Player Matchup

Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CPB99
Izanami
Level 124
God Stats
1W - 0L
1,511 SR
Queue Stats
17W - 5L
1,632 Elo+
Party 2
Tyr
Tyr
JingWeisThighs
Tyr
Level 149
God Stats
3W - 0L
1,371 SR
Queue Stats
8W - 1L
1,252 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SolsButt
Morgan Le Fay
Level 125
God Stats
3W - 1L
1,678 SR
Queue Stats
16W - 5L
1,608 Elo+
Party 2
Fenrir
Fenrir
Tster2626
Fenrir
Level 130
God Stats
4W - 2L
1,531 SR
Queue Stats
36W - 46L
1,488 Elo+
Solo
Team Averages
Level 137
1,518 SR
1,496 Elo+

VS

Team Averages
Level 121
1,534 SR
1,536 Elo+
Ah Puch
Ah Puch
GabeLehBabe
Ah Puch
Level 108
God Stats
0W - 1L
1,394 SR
Queue Stats
7W - 7L
1,575 Elo+
Party 3
Mulan
Mulan
Jdr4ever
Mulan
Level 135
God Stats
0W - 2L
1,504 SR
Queue Stats
20W - 22L
1,505 Elo+
Party 1
Chiron
Chiron
Kaizel--
Chiron
Level 122
God Stats
4W - 2L
1,556 SR
Queue Stats
29W - 22L
1,556 Elo+
Party 3
Nemesis
Nemesis
KingxDelta21
Nemesis
Level 125
God Stats
1W - 2L
1,714 SR
Queue Stats
19W - 21L
1,501 Elo+
Party 1
Atlas
Atlas
ovHadokenvo
Atlas
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
2 / 0 / 13
9,286
844
5,734
9,116
8,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
CPB99
Izanami
15
4 / 0 / 8
9,137
831
13,448
8,319
2,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 3 / 12
8,504
773
8,765
11,386
5,000
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
SolsButt
Morgan Le Fay
17
9 / 0 / 5
10,453
950
9,634
3,695
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Tster2626
Fenrir
15
5 / 4 / 10
9,460
860
10,238
10,325
7,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GabeLehBabe
Ah Puch
13
1 / 4 / 1
7,106
646
4,410
8,193
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
Jdr4ever
Mulan
13
0 / 5 / 4
7,235
658
4,904
11,090
9,774
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Kaizel--
Chiron
14
2 / 5 / 3
8,057
732
10,071
12,075
3,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
KingxDelta21
Nemesis
14
3 / 4 / 0
7,733
703
7,560
11,421
5,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 4 / 2
7,298
663
2,506
11,943
9,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
22
Kills
7
7
Deaths
22
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
13
8.5
W
Izanami
CPB99
Izanami
4
0
8
8
L
Ah Puch
GabeLehBabe
Ah Puch
1
4
1
0.38
L
Mulan
Jdr4ever
Mulan
0
5
4
0.4
W
2
3
12
2.67
L
Chiron
Kaizel--
Chiron
2
5
3
0.7
L
Nemesis
KingxDelta21
Nemesis
3
4
0
0.75
W
Morgan Le Fay
SolsButt
Morgan Le Fay
9
0
5
11.5
W
Fenrir
Tster2626
Fenrir
5
4
10
2.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,819
Damage
29,451
42,841
Taken
54,722
26,263
Mitigated
31,386
6,949
Healing
11,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,734
1,391
0
1,636
9,116
8,858
0
1,051
7,951
17,331
0
W
Izanami
CPB99
Izanami
13,448
7,814
0
2,111
8,319
2,990
1,358
1,707
6,499
0
44,753
L
Ah Puch
GabeLehBabe
Ah Puch
4,410
0
0
1,873
8,193
2,595
0
1,329
6,864
23,646
0
L
Mulan
Jdr4ever
Mulan
4,904
529
129
1,729
11,090
9,774
0
3,304
7,786
0
19,124
W
8,765
1,496
0
1,364
11,386
5,000
88
2,292
8,830
0
23,066
L
Chiron
Kaizel--
Chiron
10,071
2,672
371
3,680
12,075
3,840
1
3,526
8,549
0
31,679
L
Nemesis
KingxDelta21
Nemesis
7,560
1,954
0
2,758
11,421
5,523
0
2,365
9,056
0
18,167
W
Morgan Le Fay
SolsButt
Morgan Le Fay
9,634
1,231
0
493
3,695
1,469
311
1,372
2,283
35,284
0
W
Fenrir
Tster2626
Fenrir
10,238
1,915
0
1,345
10,325
7,946
130
814
9,350
0
19,472
L
2,506
878
0
871
11,943
9,654
0
5,064
6,879
7,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,840
Gold Earned
37,429
265
Minions Killed
187
10
Camps Cleared
5
1,099,788
Distance Traveled
1,025,330
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,286
844
26
2
0
224,637
3
W
Izanami
9,137
831
89
8
4
219,160
0
L
Ah Puch
7,106
646
48
4
0
192,271
1
L
Mulan
7,235
658
46
4
1
196,760
1
W
Tyr
8,504
773
51
5
1
201,905
0
L
Chiron
8,057
732
50
5
3
194,714
4
L
Nemesis
7,733
703
28
3
1
231,635
0
W
Morgan Le Fay
10,453
950
77
7
2
231,243
3
W
Fenrir
9,460
860
22
2
3
222,843
2
L
Atlas
7,298
663
15
1
0
209,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role