Player Matchup

Bakasura
Bakasura
Gold IV
ArmadylGosword
Bakasura
Gold IV
Level 134
God Stats
1W - 0L
1,599 SR
Queue Stats
11W - 7L
1,471 MMR
Party 1
Scylla
Scylla
Gold V
DEATHBRINGERR
Scylla
Gold V
Level 115
God Stats
2W - 0L
1,594 SR
Queue Stats
12W - 7L
1,432 MMR
Party 1
Ganesha
Ganesha
Gold IV
FlyingDutchMon1
Ganesha
Gold IV
Level 158
God Stats
28W - 28L
1,607 SR
Queue Stats
823W - 821L
1,393 MMR
Solo
Chaac
Chaac
Silver I
LiLMorbidBuzard
Chaac
Silver I
Level 106
God Stats
8W - 6L
1,912 SR
Queue Stats
41W - 41L
1,381 MMR
Solo
Hachiman
Hachiman
Gold V
Ruff84_
Hachiman
Gold V
Level 121
God Stats
2W - 3L
1,327 SR
Queue Stats
57W - 61L
1,376 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,608 SR
1,411 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,474 SR
1,411 MMR
Erlang Shen
Erlang Shen
Bronze III
IHP Gamer
Erlang Shen
Bronze III
Level 123
God Stats
4W - 6L
1,356 SR
Queue Stats
15W - 17L
1,375 MMR
Solo
Agni
Agni
Gold IV
Iancasla15
Agni
Gold IV
Level 146
God Stats
10W - 24L
1,433 SR
Queue Stats
488W - 501L
1,447 MMR
Solo
Chiron
Chiron
Gold III
Le_rorre
Chiron
Gold III
Level 158
God Stats
11W - 12L
1,606 SR
Queue Stats
216W - 221L
1,409 MMR
Solo
Fenrir
Fenrir
Gold IV
Renato-RRC
Fenrir
Gold IV
Level 119
God Stats
36W - 38L
1,547 SR
Queue Stats
333W - 319L
1,439 MMR
Solo
Khepri
Khepri
Gold V
SheepDog03
Khepri
Gold V
Level 61
God Stats
1W - 1L
1,428 SR
Queue Stats
19W - 21L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
15 / 0 / 2
14,320
651
20,204
12,799
7,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 2 / 8
12,799
582
19,626
11,982
4,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 6 / 12
10,534
479
6,895
26,136
27,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
3 / 5 / 4
12,447
566
13,181
22,986
20,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Ruff84_
Hachiman
20
3 / 3 / 4
12,263
557
12,001
18,429
4,622
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Cu ChulainnGilgameshAthena

VS

Bans
IzanamiCliodhnaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IHP Gamer
Erlang Shen
15
2 / 6 / 6
10,058
457
14,259
22,849
18,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 3 / 5
10,971
499
15,853
12,725
4,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Le_rorre
Chiron
19
3 / 5 / 2
11,403
518
13,920
18,390
5,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Renato-RRC
Fenrir
15
6 / 8 / 5
10,005
455
11,985
19,950
10,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
SheepDog03
Khepri
14
1 / 4 / 5
9,020
410
5,105
18,833
15,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
39
26
Kills
16
16
Deaths
26
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bakasura
15
0
2
16
W
5
2
8
4.5
W
0
6
12
1
L
Erlang Shen
IHP Gamer
Erlang Shen
2
6
6
0.83
L
4
3
5
2.17
L
Chiron
Le_rorre
Chiron
3
5
2
0.8
W
3
5
4
1
L
Fenrir
Renato-RRC
Fenrir
6
8
5
1.06
W
Hachiman
Ruff84_
Hachiman
3
3
4
1.67
L
Khepri
SheepDog03
Khepri
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,907
Damage
61,122
92,332
Taken
92,747
65,064
Mitigated
54,700
39,508
Healing
28,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
20,204
14,045
0
9,785
12,799
7,814
0
3,145
9,554
0
114,794
W
19,626
2,814
0
1,070
11,982
4,982
752
5,057
6,699
112,971
0
W
6,895
1,459
1,493
6,028
26,136
27,011
0
8,512
17,164
35,986
0
L
Erlang Shen
IHP Gamer
Erlang Shen
14,259
6,190
0
5,920
22,849
18,512
0
5,803
15,719
5,569
58,792
L
15,853
365
380
2,564
12,725
4,763
0
5,216
6,798
87,132
0
L
Chiron
Le_rorre
Chiron
13,920
7,453
222
7,834
18,390
5,861
0
1,510
16,332
0
93,801
W
13,181
3,171
0
11,501
22,986
20,635
3,068
3,024
19,850
0
79,616
L
Fenrir
Renato-RRC
Fenrir
11,985
3,460
0
3,327
19,950
10,231
0
5,081
14,021
0
63,404
W
Hachiman
Ruff84_
Hachiman
12,001
7,164
0
9,631
18,429
4,622
304
2,278
16,115
0
102,740
L
Khepri
SheepDog03
Khepri
5,105
527
3,690
4,994
18,833
15,333
0
8,911
8,707
26,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,363
Gold Earned
51,457
775
Minions Killed
587
0
Camps Cleared
0
2,115,995
Distance Traveled
2,003,737
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,320
651
209
10
0
538,573
5
W
Scylla
12,799
582
190
9
0
414,205
5
W
Ganesha
10,534
479
12
1
0
410,442
6
L
Erlang Shen
10,058
457
109
5
0
421,116
4
L
Agni
10,971
499
179
8
0
432,987
6
L
Chiron
11,403
518
172
8
0
353,338
8
W
Chaac
12,447
566
187
9
0
364,590
3
L
Fenrir
10,005
455
98
4
0
370,206
3
W
Hachiman
12,263
557
177
8
0
388,185
6
L
Khepri
9,020
410
29
1
0
426,090
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role