Player Matchup

Neith
Neith
KronicKyphosis
Neith
Level 83
God Stats
31W - 30L
1,424 SR
Queue Stats
386W - 528L
1,418 Elo+
Party 2
Aphrodite
Aphrodite
NicNashty
Aphrodite
Level 86
God Stats
17W - 8L
1,679 SR
Queue Stats
326W - 436L
1,507 Elo+
Party 2
Bastet
Bastet
tutata
Bastet
Level 124
God Stats
15W - 9L
1,755 SR
Queue Stats
57W - 48L
1,535 Elo+
Solo
Team Averages
Level 98
1,619 SR
1,487 Elo+

VS

Team Averages
Level 119
1,470 SR
1,630 Elo+
Cabrakan
Cabrakan
BaneoffKings
Cabrakan
Level 89
God Stats
6W - 5L
1,411 SR
Queue Stats
81W - 65L
1,584 Elo+
Party 1
Nox
Nox
Bathory96
Nox
Level 160
God Stats
3W - 6L
1,348 SR
Queue Stats
50W - 41L
1,740 Elo+
Solo
Medusa
Medusa
Oyasumì
Medusa
Level 109
God Stats
2W - 1L
1,649 SR
Queue Stats
68W - 52L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
10,666
667
8,427
16,482
6,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
NicNashty
Aphrodite
13
2 / 7 / 3
9,694
606
15,713
18,820
9,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
tutata
Bastet
13
5 / 4 / 4
10,549
659
10,341
13,890
5,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BaneoffKings
Cabrakan
15
4 / 5 / 10
11,180
699
9,517
26,756
27,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 0 / 13
11,333
708
14,470
7,508
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Oyasumì
Medusa
16
9 / 5 / 5
12,241
765
18,507
11,876
6,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
10
Kills
15
15
Deaths
10
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BaneoffKings
Cabrakan
4
5
10
1.8
W
2
0
13
8.5
L
3
4
5
1.38
L
Aphrodite
NicNashty
Aphrodite
2
7
3
0.5
W
Medusa
Oyasumì
Medusa
9
5
5
2.3
L
Bastet
tutata
Bastet
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,481
Damage
42,494
49,192
Taken
46,140
21,616
Mitigated
37,613
17,792
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BaneoffKings
Cabrakan
9,517
1,833
0
6,194
26,756
27,930
312
11,161
14,586
13,512
737
W
14,470
741
0
605
7,508
3,561
1,423
1,862
5,224
60,029
0
L
8,427
1,751
0
3,811
16,482
6,740
0
8,253
8,229
0
49,289
L
Aphrodite
NicNashty
Aphrodite
15,713
1,727
4,258
7,511
18,820
9,020
0
11,504
7,316
34,344
0
W
Medusa
Oyasumì
Medusa
18,507
9,711
0
2,927
11,876
6,122
1,234
2,356
9,241
0
62,704
L
Bastet
tutata
Bastet
10,341
1,912
0
2,212
13,890
5,856
0
4,202
9,688
0
29,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,909
Gold Earned
34,754
188
Minions Killed
205
10
Camps Cleared
4
836,444
Distance Traveled
897,474
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,180
699
14
1
0
294,175
0
W
Nox
11,333
708
110
7
3
322,679
5
L
Neith
10,666
667
101
6
5
286,288
1
L
Aphrodite
9,694
606
53
3
3
267,952
4
W
Medusa
12,241
765
81
5
1
280,620
3
L
Bastet
10,549
659
34
2
2
282,204
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role