Player Matchup

Neith
Neith
Silver III
 
Neith
Silver III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver II
 
Sol
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Silver II
 
Bastet
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Silver II
 
Khepri
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver IV
changxianzhe
Guan Yu
Silver IV
Level 159
God Stats
4W - 6L
1,294 SR
Queue Stats
221W - 242L
808 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 152
1,459 SR
1,362 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,451 SR
962 MMR
Mulan
Mulan
Silver II
Mingledsnail
Mulan
Silver II
Level 84
God Stats
3W - 7L
1,429 SR
Queue Stats
152W - 161L
922 MMR
Party 2
Medusa
Medusa
Silver II
Namzzar
Medusa
Silver II
Level 126
God Stats
12W - 13L
1,570 SR
Queue Stats
74W - 79L
1,061 MMR
Solo
Cerberus
Cerberus
Silver III
Zelbitz
Cerberus
Silver III
Level 101
God Stats
3W - 5L
1,211 SR
Queue Stats
142W - 152L
929 MMR
Party 2
Awilix
Awilix
Silver III
Zephirix
Awilix
Silver III
Level 121
God Stats
7W - 14L
1,433 SR
Queue Stats
480W - 506L
900 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
adriansoo
Baba Yaga
Silver II
Level 135
God Stats
117W - 106L
1,614 SR
Queue Stats
411W - 438L
997 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 3 / 5
10,004
527
14,059
9,742
3,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
 
Sol
16
2 / 5 / 2
9,867
519
7,934
12,997
4,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
 
Bastet
14
2 / 10 / 5
9,108
479
9,260
17,005
4,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
 
Khepri
13
2 / 2 / 4
8,867
467
3,838
12,402
12,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
changxianzhe
Guan Yu
15
2 / 4 / 0
9,693
510
10,887
17,980
18,589
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TsukuyomiTiamatCliodhnaGebAnubis

VS

Bans
OdinHou YiAthenaArtioAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 3
10,879
573
14,537
19,408
18,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Namzzar
Medusa
15
2 / 4 / 4
9,380
494
10,483
12,440
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Zelbitz
Cerberus
15
1 / 3 / 4
8,231
433
3,903
14,413
12,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Zephirix
Awilix
19
9 / 3 / 5
11,175
588
11,243
13,141
4,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
adriansoo
Baba Yaga
16
7 / 2 / 4
10,440
549
10,973
11,567
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
13
Kills
23
24
Deaths
13
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
3
5
2.5
L
Sol
 
Sol
2
5
2
0.6
L
Bastet
 
Bastet
2
10
5
0.45
L
Khepri
 
Khepri
2
2
4
2
W
4
1
3
5.5
W
Medusa
Namzzar
Medusa
2
4
4
1
W
Cerberus
Zelbitz
Cerberus
1
3
4
1
W
Awilix
Zephirix
Awilix
9
3
5
3.83
W
Baba Yaga
adriansoo
Baba Yaga
7
2
4
4.5
L
Guan Yu
changxianzhe
Guan Yu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,978
Damage
51,139
70,126
Taken
70,969
43,980
Mitigated
45,249
20,758
Healing
21,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,059
7,130
0
3,984
9,742
3,601
1,292
2,993
6,749
0
71,601
L
Sol
 
Sol
7,934
2,639
0
5,904
12,997
4,647
41
6,579
6,418
69,941
0
L
Bastet
 
Bastet
9,260
1,638
0
3,246
17,005
4,860
0
1,286
15,584
0
53,632
L
Khepri
 
Khepri
3,838
746
0
1,861
12,402
12,283
0
3,242
9,160
23,415
0
W
14,537
2,121
0
9,789
19,408
18,926
779
3,372
16,036
3,564
68,204
W
Medusa
Namzzar
Medusa
10,483
3,953
0
3,220
12,440
4,060
501
1,419
11,021
0
75,455
W
Cerberus
Zelbitz
Cerberus
3,903
695
484
4,428
14,413
12,475
17
2,991
11,422
30,630
0
W
Awilix
Zephirix
Awilix
11,243
4,061
0
500
13,141
4,799
2,467
2,994
10,147
0
81,918
W
Baba Yaga
adriansoo
Baba Yaga
10,973
661
0
2,794
11,567
4,989
0
4,837
6,730
73,923
0
L
Guan Yu
changxianzhe
Guan Yu
10,887
943
0
5,763
17,980
18,589
0
1,487
15,270
17,851
38,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,539
Gold Earned
50,105
479
Minions Killed
617
0
Camps Cleared
0
1,666,843
Distance Traveled
1,842,440
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,004
527
115
6
0
354,962
5
L
Sol
9,867
519
125
7
0
306,373
10
L
Bastet
9,108
479
88
5
0
326,795
1
L
Khepri
8,867
467
29
2
0
372,227
4
W
Mulan
10,879
573
154
8
0
367,821
1
W
Medusa
9,380
494
139
7
0
348,763
4
W
Cerberus
8,231
433
75
4
0
354,880
7
W
Awilix
11,175
588
139
7
0
392,463
2
W
Baba Yaga
10,440
549
110
6
0
378,513
8
L
Guan Yu
9,693
510
122
6
0
306,486
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role