Player Matchup

Bastet
Bastet
Cav3mannature420
Bastet
Level 15
God Stats
12W - 25L
1,269 SR
Queue Stats
12W - 29L
1,216 Elo+
Party 1
Baron Samedi
Baron Samedi
Dandy
Baron Samedi
Level 87
God Stats
10W - 3L
1,884 SR
Queue Stats
147W - 146L
1,546 Elo+
Party 1
Set
Set
Fearlessvapor
Set
Level 160
God Stats
0W - 1L
1,579 SR
Queue Stats
12W - 11L
1,558 Elo+
Party 1
Cernunnos
Cernunnos
SirLykoi
Cernunnos
Level 160
God Stats
1W - 3L
1,751 SR
Queue Stats
128W - 91L
1,605 Elo+
Party 1
Sylvanus
Sylvanus
StrawberrieJam
Sylvanus
Level 125
God Stats
2W - 2L
1,376 SR
Queue Stats
81W - 100L
1,424 Elo+
Party 1
Team Averages
Level 109
1,572 SR
1,470 Elo+

VS

Team Averages
Level 53
1,727 SR
1,554 Elo+
Baron Samedi
Baron Samedi
FatboySkippyTV
Baron Samedi
Level 66
God Stats
2W - 1L
1,865 SR
Queue Stats
150W - 90L
1,645 Elo+
Party 2
Bellona
Bellona
Goddity66
Bellona
Level 24
God Stats
62W - 44L
1,685 SR
Queue Stats
67W - 51L
1,583 Elo+
Party 2
Medusa
Medusa
Hilty
Medusa
Level 24
God Stats
6W - 5L
1,488 SR
Queue Stats
7W - 10L
1,328 Elo+
Party 2
Ah Puch
Ah Puch
Vaevictum
Ah Puch
Level 126
God Stats
31W - 12L
1,915 SR
Queue Stats
87W - 64L
1,630 Elo+
Party 2
Fenrir
Fenrir
savvythecutie
Fenrir
Level 23
God Stats
57W - 38L
1,684 SR
Queue Stats
88W - 60L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 19 / 16
11,862
912
13,310
30,472
12,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Dandy
Baron Samedi
20
5 / 6 / 28
14,267
1,097
23,672
24,473
11,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
17 / 6 / 20
17,511
1,347
32,879
29,794
19,936
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
SirLykoi
Cernunnos
20
18 / 9 / 22
18,026
1,387
46,608
30,781
13,466
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
20
5 / 3 / 33
14,339
1,103
11,256
28,483
46,670
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FatboySkippyTV
Baron Samedi
20
13 / 9 / 24
15,568
1,198
44,400
27,150
8,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Goddity66
Bellona
20
5 / 10 / 20
13,952
1,073
17,085
32,111
21,039
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Hilty
Medusa
20
6 / 8 / 25
13,417
1,032
23,910
26,133
6,656
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Vaevictum
Ah Puch
20
13 / 6 / 23
17,017
1,309
41,422
23,848
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 12 / 16
13,177
1,014
8,992
25,910
16,210
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
151
45
Kills
43
43
Deaths
45
119
Assists
108
Player
Kills
Deaths
Assists
KDA
L
0
19
16
0.42
L
Baron Samedi
Dandy
Baron Samedi
5
6
28
3.17
W
Baron Samedi
FatboySkippyTV
Baron Samedi
13
9
24
2.78
L
17
6
20
4.5
W
Bellona
Goddity66
Bellona
5
10
20
1.5
W
Medusa
Hilty
Medusa
6
8
25
2.31
L
Cernunnos
SirLykoi
Cernunnos
18
9
22
3.22
L
Sylvanus
5
3
33
7.17
W
Ah Puch
Vaevictum
Ah Puch
13
6
23
4.08
W
6
12
16
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,725
Damage
135,809
144,003
Taken
135,152
104,070
Mitigated
57,860
30,055
Healing
25,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,310
4,594
0
1,593
30,472
12,346
0
12,463
17,691
0
30,469
L
Baron Samedi
Dandy
Baron Samedi
23,672
1,256
4,156
5,262
24,473
11,652
0
18,277
6,147
51,697
0
W
Baron Samedi
FatboySkippyTV
Baron Samedi
44,400
3,727
6,846
6,315
27,150
8,369
0
7,913
18,932
71,578
0
L
32,879
12,567
0
2,007
29,794
19,936
0
18,995
10,701
0
73,022
W
Bellona
Goddity66
Bellona
17,085
4,938
1,906
1,839
32,111
21,039
0
10,365
21,492
728
26,084
W
Medusa
Hilty
Medusa
23,910
12,472
0
841
26,133
6,656
0
5,437
20,383
0
49,134
L
Cernunnos
SirLykoi
Cernunnos
46,608
30,268
0
5,055
30,781
13,466
0
21,549
9,145
0
78,269
L
Sylvanus
11,256
1,472
5,628
6,354
28,483
46,670
0
15,061
13,175
19,886
0
W
Ah Puch
Vaevictum
Ah Puch
41,422
2,145
0
6,752
23,848
5,586
0
4,711
18,903
98,214
0
W
8,992
1,442
0
525
25,910
16,210
0
6,502
19,295
173
16,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,005
Gold Earned
73,131
269
Minions Killed
280
10
Camps Cleared
6
1,206,541
Distance Traveled
1,217,033
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,862
912
35
3
4
230,340
1
L
Baron Samedi
14,267
1,097
82
6
0
249,687
0
W
Baron Samedi
15,568
1,198
61
5
2
247,630
0
L
Set
17,511
1,347
78
6
6
260,363
0
W
Bellona
13,952
1,073
18
1
0
218,482
0
W
Medusa
13,417
1,032
60
5
2
235,763
0
L
Cernunnos
18,026
1,387
61
5
0
213,512
2
L
Sylvanus
14,339
1,103
13
1
0
252,639
1
W
Ah Puch
17,017
1,309
129
10
1
255,452
1
W
Fenrir
13,177
1,014
12
1
1
259,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role