Player Matchup

Merlin
Merlin
Coochie_bot
Merlin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,159 Elo+
Party 1
Artio
Artio
Old_HunterHenryk
Artio
Level 29
God Stats
16W - 12L
1,269 SR
Queue Stats
31W - 56L
1,064 Elo+
Party 1
Skadi
Skadi
ReignOfTheDamned
Skadi
Level 11
God Stats
0W - 1L
1,424 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 1
Team Averages
Level 25
1,398 SR
1,148 Elo+

VS

Team Averages
Level 62
1,566 SR
1,380 Elo+
Ares
Ares
Clip FL
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
Spooky Dookie15
Medusa
Level 103
God Stats
1W - 0L
1,698 SR
Queue Stats
10W - 6L
1,292 Elo+
Party 2
Sol
Sol
Trustee420
Sol
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 210L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 8 / 4
8,717
671
6,450
10,718
3,242
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 6 / 5
8,733
672
6,185
17,275
17,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
3 / 8 / 2
8,408
647
4,574
11,254
2,569
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Clip FL
Ares
13
3 / 3 / 16
9,896
761
4,255
8,735
7,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
18 / 3 / 4
11,787
907
22,230
10,115
4,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 3 / 12
8,878
683
6,523
8,413
3,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
8
Kills
22
22
Deaths
9
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ares
Clip FL
Ares
3
3
16
3.67
L
Merlin
3
8
4
0.63
L
2
6
5
0.75
L
3
8
2
0.5
W
18
3
4
6.67
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,209
Damage
33,008
39,247
Taken
27,263
22,894
Mitigated
14,821
4,122
Healing
4,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Clip FL
Ares
4,255
902
0
242
8,735
7,194
523
3,964
4,430
9,928
0
L
Merlin
6,450
1,209
0
665
10,718
3,242
0
2,919
7,799
24,532
0
L
6,185
202
443
2,945
17,275
17,083
0
6,181
11,094
13,066
0
L
4,574
2,351
0
69
11,254
2,569
0
1,573
9,681
0
19,484
W
22,230
9,722
0
2,806
10,115
4,147
456
4,560
5,254
0
54,089
W
6,523
1,667
0
1,596
8,413
3,480
1,672
3,664
4,539
25,558
2,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,858
Gold Earned
30,561
89
Minions Killed
132
2
Camps Cleared
8
580,791
Distance Traveled
638,612
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,896
761
10
1
0
211,499
0
L
Merlin
8,717
671
39
3
2
180,417
1
L
Artio
8,733
672
8
1
0
216,654
1
L
Skadi
8,408
647
42
3
0
183,720
0
W
Medusa
11,787
907
67
5
6
216,780
2
W
Sol
8,878
683
55
4
2
210,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role