Player Matchup

Xing Tian
Xing Tian
DizzyxHippy
Xing Tian
Level 108
God Stats
4W - 3L
1,567 SR
Queue Stats
16W - 19L
1,389 Elo+
Party 1
Ah Puch
Ah Puch
OofLoofa
Ah Puch
Level 82
God Stats
0W - 1L
1,529 SR
Queue Stats
7W - 6L
1,498 Elo+
Party 1
Medusa
Medusa
Young_Wolfey
Medusa
Level 65
God Stats
0W - 2L
1,449 SR
Queue Stats
0W - 2L
1,083 Elo+
Party 1
Team Averages
Level 85
1,515 SR
1,324 Elo+

VS

Team Averages
Level 109
1,337 SR
1,540 Elo+
Ymir
Ymir
AnubisBotGod
Ymir
Level 95
God Stats
5W - 2L
1,252 SR
Queue Stats
146W - 97L
1,590 Elo+
Party 2
Horus
Horus
Bolberto
Horus
Level 88
God Stats
5W - 3L
1,252 SR
Queue Stats
41W - 23L
1,542 Elo+
Party 2
Atlas
Atlas
xxReadafxx
Atlas
Level 143
God Stats
12W - 16L
1,506 SR
Queue Stats
304W - 360L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DizzyxHippy
Xing Tian
11
1 / 6 / 5
7,675
698
3,502
14,141
9,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
OofLoofa
Ah Puch
12
5 / 5 / 1
8,410
765
9,816
8,256
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
2 / 6 / 4
7,812
710
6,548
9,957
3,013
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 9
8,660
787
9,548
11,756
6,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Bolberto
Horus
13
4 / 2 / 13
8,575
780
8,929
9,432
6,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
12
7 / 3 / 8
8,947
813
7,393
8,990
9,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
17
17
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
W
Horus
Bolberto
Horus
4
2
13
5.25
L
Xing Tian
DizzyxHippy
Xing Tian
1
6
5
0.58
L
Ah Puch
OofLoofa
Ah Puch
5
5
1
1.1
L
Medusa
2
6
4
0.67
W
Atlas
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,866
Damage
25,870
32,354
Taken
30,178
15,208
Mitigated
22,549
3,638
Healing
7,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,548
3,038
0
2,471
11,756
6,701
782
5,186
6,570
30,244
1,513
W
Horus
Bolberto
Horus
8,929
4,544
1,460
2,553
9,432
6,771
1,192
4,259
5,173
0
15,807
L
Xing Tian
DizzyxHippy
Xing Tian
3,502
190
0
350
14,141
9,720
0
7,260
6,366
8,319
0
L
Ah Puch
OofLoofa
Ah Puch
9,816
413
0
1,496
8,256
2,475
220
4,850
3,057
28,887
0
L
Medusa
6,548
2,254
289
1,503
9,957
3,013
432
4,673
4,742
0
22,864
W
Atlas
7,393
2,013
0
861
8,990
9,077
532
4,296
4,694
19,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,897
Gold Earned
26,182
100
Minions Killed
107
3
Camps Cleared
6
565,182
Distance Traveled
602,419
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,660
787
59
5
4
182,917
1
W
Horus
8,575
780
30
3
2
214,818
3
L
Xing Tian
7,675
698
11
1
1
191,705
2
L
Ah Puch
8,410
765
65
6
2
180,470
3
L
Medusa
7,812
710
24
2
0
193,007
1
W
Atlas
8,947
813
18
2
0
204,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role