
846W - 702L
1,519 Elo+
Party 1
Eset
Eset
TanjiroSlayer
Eset
Level 160
God Stats
1W - 2L
1,155 SR
Queue Stats
78W - 79L
1,526 Elo+
Party 2
Odin
Odin
XxMETATRONx
Odin
Level 134
God Stats
2W - 0L
1,833 SR
Queue Stats
74W - 76L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dahr
Cernunnos
18
5 / 2 / 10
10,338
862
13,193
9,123
4,495
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
Ganonman101
Chronos
15
2 / 5 / 15
9,068
756
11,542
12,660
5,697
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Freya
Lunarias
Freya
16
5 / 7 / 10
10,081
840
8,143
11,167
4,889
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 14
9,115
760
7,446
11,818
13,126
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kuzenbo
Waffleator
Kuzenbo
14
4 / 4 / 13
9,759
813
7,279
13,807
22,471
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 8
10,330
861
8,663
7,307
3,068
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ao Kuang
DBseeinYaL8r
Ao Kuang
12
1 / 4 / 10
8,215
685
4,329
12,450
11,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Darksp3ct3r
Izanami
17
10 / 3 / 8
10,991
916
16,529
9,639
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
6 / 4 / 13
10,753
896
13,102
14,202
6,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 3 / 13
10,085
840
9,380
12,486
14,435
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
74
18
Kills
22
22
Deaths
18
62
Assists
52
Player
Kills
Deaths
Assists
KDA
W
4
4
8
2
W
Ao Kuang
DBseeinYaL8r
Ao Kuang
1
4
10
1.5
L
Cernunnos
Dahr
Cernunnos
5
2
10
5
W
Izanami
Darksp3ct3r
Izanami
10
3
8
4.67
L
Chronos
Ganonman101
Chronos
2
5
15
1.9
L
Freya
Lunarias
Freya
5
7
10
1.43
L
2
4
14
2.25
W
6
4
13
3.13
L
Kuzenbo
Waffleator
Kuzenbo
4
4
13
2.63
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,603
Damage
52,003
58,575
Taken
56,084
50,678
Mitigated
39,471
18,799
Healing
21,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,663
368
591
393
7,307
3,068
1,492
2,797
4,510
30,933
0
W
Ao Kuang
DBseeinYaL8r
Ao Kuang
4,329
1,776
1,148
3,360
12,450
11,396
475
4,888
7,562
9,328
0
L
Cernunnos
Dahr
Cernunnos
13,193
6,945
771
3,553
9,123
4,495
1,772
5,652
3,471
0
33,243
W
Izanami
Darksp3ct3r
Izanami
16,529
10,611
1,359
2,676
9,639
4,215
2,102
5,442
4,197
0
29,221
L
Chronos
Ganonman101
Chronos
11,542
5,358
1,221
2,939
12,660
5,697
1,399
6,171
6,489
17,428
0
L
Freya
Lunarias
Freya
8,143
3,150
0
1,488
11,167
4,889
0
5,688
5,479
25,143
0
L
7,446
801
2,695
2,836
11,818
13,126
590
5,766
6,024
0
12,682
W
13,102
382
4,467
5,654
14,202
6,357
449
7,697
6,505
25,581
0
L
Kuzenbo
Waffleator
Kuzenbo
7,279
2,390
1,086
2,210
13,807
22,471
573
6,589
7,201
12,150
0
W
9,380
397
1,014
1,230
12,486
14,435
367
6,140
6,346
10,190
11,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,361
Gold Earned
50,374
105
Minions Killed
138
0
Camps Cleared
0
1,118,761
Distance Traveled
1,084,881
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,330
861
47
4
0
228,365
3
W
Ao Kuang
8,215
685
10
1
0
228,602
0
L
Cernunnos
10,338
862
36
3
0
220,644
2
W
Izanami
10,991
916
26
2
0
190,068
0
L
Chronos
9,068
756
9
1
0
217,094
0
L
Freya
10,081
840
38
3
0
208,594
0
L
Mulan
9,115
760
12
1
0
227,138
0
W
Eset
10,753
896
34
3
0
210,423
0
L
Kuzenbo
9,759
813
10
1
0
245,291
3
W
Odin
10,085
840
21
2
0
227,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role