Player Matchup

Odin
Odin
IPG Tinky
Odin
Level 104
God Stats
1W - 1L
1,724 SR
Queue Stats
5W - 8L
1,408 Elo+
Party 2
Zeus
Zeus
MiauUwU
Zeus
Level 15
God Stats
1W - 4L
1,359 SR
Queue Stats
2W - 5L
1,199 Elo+
Party 2
Agni
Agni
RayquazaShiny
Agni
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,279 Elo+
Party 2
Team Averages
Level 45
1,528 SR
1,295 Elo+

VS

Team Averages
Level 64
1,490 SR
1,452 Elo+
King Arthur
King Arthur
TLK DaniloYT
King Arthur
Level 47
God Stats
0W - 1L
1,714 SR
Queue Stats
67W - 82L
1,463 Elo+
Solo
Anhur
Anhur
ZellenAyOn
Anhur
Level 127
God Stats
0W - 5L
1,256 SR
Queue Stats
50W - 83L
1,409 Elo+
Party 1
Sobek
Sobek
ZellenAyon
Sobek
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
4 / 1 / 6
8,148
741
9,955
9,722
4,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
MiauUwU
Zeus
11
4 / 0 / 4
7,943
722
6,989
4,763
923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 1 / 8
7,781
707
10,339
6,893
1,787
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
TLK DaniloYT
King Arthur
10
1 / 4 / 1
6,989
635
5,848
13,400
14,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
12
1 / 2 / 1
7,554
687
7,864
7,088
2,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
11
0 / 4 / 1
6,619
602
3,060
12,602
14,868
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
4
1
6
7
W
Zeus
MiauUwU
Zeus
4
0
4
6
W
2
1
8
6
L
King Arthur
TLK DaniloYT
King Arthur
1
4
1
0.38
L
Anhur
1
2
1
0.75
L
Sobek
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,283
Damage
16,772
21,378
Taken
33,090
7,420
Mitigated
31,521
4,309
Healing
5,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
9,955
1,987
0
1,160
9,722
4,710
0
2,391
7,117
2,689
25,406
W
Zeus
MiauUwU
Zeus
6,989
1,110
201
1,108
4,763
923
0
134
4,593
18,205
0
W
10,339
1,373
0
1,840
6,893
1,787
0
730
5,956
24,817
0
L
King Arthur
TLK DaniloYT
King Arthur
5,848
646
302
2,443
13,400
14,051
0
6,986
6,094
0
21,126
L
Anhur
7,864
3,815
0
459
7,088
2,602
0
4,796
2,143
0
36,850
L
Sobek
3,060
451
320
2,201
12,602
14,868
0
7,175
5,035
8,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,872
Gold Earned
21,162
125
Minions Killed
123
2
Camps Cleared
8
606,115
Distance Traveled
641,628
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,148
741
53
5
2
215,016
4
W
Zeus
7,943
722
35
3
0
198,130
0
W
Agni
7,781
707
37
3
0
192,969
1
L
King Arthur
6,989
635
29
3
3
222,641
2
L
Anhur
7,554
687
84
8
4
201,929
4
L
Sobek
6,619
602
10
1
1
217,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role