Player Matchup

Jing Wei
Jing Wei
Celestial Smurf
Jing Wei
Level 136
God Stats
2W - 4L
1,588 SR
Queue Stats
308W - 322L
1,465 Elo+
Party 2
Baron Samedi
Baron Samedi
JanusNadir
Baron Samedi
Level 121
God Stats
1W - 1L
1,832 SR
Queue Stats
26W - 30L
1,345 Elo+
Party 1
Izanami
Izanami
Kleiner Wolf376
Izanami
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 92L
1,370 Elo+
Party 2
Janus
Janus
R3GuLaRZOMbie42
Janus
Level 100
God Stats
3W - 3L
1,423 SR
Queue Stats
118W - 112L
1,392 Elo+
Party 2
Bacchus
Bacchus
hritzenburger
Bacchus
Level 23
God Stats
0W - 1L
1,188 SR
Queue Stats
23W - 30L
1,337 Elo+
Party 1
Team Averages
Level 81
1,506 SR
1,382 Elo+

VS

Team Averages
Level 80
1,545 SR
1,487 Elo+
Rama
Rama
Blood250
Rama
Level 135
God Stats
5W - 2L
1,545 SR
Queue Stats
185W - 143L
1,509 Elo+
Party 3
Raijin
Raijin
Gilosh
Raijin
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 38L
1,528 Elo+
Party 3
Poseidon
Poseidon
TomohawkRed
Poseidon
Level 87
God Stats
10W - 3L
1,661 SR
Queue Stats
560W - 608L
1,382 Elo+
Solo
Ganesha
Ganesha
Vilemarrow
Ganesha
Level 67
God Stats
6W - 1L
1,466 SR
Queue Stats
57W - 55L
1,504 Elo+
Party 3
Cupid
Cupid
ZigzagBjorn
Cupid
Level 84
God Stats
2W - 0L
1,552 SR
Queue Stats
88W - 77L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
2 / 3 / 10
8,140
740
6,359
8,498
3,193
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
JanusNadir
Baron Samedi
17
6 / 2 / 6
9,103
828
17,814
11,981
5,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 8 / 8
7,540
685
7,219
12,247
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 4 / 9
9,032
821
9,960
6,708
2,118
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
14
2 / 3 / 10
8,560
778
1,995
8,654
10,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
8 / 1 / 10
10,051
914
9,800
9,615
3,944
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
Gilosh
Raijin
17
5 / 2 / 12
9,396
854
11,474
9,318
3,865
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
TomohawkRed
Poseidon
13
3 / 5 / 6
8,351
759
6,578
10,390
4,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Vilemarrow
Ganesha
15
0 / 5 / 16
8,951
814
5,401
16,354
19,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 4 / 12
9,299
845
8,732
10,799
3,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
76
15
Kills
20
20
Deaths
17
43
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Rama
8
1
10
13
L
Jing Wei
2
3
10
2.33
W
Raijin
Gilosh
Raijin
5
2
12
5.5
L
Baron Samedi
JanusNadir
Baron Samedi
6
2
6
4.5
L
2
8
8
0.75
L
3
4
9
1.88
W
Poseidon
TomohawkRed
Poseidon
3
5
6
1.2
W
Ganesha
Vilemarrow
Ganesha
0
5
16
1.6
W
4
4
12
2.5
L
Bacchus
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,347
Damage
41,985
48,088
Taken
56,476
24,472
Mitigated
35,230
17,225
Healing
23,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
9,800
5,955
3,442
4,133
9,615
3,944
1,536
5,493
4,122
0
21,678
L
Jing Wei
6,359
3,619
1,606
2,173
8,498
3,193
1,369
4,289
4,209
0
16,909
W
Raijin
Gilosh
Raijin
11,474
1,196
1,934
2,627
9,318
3,865
788
5,306
4,012
28,571
0
L
Baron Samedi
JanusNadir
Baron Samedi
17,814
263
3,750
5,560
11,981
5,610
56
6,106
5,875
31,493
0
L
7,219
4,644
241
1,165
12,247
3,492
1,183
5,592
6,655
0
11,871
L
9,960
106
1,034
692
6,708
2,118
317
2,968
3,740
27,249
0
W
Poseidon
TomohawkRed
Poseidon
6,578
676
884
1,652
10,390
4,336
1,032
6,852
3,538
22,259
0
W
Ganesha
Vilemarrow
Ganesha
5,401
786
3,045
2,377
16,354
19,118
298
7,205
9,149
10,019
0
W
8,732
3,603
1,151
2,131
10,799
3,967
1,891
4,913
4,417
0
17,178
L
Bacchus
1,995
182
0
1,004
8,654
10,059
241
4,498
4,156
2,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,375
Gold Earned
46,048
97
Minions Killed
119
0
Camps Cleared
0
900,975
Distance Traveled
879,078
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,051
914
39
4
0
179,421
3
L
Jing Wei
8,140
740
28
3
0
162,212
0
W
Raijin
9,396
854
31
3
0
186,646
0
L
Baron Samedi
9,103
828
20
2
0
193,318
0
L
Izanami
7,540
685
6
1
0
164,494
0
L
Janus
9,032
821
41
4
0
173,959
0
W
Poseidon
8,351
759
19
2
0
137,572
3
W
Ganesha
8,951
814
0
0
0
182,299
0
W
Cupid
9,299
845
30
3
0
193,140
0
L
Bacchus
8,560
778
2
0
0
206,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role