Player Matchup

Awilix
Awilix
TheBman1273
Awilix
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,613 Elo+
Party 2
Geb
Geb
WeenieMcstuffin
Geb
Level 20
God Stats
1W - 1L
1,733 SR
Queue Stats
22W - 14L
1,587 Elo+
Party 2
Chaac
Chaac
WhySoLuxurious
Chaac
Level 78
God Stats
55W - 26L
1,551 SR
Queue Stats
574W - 407L
1,618 Elo+
Party 2
Team Averages
Level 39
1,595 SR
1,606 Elo+

VS

Team Averages
Level 68
1,632 SR
1,474 Elo+
Hercules
Hercules
AugieBarthelt
Hercules
Level 97
God Stats
8W - 10L
1,521 SR
Queue Stats
94W - 82L
1,513 Elo+
Party 1
Atlas
Atlas
Sir Thiccness
Atlas
Level 89
God Stats
2W - 1L
1,807 SR
Queue Stats
138W - 147L
1,489 Elo+
Party 1
Ah Puch
Ah Puch
sew3rm0nster
Ah Puch
Level 18
God Stats
4W - 4L
1,568 SR
Queue Stats
18W - 27L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
4 / 3 / 10
10,553
660
14,122
13,074
7,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 2 / 9
10,436
652
14,912
11,895
8,717
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 1 / 8
10,858
679
19,218
13,149
10,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AugieBarthelt
Hercules
12
1 / 3 / 4
9,775
611
6,644
23,992
20,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 5 / 3
9,111
569
5,890
19,510
21,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Puch
sew3rm0nster
Ah Puch
13
4 / 6 / 1
9,726
608
11,255
13,216
6,037
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
14
Kills
5
6
Deaths
14
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
AugieBarthelt
Hercules
1
3
4
1
L
0
5
3
0.3
W
Awilix
4
3
10
3
W
4
2
9
4.25
W
6
1
8
10
L
Ah Puch
sew3rm0nster
Ah Puch
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,252
Damage
23,789
38,118
Taken
56,718
26,624
Mitigated
47,972
9,692
Healing
15,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AugieBarthelt
Hercules
6,644
1,881
312
7,999
23,992
20,689
0
6,647
16,883
0
17,069
L
5,890
1,630
560
4,334
19,510
21,246
0
5,529
13,624
22,734
0
W
Awilix
14,122
4,811
698
2,910
13,074
7,115
873
5,252
7,822
0
37,273
W
14,912
857
0
1,233
11,895
8,717
111
6,222
5,673
37,859
0
W
19,218
5,549
0
4,851
13,149
10,792
1,255
6,328
6,821
0
52,308
L
Ah Puch
sew3rm0nster
Ah Puch
11,255
922
0
2,488
13,216
6,037
0
3,715
9,263
38,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,847
Gold Earned
28,612
167
Minions Killed
121
9
Camps Cleared
5
957,074
Distance Traveled
761,626
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,775
611
24
2
1
280,818
0
L
Atlas
9,111
569
26
2
0
254,917
1
W
Awilix
10,553
660
43
3
2
334,053
1
W
Geb
10,436
652
44
3
2
307,103
2
W
Chaac
10,858
679
80
5
5
315,918
0
L
Ah Puch
9,726
608
71
4
4
225,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role