Player Matchup

Medusa
Medusa
Flaredro
Medusa
Level 105
God Stats
2W - 0L
1,801 SR
Queue Stats
68W - 76L
1,459 Elo+
Party 1
Bellona
Bellona
Kehlroc
Bellona
Level 83
God Stats
1W - 0L
1,271 SR
Queue Stats
47W - 63L
1,404 Elo+
Party 1
Atlas
Atlas
TThhunudnrun123
Atlas
Level 99
God Stats
1W - 1L
1,306 SR
Queue Stats
74W - 94L
1,483 Elo+
Party 1
Vulcan
Vulcan
guitarfreak49
Vulcan
Level 93
God Stats
1W - 3L
1,654 SR
Queue Stats
51W - 93L
1,349 Elo+
Party 1
Team Averages
Level 95
1,508 SR
1,424 Elo+

VS

Team Averages
Level 83
1,581 SR
1,332 Elo+
Hercules
Hercules
Desparato
Hercules
Level 86
God Stats
0W - 1L
1,425 SR
Queue Stats
27W - 44L
1,336 Elo+
Party 2
Neith
Neith
TheChunkyPotato
Neith
Level 96
God Stats
25W - 44L
1,552 SR
Queue Stats
33W - 52L
1,312 Elo+
Party 2
Ra
Ra
TheLastBeanBoy
Ra
Level 63
God Stats
1W - 6L
1,547 SR
Queue Stats
5W - 12L
1,344 Elo+
Party 2
Atlas
Atlas
XGNCHEEZ
Atlas
Level 87
God Stats
2W - 1L
1,801 SR
Queue Stats
26W - 43L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Flaredro
Medusa
18
10 / 2 / 6
12,678
906
19,690
10,907
5,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Kehlroc
Bellona
17
3 / 5 / 10
11,596
828
6,454
13,146
11,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 5 / 11
11,883
849
14,965
16,499
7,900
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 3 / 6
11,075
791
14,031
7,162
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Desparato
Hercules
16
1 / 4 / 7
10,337
738
9,537
17,649
19,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 8 / 4
10,661
762
8,742
14,751
4,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 9 / 2
9,133
652
2,070
13,323
4,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Atlas
XGNCHEEZ
Atlas
18
9 / 3 / 5
12,203
872
13,277
18,682
18,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
24
Kills
15
15
Deaths
24
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
Desparato
Hercules
1
4
7
1.13
W
Medusa
Flaredro
Medusa
10
2
6
6.5
W
Bellona
Kehlroc
Bellona
3
5
10
1.6
W
7
5
11
2.5
L
5
8
4
0.88
L
0
9
2
0.11
L
Atlas
XGNCHEEZ
Atlas
9
3
5
3.83
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,140
Damage
33,626
47,714
Taken
64,405
27,472
Mitigated
46,423
7,382
Healing
11,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Desparato
Hercules
9,537
1,066
376
2,983
17,649
19,618
319
6,865
10,666
8,340
26,303
W
Medusa
Flaredro
Medusa
19,690
10,577
0
1,668
10,907
5,260
3,050
2,329
8,578
0
65,466
W
Bellona
Kehlroc
Bellona
6,454
1,106
0
1,374
13,146
11,230
2,316
4,753
8,393
0
23,293
W
14,965
4,361
0
3,804
16,499
7,900
715
8,201
8,298
28,324
0
L
8,742
3,728
0
2,034
14,751
4,360
422
6,535
8,010
0
34,379
L
2,070
303
470
1,024
13,323
4,272
408
7,157
6,060
28,782
0
L
Atlas
XGNCHEEZ
Atlas
13,277
3,939
477
4,167
18,682
18,173
120
8,602
9,827
31,476
0
W
14,031
4,783
0
536
7,162
3,082
629
3,065
4,097
39,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,232
Gold Earned
42,334
221
Minions Killed
207
9
Camps Cleared
8
1,093,993
Distance Traveled
857,713
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,337
738
66
5
1
251,029
3
W
Medusa
12,678
906
90
6
3
277,556
4
W
Bellona
11,596
828
37
3
1
271,575
0
W
Atlas
11,883
849
28
2
2
259,025
0
L
Neith
10,661
762
61
4
1
199,236
0
L
Ra
9,133
652
43
3
4
155,918
0
L
Atlas
12,203
872
37
3
2
251,530
1
W
Vulcan
11,075
791
66
5
3
285,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role