Player Matchup

Zeus
Zeus
IIKnightlI
Zeus
Level 118
God Stats
0W - 2L
1,577 SR
Queue Stats
41W - 34L
1,637 Elo+
Solo
Ravana
Ravana
Mali330
Ravana
Level 144
God Stats
0W - 6L
1,436 SR
Queue Stats
70W - 78L
1,627 Elo+
Solo
Freya
Freya
TankMetas
Freya
Level 160
God Stats
7W - 7L
1,650 SR
Queue Stats
249W - 258L
1,667 Elo+
Solo
Chaac
Chaac
brandonqw
Chaac
Level 142
God Stats
0W - 2L
1,436 SR
Queue Stats
16W - 15L
1,805 Elo+
Solo
Team Averages
Level 141
1,525 SR
1,684 Elo+

VS

Team Averages
Level 139
1,608 SR
1,711 Elo+
Cerberus
Cerberus
MistakenTy
Cerberus
Level 138
God Stats
2W - 0L
1,640 SR
Queue Stats
80W - 49L
1,701 Elo+
Party 1
Charybdis
Charybdis
PtolemyCaesar
Charybdis
Level 155
God Stats
3W - 0L
1,458 SR
Queue Stats
54W - 31L
1,726 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ToToTJM
Ah Muzen Cab
Level 156
God Stats
5W - 3L
1,806 SR
Queue Stats
78W - 42L
1,731 Elo+
Party 1
Ao Kuang
Ao Kuang
cptdapper
Ao Kuang
Level 108
God Stats
3W - 1L
1,529 SR
Queue Stats
50W - 30L
1,685 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
7,890
877
4,713
7,050
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Mali330
Ravana
14
4 / 3 / 0
8,426
936
5,026
8,388
5,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
TankMetas
Freya
13
0 / 4 / 3
7,473
830
10,174
10,008
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
brandonqw
Chaac
12
1 / 3 / 0
7,135
793
5,509
11,724
7,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MistakenTy
Cerberus
14
2 / 2 / 8
8,689
965
4,593
8,729
8,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
PtolemyCaesar
Charybdis
13
1 / 1 / 7
8,248
916
4,548
7,549
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
ToToTJM
Ah Muzen Cab
14
2 / 0 / 6
8,569
952
12,238
8,479
3,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
cptdapper
Ao Kuang
15
11 / 3 / 1
9,978
1,109
10,325
12,541
4,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
16
16
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Ravana
Mali330
Ravana
4
3
0
1.33
W
Cerberus
MistakenTy
Cerberus
2
2
8
3
W
Charybdis
PtolemyCaesar
Charybdis
1
1
7
4.5
L
Freya
TankMetas
Freya
0
4
3
0.38
W
Ah Muzen Cab
ToToTJM
Ah Muzen Cab
2
0
6
5
L
Chaac
brandonqw
Chaac
1
3
0
0.33
W
Ao Kuang
cptdapper
Ao Kuang
11
3
1
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,422
Damage
31,704
37,170
Taken
37,298
17,970
Mitigated
19,291
9,125
Healing
12,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,713
460
0
577
7,050
2,019
0
5,239
1,811
22,502
0
L
Ravana
Mali330
Ravana
5,026
1,218
0
635
8,388
5,150
50
3,222
5,166
0
20,087
W
Cerberus
MistakenTy
Cerberus
4,593
213
0
1,637
8,729
8,776
193
4,061
4,200
21,995
0
W
Charybdis
PtolemyCaesar
Charybdis
4,548
2,491
0
2,222
7,549
2,575
1,208
3,749
3,526
0
20,367
L
Freya
TankMetas
Freya
10,174
3,867
0
4,177
10,008
3,518
54
4,014
5,994
31,197
0
W
Ah Muzen Cab
ToToTJM
Ah Muzen Cab
12,238
5,003
0
4,346
8,479
3,203
1,551
1,767
6,401
0
43,073
L
Chaac
brandonqw
Chaac
5,509
574
241
3,495
11,724
7,283
38
2,727
8,997
0
18,579
W
Ao Kuang
cptdapper
Ao Kuang
10,325
4,030
0
4,465
12,541
4,737
2,412
5,429
6,684
28,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,924
Gold Earned
35,484
177
Minions Killed
192
9
Camps Cleared
7
620,563
Distance Traveled
792,275
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,890
877
46
5
4
142,047
2
L
Ravana
8,426
936
47
5
1
189,674
2
W
Cerberus
8,689
965
46
5
2
197,001
2
W
Charybdis
8,248
916
41
5
2
177,791
0
L
Freya
7,473
830
37
4
3
147,046
3
W
Ah Muzen Cab
8,569
952
67
7
1
231,780
1
L
Chaac
7,135
793
47
5
1
141,796
1
W
Ao Kuang
9,978
1,109
38
4
2
185,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role