Player Matchup

Yemoja
Yemoja
Cracky37
Yemoja
Level 123
God Stats
15W - 11L
1,696 SR
Queue Stats
361W - 345L
1,578 Elo+
Party 2
Hachiman
Hachiman
King KeIIs
Hachiman
Level 153
God Stats
1W - 2L
1,598 SR
Queue Stats
98W - 96L
1,512 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Xtron13
Ah Muzen Cab
Level 83
God Stats
3W - 2L
1,770 SR
Queue Stats
98W - 93L
1,538 Elo+
Party 1
Nu Wa
Nu Wa
baconvortex
Nu Wa
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,666 Elo+
Party 1
Hercules
Hercules
pledgetokill
Hercules
Level 120
God Stats
5W - 5L
1,491 SR
Queue Stats
347W - 341L
1,574 Elo+
Party 2
Team Averages
Level 107
1,611 SR
1,574 Elo+

VS

Team Averages
Level 91
1,515 SR
1,530 Elo+
Yemoja
Yemoja
CabbagioLoco
Yemoja
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 56L
1,537 Elo+
Party 3
Athena
Athena
JeantheNub
Athena
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 50L
1,508 Elo+
Party 3
Chaac
Chaac
ShrillSloth
Chaac
Level 108
God Stats
2W - 1L
1,517 SR
Queue Stats
33W - 29L
1,518 Elo+
Party 3
Kukulkan
Kukulkan
TheEdwinKiller
Kukulkan
Level 155
God Stats
1W - 0L
1,777 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
geralhorror
The Morrigan
Level 89
God Stats
1W - 1L
1,282 SR
Queue Stats
237W - 221L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cracky37
Yemoja
17
2 / 4 / 15
11,340
709
4,935
18,334
21,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
King KeIIs
Hachiman
18
5 / 5 / 10
11,606
725
15,475
18,400
6,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
Xtron13
Ah Muzen Cab
19
8 / 5 / 9
12,762
798
32,370
18,536
7,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 7 / 8
10,703
669
18,102
16,685
6,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
pledgetokill
Hercules
19
4 / 5 / 13
12,757
797
13,263
44,292
47,421
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
1 / 3 / 12
11,155
697
3,620
19,667
23,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
JeantheNub
Athena
17
4 / 5 / 13
11,211
701
14,042
28,188
33,044
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
9 / 4 / 13
13,274
830
35,922
29,836
39,363
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
20
8 / 6 / 8
12,746
797
28,610
15,296
8,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
geralhorror
The Morrigan
18
4 / 5 / 14
11,699
731
16,067
12,918
5,213
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
86
22
Kills
26
26
Deaths
23
55
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
3
12
2.33
L
Yemoja
Cracky37
Yemoja
2
4
15
2.38
W
Athena
JeantheNub
Athena
4
5
13
2.1
L
Hachiman
King KeIIs
Hachiman
5
5
10
2
W
9
4
13
3.88
W
Kukulkan
8
6
8
2
L
Ah Muzen Cab
Xtron13
Ah Muzen Cab
8
5
9
2.5
L
3
7
8
1
W
The Morrigan
geralhorror
The Morrigan
4
5
14
2.2
L
Hercules
pledgetokill
Hercules
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,145
Damage
98,261
116,247
Taken
105,905
89,175
Mitigated
110,051
59,688
Healing
43,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
3,620
1,720
11,342
5,512
19,667
23,984
892
3,402
16,265
9,104
0
L
Yemoja
Cracky37
Yemoja
4,935
1,594
15,984
6,481
18,334
21,613
749
11,990
6,344
14,014
0
W
Athena
JeantheNub
Athena
14,042
5,706
2,844
4,952
28,188
33,044
1,174
6,765
21,423
28,013
0
L
Hachiman
King KeIIs
Hachiman
15,475
6,145
2,264
3,496
18,400
6,337
2,656
9,520
8,880
0
32,760
W
35,922
6,969
1,895
11,047
29,836
39,363
1,878
6,985
22,851
3,840
64,732
W
Kukulkan
28,610
3,670
2,239
1,291
15,296
8,447
646
2,915
12,381
58,385
0
L
Ah Muzen Cab
Xtron13
Ah Muzen Cab
32,370
12,571
1,794
5,388
18,536
7,601
1,364
11,139
7,397
0
71,623
L
18,102
6,507
146
2,021
16,685
6,203
475
10,734
5,951
35,542
0
W
The Morrigan
geralhorror
The Morrigan
16,067
2,773
1,541
1,286
12,918
5,213
1,147
3,578
9,083
32,403
0
L
Hercules
pledgetokill
Hercules
13,263
5,416
1,297
20,817
44,292
47,421
1,208
21,508
22,784
733
25,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,168
Gold Earned
60,085
175
Minions Killed
204
0
Camps Cleared
0
1,235,702
Distance Traveled
1,402,356
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,155
697
8
1
0
286,764
0
L
Yemoja
11,340
709
13
1
0
228,310
0
W
Athena
11,211
701
25
2
0
260,065
1
L
Hachiman
11,606
725
34
2
0
267,104
0
W
Chaac
13,274
830
56
4
0
294,937
0
W
Kukulkan
12,746
797
80
5
0
286,173
1
L
Ah Muzen Cab
12,762
798
79
5
0
268,165
0
L
Nu Wa
10,703
669
26
2
0
233,258
0
W
The Morrigan
11,699
731
35
2
0
274,417
1
L
Hercules
12,757
797
23
1
0
238,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role