Player Matchup

Nox
Nox
Dishuman
Nox
Level 141
God Stats
35W - 33L
1,566 SR
Queue Stats
151W - 144L
1,513 Elo+
Party 2
Neith
Neith
Helestrina
Neith
Level 29
God Stats
45W - 44L
1,644 SR
Queue Stats
162W - 186L
1,493 Elo+
Party 2
Atlas
Atlas
Rorudo
Atlas
Level 147
God Stats
34W - 42L
1,664 SR
Queue Stats
632W - 603L
1,558 Elo+
Party 2
Team Averages
Level 106
1,625 SR
1,521 Elo+

VS

Team Averages
Level 77
1,733 SR
1,557 Elo+
Yemoja
Yemoja
HeLiam7
Yemoja
Level 93
God Stats
1W - 1L
1,721 SR
Queue Stats
30W - 27L
1,562 Elo+
Party 1
Hercules
Hercules
JaysDogWater
Hercules
Level 121
God Stats
8W - 8L
1,531 SR
Queue Stats
223W - 254L
1,510 Elo+
Solo
Ares
Ares
YumStaleBread
Ares
Level 17
God Stats
1W - 1L
1,946 SR
Queue Stats
17W - 10L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 5
9,740
749
14,093
5,468
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
11
2 / 2 / 8
8,319
640
8,507
6,192
2,023
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Rorudo
Atlas
13
3 / 1 / 9
8,661
666
10,543
11,051
4,539
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HeLiam7
Yemoja
11
0 / 1 / 3
7,835
603
5,595
10,427
10,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
JaysDogWater
Hercules
12
2 / 7 / 2
7,851
604
5,586
16,403
11,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
2 / 4 / 2
8,611
662
5,947
14,418
15,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
12
Kills
4
4
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
Yemoja
HeLiam7
Yemoja
0
1
3
1.5
W
Neith
2
2
8
3
L
Hercules
JaysDogWater
Hercules
2
7
2
0.43
W
Atlas
Rorudo
Atlas
3
1
9
7.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,143
Damage
17,128
22,711
Taken
41,248
8,522
Mitigated
37,597
3,953
Healing
12,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,093
1,558
0
500
5,468
1,960
606
2,942
2,426
38,691
0
L
Yemoja
HeLiam7
Yemoja
5,595
865
1,138
3,879
10,427
10,244
297
7,128
3,299
27,663
0
W
Neith
8,507
3,799
0
993
6,192
2,023
686
3,055
2,946
0
24,583
L
Hercules
JaysDogWater
Hercules
5,586
741
0
4,377
16,403
11,959
484
9,219
7,184
0
23,286
W
Atlas
Rorudo
Atlas
10,543
3,283
0
2,460
11,051
4,539
205
5,645
5,181
24,535
0
L
5,947
423
0
3,060
14,418
15,394
165
8,849
5,569
12,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,720
Gold Earned
24,297
127
Minions Killed
107
5
Camps Cleared
5
711,862
Distance Traveled
664,016
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,740
749
65
5
1
232,802
2
L
Yemoja
7,835
603
39
3
3
239,828
2
W
Neith
8,319
640
33
3
4
220,206
0
L
Hercules
7,851
604
55
4
1
193,238
3
W
Atlas
8,661
666
29
2
0
258,854
0
L
Ares
8,611
662
13
1
1
230,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role