Player Matchup

Atlas
Atlas
AlienMoss
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
RussianRowlett
Sol
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,097 Elo+
Party 2
Set
Set
Tony4624
Set
Level 28
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 4L
1,326 Elo+
Party 2
Medusa
Medusa
V1T0TUX3D00
Medusa
Level 61
God Stats
0W - 1L
1,399 SR
Queue Stats
8W - 14L
1,371 Elo+
Party 2
Mulan
Mulan
Xxdarker55xX
Mulan
Level 38
God Stats
0W - 1L
1,140 SR
Queue Stats
0W - 4L
1,165 Elo+
Party 2
Team Averages
Level 40
1,367 SR
1,292 Elo+

VS

Team Averages
Level 72
1,531 SR
1,402 Elo+
Vulcan
Vulcan
Asmodeus GM
Vulcan
Level 43
God Stats
27W - 22L
1,490 SR
Queue Stats
176W - 185L
1,440 Elo+
Solo
Atlas
Atlas
Uniform34567
Atlas
Level 106
God Stats
7W - 2L
1,607 SR
Queue Stats
62W - 100L
1,335 Elo+
Party 1
Medusa
Medusa
WaspWell69
Medusa
Level 81
God Stats
15W - 16L
1,620 SR
Queue Stats
63W - 99L
1,354 Elo+
Party 1
Skadi
Skadi
adoptedcow69
Skadi
Level 83
God Stats
8W - 11L
1,491 SR
Queue Stats
141W - 152L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
scorp1onASESINO
Cu Chulainn
Level 46
God Stats
6W - 5L
1,449 SR
Queue Stats
36W - 50L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AlienMoss
Atlas
14
1 / 3 / 0
7,319
665
4,434
13,948
10,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 6 / 1
7,916
720
4,562
13,016
4,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 10 / 1
6,003
546
2,377
11,597
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
14
2 / 9 / 1
7,964
724
5,586
13,587
3,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 9 / 3
6,750
614
4,640
16,789
8,904
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
5 / 1 / 13
10,125
920
16,842
6,111
2,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 0 / 11
10,942
995
12,289
8,276
4,232
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
WaspWell69
Medusa
15
7 / 1 / 7
9,913
901
6,419
6,592
2,860
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
10 / 0 / 11
11,036
1,003
14,670
7,269
2,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
scorp1onASESINO
Cu Chulainn
16
4 / 3 / 17
10,245
931
8,114
11,558
10,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
96
5
Kills
37
37
Deaths
5
6
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Atlas
AlienMoss
Atlas
1
3
0
0.33
W
Vulcan
5
1
13
11.5
L
2
6
1
0.42
L
0
10
1
0.05
W
11
0
11
16.5
L
Medusa
2
9
1
0.28
W
Medusa
WaspWell69
Medusa
7
1
7
10.5
L
0
9
3
0.17
W
10
0
11
15.5
W
Cu Chulainn
scorp1onASESINO
Cu Chulainn
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,599
Damage
58,334
68,937
Taken
39,806
31,479
Mitigated
23,152
6,416
Healing
4,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
AlienMoss
Atlas
4,434
1,599
49
1,599
13,948
10,370
0
6,739
7,118
20,844
0
W
Vulcan
16,842
6,987
0
345
6,111
2,479
2,227
1,844
4,267
44,511
0
L
4,562
706
20
2,951
13,016
4,579
554
6,259
6,444
20,595
1,224
L
2,377
949
0
719
11,597
3,815
0
3,751
7,660
0
11,969
W
12,289
2,863
190
1,573
8,276
4,232
39
1,831
6,445
24,781
0
L
Medusa
5,586
1,261
0
321
13,587
3,811
0
7,147
6,395
0
24,625
W
Medusa
WaspWell69
Medusa
6,419
2,611
0
1,652
6,592
2,860
718
1,431
5,161
0
31,059
L
4,640
668
0
757
16,789
8,904
1
7,496
8,911
4,003
15,234
W
14,670
6,532
0
249
7,269
2,958
2,810
1,871
5,398
0
34,757
W
Cu Chulainn
scorp1onASESINO
Cu Chulainn
8,114
1,408
0
944
11,558
10,623
831
2,675
8,883
9,136
19,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,952
Gold Earned
52,261
180
Minions Killed
249
4
Camps Cleared
10
871,491
Distance Traveled
1,142,363
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,319
665
34
3
0
194,147
0
W
Vulcan
10,125
920
68
6
1
238,275
4
L
Sol
7,916
720
50
5
3
178,490
1
L
Set
6,003
546
18
2
0
158,315
0
W
Atlas
10,942
995
18
2
2
234,156
2
L
Medusa
7,964
724
47
4
1
189,270
1
W
Medusa
9,913
901
54
5
2
239,700
2
L
Mulan
6,750
614
31
3
0
151,269
1
W
Skadi
11,036
1,003
64
6
2
219,379
0
W
Cu Chulainn
10,245
931
45
4
3
210,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role