Player Matchup

Hercules
Hercules
Ickis1
Hercules
Level 142
God Stats
2W - 0L
1,968 SR
Queue Stats
171W - 155L
1,516 Elo+
Party 3
Chang'e
Chang'e
LimeCandii
Chang'e
Level 100
God Stats
1W - 0L
1,283 SR
Queue Stats
25W - 20L
1,490 Elo+
Party 1
Sobek
Sobek
WarmCow
Sobek
Level 125
God Stats
4W - 4L
1,567 SR
Queue Stats
137W - 113L
1,585 Elo+
Party 3
Bastet
Bastet
ki666en
Bastet
Level 81
God Stats
1W - 2L
2,015 SR
Queue Stats
86W - 73L
1,550 Elo+
Party 3
Persephone
Persephone
oXGuiltyCrownXo
Persephone
Level 88
God Stats
14W - 6L
1,590 SR
Queue Stats
32W - 35L
1,468 Elo+
Party 1
Team Averages
Level 107
1,684 SR
1,522 Elo+

VS

Team Averages
Level 100
1,465 SR
1,366 Elo+
Anubis
Anubis
BeepBeepnShweep
Anubis
Level 67
God Stats
0W - 1L
1,339 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Hunglkablimp
Kukulkan
Level 136
God Stats
1W - 5L
1,492 SR
Queue Stats
5W - 13L
1,296 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KO Clxwnn
Ah Muzen Cab
Level 73
God Stats
0W - 2L
1,546 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 2
Fenrir
Fenrir
Raichu33490
Fenrir
Level 127
God Stats
18W - 19L
1,535 SR
Queue Stats
641W - 598L
1,503 Elo+
Solo
Ares
Ares
yukonjac
Ares
Level 96
God Stats
0W - 2L
1,412 SR
Queue Stats
1W - 3L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ickis1
Hercules
17
6 / 3 / 15
11,989
799
7,316
16,686
17,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
LimeCandii
Chang'e
20
11 / 1 / 18
13,762
917
19,219
9,513
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
WarmCow
Sobek
18
5 / 0 / 22
12,841
856
6,635
19,558
32,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
ki666en
Bastet
20
14 / 1 / 10
14,298
953
17,669
8,260
3,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Persephone
oXGuiltyCrownXo
Persephone
17
2 / 4 / 11
11,305
754
7,876
9,698
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 13 / 5
9,153
610
7,126
16,847
7,709
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Hunglkablimp
Kukulkan
17
2 / 3 / 3
9,947
663
12,754
6,232
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
KO Clxwnn
Ah Muzen Cab
17
3 / 7 / 3
10,309
687
12,734
12,974
5,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
16
3 / 6 / 5
10,215
681
8,037
15,693
15,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ares
13
0 / 9 / 4
8,025
535
3,901
17,133
13,825
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
29
38
Kills
9
9
Deaths
38
76
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
13
5
0.27
L
Kukulkan
Hunglkablimp
Kukulkan
2
3
3
1.17
W
Hercules
Ickis1
Hercules
6
3
15
4.5
L
Ah Muzen Cab
KO Clxwnn
Ah Muzen Cab
3
7
3
0.64
W
Chang'e
LimeCandii
Chang'e
11
1
18
20
L
Fenrir
3
6
5
0.92
W
Sobek
WarmCow
Sobek
5
0
22
16
W
Bastet
ki666en
Bastet
14
1
10
19
W
Persephone
oXGuiltyCrownXo
Persephone
2
4
11
1.88
L
Ares
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,715
Damage
44,552
63,715
Taken
68,879
60,832
Mitigated
45,193
27,205
Healing
5,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,126
278
0
961
16,847
7,709
54
8,414
8,277
19,536
0
L
Kukulkan
Hunglkablimp
Kukulkan
12,754
159
0
0
6,232
2,939
0
3,189
3,031
52,946
0
W
Hercules
Ickis1
Hercules
7,316
1,588
0
3,148
16,686
17,991
1,996
5,148
11,226
1,095
20,510
L
Ah Muzen Cab
KO Clxwnn
Ah Muzen Cab
12,734
3,179
0
2,406
12,974
5,445
0
4,387
8,559
0
55,850
W
Chang'e
LimeCandii
Chang'e
19,219
2,187
11,128
5,700
9,513
3,471
2,710
5,110
4,403
64,412
0
L
Fenrir
8,037
2,900
91
1,996
15,693
15,275
0
8,171
7,354
0
27,384
W
Sobek
WarmCow
Sobek
6,635
619
0
3,663
19,558
32,410
821
7,702
11,856
18,617
0
W
Bastet
ki666en
Bastet
17,669
5,490
0
2,094
8,260
3,640
69
2,750
4,785
0
55,954
W
Persephone
oXGuiltyCrownXo
Persephone
7,876
434
197
1,275
9,698
3,320
1,617
3,615
6,079
37,171
0
L
Ares
3,901
146
0
0
17,133
13,825
0
10,222
6,754
10,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,195
Gold Earned
47,649
387
Minions Killed
298
10
Camps Cleared
7
1,517,872
Distance Traveled
1,342,811
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,153
610
36
2
0
215,586
0
L
Kukulkan
9,947
663
103
7
0
307,420
0
W
Hercules
11,989
799
38
3
0
273,335
3
L
Ah Muzen Cab
10,309
687
97
6
4
288,273
0
W
Chang'e
13,762
917
126
8
2
302,518
3
L
Fenrir
10,215
681
50
3
3
270,700
2
W
Sobek
12,841
856
42
3
2
314,064
1
W
Bastet
14,298
953
99
7
6
351,995
0
W
Persephone
11,305
754
82
5
0
275,960
2
L
Ares
8,025
535
12
1
0
260,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role