Player Matchup

Chang'e
Chang'e
Haloslayer2004
Chang'e
Level 78
God Stats
3W - 1L
1,280 SR
Queue Stats
145W - 131L
1,466 Elo+
Solo
Bastet
Bastet
MrStealYourDownn
Bastet
Level 100
God Stats
9W - 13L
1,450 SR
Queue Stats
310W - 372L
1,458 Elo+
Party 3
Atlas
Atlas
PakMastrFlex
Atlas
Level 103
God Stats
1W - 3L
1,669 SR
Queue Stats
129W - 145L
1,477 Elo+
Party 1
Skadi
Skadi
ShadowDemon37
Skadi
Level 106
God Stats
2W - 4L
1,188 SR
Queue Stats
148W - 166L
1,428 Elo+
Party 1
Cerberus
Cerberus
trashbudd
Cerberus
Level 67
God Stats
4W - 2L
1,636 SR
Queue Stats
196W - 251L
1,508 Elo+
Party 3
Team Averages
Level 91
1,445 SR
1,467 Elo+

VS

Team Averages
Level 93
1,533 SR
1,448 Elo+
Bastet
Bastet
DizzyxHippy
Bastet
Level 108
God Stats
30W - 12L
1,657 SR
Queue Stats
226W - 231L
1,475 Elo+
Party 2
Artio
Artio
Mudd_Butt11
Artio
Level 120
God Stats
10W - 6L
1,599 SR
Queue Stats
194W - 214L
1,451 Elo+
Solo
Ah Puch
Ah Puch
OofLoofa
Ah Puch
Level 82
God Stats
5W - 3L
1,602 SR
Queue Stats
176W - 171L
1,491 Elo+
Party 2
Achilles
Achilles
Theyloose
Achilles
Level 88
God Stats
2W - 4L
1,349 SR
Queue Stats
267W - 267L
1,455 Elo+
Solo
Medusa
Medusa
Young_Wolfey
Medusa
Level 65
God Stats
207W - 209L
1,460 SR
Queue Stats
209W - 221L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 7
9,875
549
9,548
12,227
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 3 / 10
9,838
547
13,169
12,537
4,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 4 / 0
9,682
538
10,265
13,934
13,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 6 / 3
10,597
589
12,556
11,161
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
trashbudd
Cerberus
14
3 / 4 / 13
9,640
536
8,401
16,955
12,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
2 / 5 / 3
8,096
450
4,356
14,294
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
6 / 4 / 5
7,850
436
5,770
16,861
12,390
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
OofLoofa
Ah Puch
15
7 / 5 / 4
9,809
545
16,671
12,367
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Theyloose
Achilles
17
5 / 5 / 2
10,056
559
10,514
17,110
11,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
14
3 / 9 / 5
8,962
498
8,081
15,072
3,672
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
42
28
Kills
23
23
Deaths
28
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bastet
2
5
3
0.7
W
4
6
7
1.25
W
7
3
10
4
L
6
4
5
2.13
L
Ah Puch
OofLoofa
Ah Puch
7
5
4
1.8
W
5
4
0
1.25
W
9
6
3
1.75
L
Achilles
Theyloose
Achilles
5
5
2
1.2
L
Medusa
3
9
5
0.61
W
Cerberus
trashbudd
Cerberus
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,939
Damage
45,392
66,814
Taken
75,704
38,133
Mitigated
34,946
20,312
Healing
22,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
4,356
941
0
6,024
14,294
3,871
1,197
4,046
10,174
0
38,053
W
9,548
939
1,575
4,919
12,227
4,319
144
4,668
7,559
60,503
0
W
13,169
4,146
0
4,466
12,537
4,226
819
3,698
8,738
0
55,861
L
5,770
666
1,156
4,954
16,861
12,390
0
7,071
9,584
19,916
0
L
Ah Puch
OofLoofa
Ah Puch
16,671
582
0
2,542
12,367
3,824
165
4,564
7,653
61,799
0
W
10,265
3,578
0
3,707
13,934
13,460
672
2,735
10,429
44,214
0
W
12,556
5,166
0
2,025
11,161
3,204
454
3,674
7,487
0
73,290
L
Achilles
Theyloose
Achilles
10,514
2,300
0
5,061
17,110
11,189
0
8,062
9,016
7,953
47,471
L
Medusa
8,081
3,385
289
2,191
15,072
3,672
1,144
3,955
11,063
0
47,324
W
Cerberus
trashbudd
Cerberus
8,401
400
0
3,620
16,955
12,924
243
8,966
7,899
28,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,632
Gold Earned
44,773
438
Minions Killed
403
0
Camps Cleared
0
1,731,773
Distance Traveled
1,648,433
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,096
450
73
4
0
315,293
1
W
Chang'e
9,875
549
132
7
0
341,229
6
W
Bastet
9,838
547
79
4
0
397,424
5
L
Artio
7,850
436
24
1
0
324,773
9
L
Ah Puch
9,809
545
108
6
0
330,318
6
W
Atlas
9,682
538
70
4
0
304,330
2
W
Skadi
10,597
589
103
6
0
338,606
2
L
Achilles
10,056
559
106
6
0
350,132
0
L
Medusa
8,962
498
92
5
0
327,917
2
W
Cerberus
9,640
536
54
3
0
350,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role